Player Matchup

Olorun
Olorun
Captain Collin6
Olorun
Level 64
God Stats
0W - 3L
1,267 SR
Queue Stats
78W - 75L
1,339 Elo+
Party 2
Cliodhna
Cliodhna
Sebberdoodle
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 137L
1,298 Elo+
Party 2
Mulan
Mulan
TheWilson38
Mulan
Level 11
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 22L
1,206 Elo+
Party 2
Team Averages
Level 41
1,480 SR
1,281 Elo+

VS

Team Averages
Level 77
1,579 SR
1,708 Elo+
Jormungandr
Jormungandr
Almightychin983
Jormungandr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
KamiNoYoma
Sylvanus
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,669 Elo+
Party 1
Surtr
Surtr
RevaletTheReaper
Surtr
Level 66
God Stats
3W - 1L
1,738 SR
Queue Stats
11W - 4L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,984
726
7,807
11,783
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Sebberdoodle
Cliodhna
11
0 / 6 / 0
6,630
603
7,536
11,747
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 1
7,089
644
5,468
14,989
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Almightychin983
Jormungandr
13
2 / 0 / 11
9,076
825
4,415
5,905
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
KamiNoYoma
Sylvanus
14
4 / 1 / 8
8,803
800
13,328
14,098
8,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 0 / 6
9,599
873
11,627
9,852
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Almightychin983
Jormungandr
2
0
11
7.5
L
1
5
0
0.2
W
Sylvanus
KamiNoYoma
Sylvanus
4
1
8
8
W
9
0
6
12
L
Cliodhna
Sebberdoodle
Cliodhna
0
6
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
29,370
38,519
Taken
29,855
22,913
Mitigated
23,956
4,858
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Almightychin983
Jormungandr
4,415
895
0
690
5,905
5,884
455
1,903
3,842
16,977
328
L
7,807
4,087
299
3,319
11,783
5,581
0
5,570
6,213
35,570
2,346
W
Sylvanus
KamiNoYoma
Sylvanus
13,328
4,589
2,808
8,607
14,098
8,896
1,738
3,010
10,724
38,642
8,242
W
11,627
4,065
0
2,013
9,852
9,176
938
2,493
7,204
482
31,325
L
Cliodhna
Sebberdoodle
Cliodhna
7,536
139
0
422
11,747
4,638
0
4,809
6,938
0
19,268
L
5,468
511
0
818
14,989
12,694
0
6,713
8,276
0
16,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,703
Gold Earned
27,478
115
Minions Killed
138
0
Camps Cleared
0
593,164
Distance Traveled
614,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,076
825
27
2
0
203,834
0
L
Olorun
7,984
726
63
6
0
192,947
0
W
Sylvanus
8,803
800
59
5
0
181,827
0
W
Surtr
9,599
873
52
5
0
228,948
0
L
Cliodhna
6,630
603
25
2
0
205,229
0
L
Mulan
7,089
644
27
2
0
194,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role