Player Matchup

Hachiman
Hachiman
Fallen8503
Hachiman
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 251L
1,388 Elo+
Party 1
Nemesis
Nemesis
LostInTheSause80
Nemesis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,725 Elo+
Solo
Tyr
Tyr
TR0N9HI
Tyr
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
657W - 643L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Texas Beats x3
Baron Samedi
Level 69
God Stats
10W - 9L
1,364 SR
Queue Stats
49W - 57L
1,311 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xenon XXI
Kumbhakarna
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 96L
1,397 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,451 Elo+

VS

Team Averages
Level 81
1,571 SR
1,563 Elo+
Izanami
Izanami
Lil sqUIRT2582
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,501 Elo+
Party 2
Thanatos
Thanatos
M4gicNugg3t
Thanatos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,566 Elo+
Party 2
Osiris
Osiris
Ogilthorpe02163
Osiris
Level 98
God Stats
5W - 6L
1,676 SR
Queue Stats
31W - 33L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
Tylertron1
Ah Puch
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 155L
1,479 Elo+
Solo
Artio
Artio
iConcha
Artio
Level 65
God Stats
1W - 1L
1,678 SR
Queue Stats
17W - 11L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fallen8503
Hachiman
14
4 / 3 / 4
8,633
508
14,512
13,728
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 11
9,746
573
14,904
18,546
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
14
2 / 2 / 1
9,092
535
12,064
16,655
14,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Texas Beats x3
Baron Samedi
15
7 / 2 / 4
9,785
576
13,146
15,324
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Xenon XXI
Kumbhakarna
15
8 / 2 / 6
9,906
583
6,809
14,383
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
8,162
480
8,850
14,394
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
M4gicNugg3t
Thanatos
14
3 / 6 / 2
8,732
514
9,297
18,220
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 2
8,030
472
12,149
21,167
21,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Tylertron1
Ah Puch
13
0 / 8 / 2
7,613
448
13,839
12,278
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
iConcha
Artio
12
3 / 2 / 3
7,929
466
8,959
22,783
24,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
10
11
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fallen8503
Hachiman
4
3
4
2
L
3
7
2
0.57
W
4
2
11
4.75
L
Thanatos
M4gicNugg3t
Thanatos
3
6
2
0.67
L
1
2
2
1
W
Tyr
2
2
1
1.25
W
Baron Samedi
Texas Beats x3
Baron Samedi
7
2
4
4.5
L
Ah Puch
Tylertron1
Ah Puch
0
8
2
0.13
W
Kumbhakarna
Xenon XXI
Kumbhakarna
8
2
6
5.5
L
Artio
iConcha
Artio
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,435
Damage
53,094
78,636
Taken
88,842
46,965
Mitigated
65,709
29,780
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fallen8503
Hachiman
14,512
7,358
0
7,412
13,728
4,849
903
2,926
10,802
0
67,662
L
8,850
4,660
0
3,024
14,394
5,685
292
2,300
12,094
0
62,315
W
14,904
8,752
0
6,452
18,546
6,830
0
4,505
14,041
48
86,998
L
Thanatos
M4gicNugg3t
Thanatos
9,297
3,577
0
10,108
18,220
7,550
0
3,566
14,654
0
69,529
L
12,149
4,574
0
7,998
21,167
21,966
0
579
20,588
0
62,285
W
Tyr
12,064
2,015
0
3,919
16,655
14,164
0
95
16,560
0
62,255
W
Baron Samedi
Texas Beats x3
Baron Samedi
13,146
1,138
1,296
6,957
15,324
7,789
265
9,894
5,430
71,296
905
L
Ah Puch
Tylertron1
Ah Puch
13,839
742
0
785
12,278
5,779
0
6,559
5,719
57,306
1,158
W
Kumbhakarna
Xenon XXI
Kumbhakarna
6,809
1,027
0
3,744
14,383
13,333
175
4,883
9,500
29,903
0
L
Artio
iConcha
Artio
8,959
1,932
818
7,853
22,783
24,729
0
6,730
16,053
27,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
40,466
452
Minions Killed
405
0
Camps Cleared
0
1,663,079
Distance Traveled
1,625,417
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,633
508
83
5
0
299,629
0
L
Izanami
8,162
480
102
6
0
306,052
0
W
Nemesis
9,746
573
105
6
0
408,830
0
L
Thanatos
8,732
514
99
6
0
333,744
0
L
Osiris
8,030
472
75
4
0
326,485
0
W
Tyr
9,092
535
104
6
0
329,429
0
W
Baron Samedi
9,785
576
123
7
0
306,025
0
L
Ah Puch
7,613
448
93
5
0
305,249
3
W
Kumbhakarna
9,906
583
37
2
0
319,166
4
L
Artio
7,929
466
36
2
0
353,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role