Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dyynamical
Xing Tian
Level 154
God Stats
3W - 0L
1,803 SR
Queue Stats
53W - 55L
1,616 Elo+
Party 2
Tiamat
Tiamat
IX_TailsVI_Paths
Tiamat
Level 128
God Stats
5W - 4L
1,582 SR
Queue Stats
32W - 32L
1,527 Elo+
Party 2
Nike
Nike
TerminatorJr1
Nike
Level 120
God Stats
4W - 1L
1,841 SR
Queue Stats
22W - 24L
1,560 Elo+
Party 2
Izanami
Izanami
Undeniablle
Izanami
Level 18
God Stats
11W - 3L
1,761 SR
Queue Stats
20W - 13L
1,657 Elo+
Party 2
Team Averages
Level 108
1,697 SR
1,572 Elo+

VS

Team Averages
Level 124
1,495 SR
1,566 Elo+
Sol
Sol
Acuron7
Sol
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
94W - 94L
1,573 Elo+
Solo
Shiva
Shiva
MElement1914
Shiva
Level 127
God Stats
2W - 8L
1,335 SR
Queue Stats
159W - 144L
1,517 Elo+
Solo
Surtr
Surtr
SanitySZN
Surtr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
SpedTater
Ah Puch
Level 127
God Stats
2W - 1L
1,858 SR
Queue Stats
18W - 19L
1,597 Elo+
Party 1
Mercury
Mercury
ªbcd
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 0 / 5
9,477
677
7,825
11,675
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Dyynamical
Xing Tian
12
2 / 1 / 13
8,276
591
6,776
11,072
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 4
9,410
672
9,371
7,547
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 4
8,368
598
10,550
12,268
8,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
Undeniablle
Izanami
14
2 / 3 / 3
8,574
612
5,861
8,063
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 3 / 3
7,589
542
5,462
9,084
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 1
7,778
556
5,783
13,829
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
SanitySZN
Surtr
10
1 / 5 / 2
5,651
404
4,033
14,590
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
SpedTater
Ah Puch
13
0 / 3 / 1
7,253
518
5,777
8,969
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
ªbcd
Mercury
13
4 / 6 / 2
8,024
573
10,377
13,011
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
7
7
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
5
10.5
L
Sol
1
3
3
0.83
W
Xing Tian
Dyynamical
Xing Tian
2
1
13
8.5
W
6
1
4
8
L
1
4
1
0.38
L
Surtr
SanitySZN
Surtr
1
5
2
0.4
L
Ah Puch
SpedTater
Ah Puch
0
3
1
0.17
W
3
2
4
2.5
W
Izanami
Undeniablle
Izanami
2
3
3
1.17
L
Mercury
ªbcd
Mercury
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
31,432
50,625
Taken
59,483
32,769
Mitigated
27,766
21,444
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,825
1,897
0
4,656
11,675
5,056
0
2,287
9,350
68,407
0
L
Sol
5,462
2,360
0
3,957
9,084
3,076
0
2,485
6,549
69,875
0
W
Xing Tian
Dyynamical
Xing Tian
6,776
602
297
3,221
11,072
11,010
401
2,881
8,144
22,672
0
W
9,371
692
218
4,354
7,547
5,685
132
2,797
4,750
75,202
0
L
5,783
1,486
255
3,692
13,829
9,009
123
2,091
11,663
0
61,234
L
Surtr
SanitySZN
Surtr
4,033
1,268
0
2,160
14,590
7,457
0
8,078
6,191
353
18,312
L
Ah Puch
SpedTater
Ah Puch
5,777
175
0
2,715
8,969
3,369
0
5,179
3,481
62,816
0
W
10,550
1,342
0
4,777
12,268
8,033
474
325
11,431
0
63,532
W
Izanami
Undeniablle
Izanami
5,861
4,414
0
3,921
8,063
2,985
998
3,385
4,678
0
75,263
L
Mercury
ªbcd
Mercury
10,377
5,704
0
758
13,011
4,855
0
5,282
7,627
0
76,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
36,295
499
Minions Killed
482
0
Camps Cleared
0
1,476,744
Distance Traveled
1,427,807
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,477
677
100
7
0
355,709
4
L
Sol
7,589
542
115
8
0
257,234
3
W
Xing Tian
8,276
591
30
2
0
283,965
6
W
Tiamat
9,410
672
151
11
0
288,304
5
L
Shiva
7,778
556
114
8
0
293,982
3
L
Surtr
5,651
404
25
2
0
259,779
0
L
Ah Puch
7,253
518
122
9
0
269,380
5
W
Nike
8,368
598
90
6
0
289,948
2
W
Izanami
8,574
612
128
9
0
258,818
2
L
Mercury
8,024
573
106
8
0
347,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role