Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CorruptedIrish32
Cernunnos
Level 140
God Stats
1W - 4L
1,580 SR
Queue Stats
104W - 94L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Fellaxis
Gilgamesh
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 111L
1,526 Elo+
Party 1
King Arthur
King Arthur
SSGJT
King Arthur
Level 132
God Stats
0W - 8L
1,500 SR
Queue Stats
274W - 261L
1,562 Elo+
Solo
Chronos
Chronos
hinoko13
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 137L
1,558 Elo+
Party 1
Team Averages
Level 140
1,516 SR
1,527 Elo+

VS

Team Averages
Level 92
1,654 SR
1,375 Elo+
Atlas
Atlas
KinG_Midas24
Atlas
Level 153
God Stats
2W - 0L
1,635 SR
Queue Stats
15W - 14L
1,236 Elo+
Party 2
Ao Kuang
Ao Kuang
MunMun25
Ao Kuang
Level 68
God Stats
4W - 2L
1,701 SR
Queue Stats
5W - 5L
1,373 Elo+
Party 2
Cernunnos
Cernunnos
Starfall24
Cernunnos
Level 56
God Stats
4W - 0L
1,469 SR
Queue Stats
5W - 1L
1,446 Elo+
Party 2
Surtr
Surtr
brownbruh22
Surtr
Level 119
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
makkirr
Baron Samedi
Level 64
God Stats
2W - 2L
1,737 SR
Queue Stats
12W - 8L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 5 / 0
7,233
482
7,556
16,729
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
14
0 / 2 / 1
7,806
520
4,928
11,092
4,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Fellaxis
Gilgamesh
9
0 / 3 / 1
5,397
360
4,973
13,292
8,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SSGJT
King Arthur
12
0 / 4 / 0
7,071
471
5,885
12,349
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
hinoko13
Chronos
13
0 / 2 / 1
7,468
498
5,472
7,612
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
6,951
463
4,530
8,631
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
MunMun25
Ao Kuang
14
7 / 0 / 8
8,966
598
13,885
18,151
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Starfall24
Cernunnos
13
1 / 1 / 4
7,760
517
6,926
9,690
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 3
9,329
622
10,969
12,680
9,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
makkirr
Baron Samedi
12
2 / 1 / 1
7,698
513
6,892
5,759
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
0
0.6
L
Cernunnos
0
2
1
0.25
L
Gilgamesh
Fellaxis
Gilgamesh
0
3
1
0.17
W
0
1
7
3.5
W
Ao Kuang
MunMun25
Ao Kuang
7
0
8
11
L
King Arthur
SSGJT
King Arthur
0
4
0
0
W
Cernunnos
Starfall24
Cernunnos
1
1
4
3
W
6
0
3
7.5
L
Chronos
hinoko13
Chronos
0
2
1
0.25
W
Baron Samedi
makkirr
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
43,202
61,074
Taken
54,911
32,685
Mitigated
27,923
14,209
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,556
2,033
0
3,532
16,729
6,527
0
6,707
10,022
0
63,680
L
Cernunnos
4,928
1,528
0
3,751
11,092
4,549
0
6,760
4,332
0
61,769
L
Gilgamesh
Fellaxis
Gilgamesh
4,973
1,045
229
1,913
13,292
8,877
0
6,897
6,395
0
18,819
W
4,530
1,546
1,711
2,910
8,631
5,795
0
870
7,761
15,074
0
W
Ao Kuang
MunMun25
Ao Kuang
13,885
3,581
0
8,574
18,151
6,853
261
2,004
16,147
74,316
0
L
King Arthur
SSGJT
King Arthur
5,885
372
0
2,780
12,349
9,720
0
2,226
10,123
1,488
56,538
W
Cernunnos
Starfall24
Cernunnos
6,926
3,277
0
4,881
9,690
3,591
370
2,980
6,710
0
62,717
W
10,969
3,117
0
4,234
12,680
9,326
0
628
12,052
1,577
79,353
L
Chronos
hinoko13
Chronos
5,472
991
0
2,004
7,612
3,012
0
3,179
4,433
64,855
0
W
Baron Samedi
makkirr
Baron Samedi
6,892
331
1,009
1,917
5,759
2,358
0
376
5,383
54,517
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
40,704
436
Minions Killed
441
0
Camps Cleared
0
1,447,991
Distance Traveled
1,537,103
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,233
482
78
5
0
311,692
0
L
Cernunnos
7,806
520
108
7
0
279,543
4
L
Gilgamesh
5,397
360
23
2
0
322,082
3
W
Atlas
6,951
463
11
1
0
329,012
4
W
Ao Kuang
8,966
598
89
6
0
331,266
0
L
King Arthur
7,071
471
113
8
0
245,016
2
W
Cernunnos
7,760
517
102
7
0
293,220
0
W
Surtr
9,329
622
140
9
0
294,684
2
L
Chronos
7,468
498
114
8
0
289,658
2
W
Baron Samedi
7,698
513
99
7
0
288,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role