Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
AG Fall3n
Geb
Platinum V
Level 158
God Stats
71W - 63L
1,481 SR
Queue Stats
763W - 755L
1,727 MMR
Solo
Hades
Hades
Gold II
BlueFlames67
Hades
Gold II
Level 149
God Stats
3W - 2L
1,977 SR
Queue Stats
44W - 39L
1,734 MMR
Solo
Set
Set
Platinum V
EzPzzy
Set
Platinum V
Level 105
God Stats
1W - 2L
1,522 SR
Queue Stats
32W - 28L
1,739 MMR
Solo
Xbalanque
Xbalanque
Gold III
HavenSenpai
Xbalanque
Gold III
Level 146
God Stats
12W - 15L
1,500 SR
Queue Stats
239W - 228L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,596 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,603 SR
1,689 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
ImPocketSage
Raijin
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,653 MMR
Party 1
Bacchus
Bacchus
Gold III
Kiba787
Bacchus
Gold III
Level 146
God Stats
70W - 55L
1,901 SR
Queue Stats
816W - 794L
1,719 MMR
Solo
Thanatos
Thanatos
Gold II
Spektronz
Thanatos
Gold II
Level 209
God Stats
1W - 0L
1,616 SR
Queue Stats
77W - 56L
1,823 MMR
Party 1
Tyr
Tyr
Platinum V
UhtredRagnarsson
Tyr
Platinum V
Level 129
God Stats
2W - 10L
1,500 SR
Queue Stats
804W - 777L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 6 / 1
6,816
487
6,960
10,100
3,953
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
6,086
435
2,709
10,817
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 7 / 0
7,072
505
4,901
13,870
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
EzPzzy
Set
12
1 / 6 / 2
6,949
496
3,163
11,817
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
HavenSenpai
Xbalanque
11
3 / 4 / 0
6,903
493
5,878
8,512
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Cu ChulainnFreyaThor

VS

Bans
He BoAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
12 / 1 / 2
10,141
724
14,325
11,465
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
16
3 / 1 / 9
9,539
681
7,234
7,835
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Kiba787
Bacchus
11
2 / 2 / 9
8,096
578
5,502
15,126
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Spektronz
Thanatos
14
5 / 0 / 7
8,881
634
10,409
9,550
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 1
9,046
646
4,252
10,420
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
26
26
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
1
0.08
W
Rama
 
Rama
12
1
2
13
L
0
3
3
0.5
L
0
7
0
0
L
Set
EzPzzy
Set
1
6
2
0.33
L
Xbalanque
HavenSenpai
Xbalanque
3
4
0
0.75
W
Raijin
3
1
9
7.5
W
Bacchus
Kiba787
Bacchus
2
2
9
3.25
W
Thanatos
Spektronz
Thanatos
5
0
7
8.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
41,722
55,116
Taken
54,396
27,661
Mitigated
38,425
8,914
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,960
445
0
924
10,100
3,953
0
2,926
6,990
59,795
0
W
Rama
 
Rama
14,325
12,739
0
7,777
11,465
4,589
1,745
3,519
7,946
0
85,750
L
2,709
298
0
2,203
10,817
9,083
0
3,937
6,822
9,385
0
L
4,901
705
145
3,364
13,870
6,932
0
943
12,907
49,378
0
L
Set
EzPzzy
Set
3,163
1,256
0
518
11,817
4,662
0
2,092
9,650
0
51,461
L
Xbalanque
HavenSenpai
Xbalanque
5,878
3,189
0
1,760
8,512
3,031
0
2,118
6,382
0
44,980
W
Raijin
7,234
841
0
2,242
7,835
3,571
0
2,985
4,850
82,679
1,199
W
Bacchus
Kiba787
Bacchus
5,502
916
0
5,006
15,126
17,656
354
2,894
12,232
16,690
311
W
Thanatos
Spektronz
Thanatos
10,409
2,495
0
11,492
9,550
4,459
954
2,164
7,386
0
60,317
W
4,252
459
0
3,007
10,420
8,150
0
3,468
6,952
0
61,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
45,703
368
Minions Killed
503
0
Camps Cleared
0
1,286,604
Distance Traveled
1,443,525
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,816
487
103
7
0
242,915
0
W
Rama
10,141
724
136
10
0
243,909
0
L
Geb
6,086
435
7
1
0
250,943
6
L
Hades
7,072
505
117
8
0
228,206
1
L
Set
6,949
496
76
5
0
292,356
0
L
Xbalanque
6,903
493
65
5
0
272,184
0
W
Raijin
9,539
681
152
11
0
282,125
1
W
Bacchus
8,096
578
12
1
0
298,941
2
W
Thanatos
8,881
634
81
6
0
350,793
0
W
Tyr
9,046
646
122
9
0
267,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role