Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChocoSerch
Amaterasu
Level 141
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 13L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
LChevy12
Kumbhakarna
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 178L
1,905 Elo+
Solo
Ra
Ra
beowulfxx
Ra
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 14L
1,646 Elo+
Party 2
Neith
Neith
undead210
Neith
Level 119
God Stats
18W - 15L
1,689 SR
Queue Stats
43W - 33L
1,676 Elo+
Party 2
Team Averages
Level 123
1,498 SR
1,657 Elo+

VS

Team Averages
Level 102
1,587 SR
1,539 Elo+
Gilgamesh
Gilgamesh
HornyCactus666
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,388 Elo+
Solo
Chiron
Chiron
MilkyPickle
Chiron
Level 29
God Stats
5W - 4L
1,539 SR
Queue Stats
73W - 46L
1,632 Elo+
Party 1
Hel
Hel
MiracIeWhip
Hel
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 106L
1,451 Elo+
Party 1
Nike
Nike
Pharone
Nike
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,649 Elo+
Party 1
Merlin
Merlin
nbohn621
Merlin
Level 101
God Stats
13W - 1L
1,895 SR
Queue Stats
138W - 115L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
9 / 0 / 10
9,752
610
15,672
17,036
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
ChocoSerch
Amaterasu
16
3 / 0 / 4
9,721
608
10,937
14,336
12,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
LChevy12
Kumbhakarna
12
2 / 2 / 12
8,606
538
5,177
12,702
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 12
10,339
646
14,990
11,550
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
undead210
Neith
13
0 / 4 / 4
7,520
470
4,721
9,241
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HornyCactus666
Gilgamesh
12
0 / 3 / 0
6,875
430
10,600
19,001
16,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
5 / 3 / 0
9,263
579
12,689
12,733
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 3
7,039
440
8,178
16,921
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
Pharone
Nike
13
2 / 6 / 1
7,600
475
7,319
16,023
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
nbohn621
Merlin
13
1 / 6 / 2
7,756
485
7,718
12,565
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
8
8
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
10
14
W
Amaterasu
ChocoSerch
Amaterasu
3
0
4
5
L
Gilgamesh
HornyCactus666
Gilgamesh
0
3
0
0
W
Kumbhakarna
LChevy12
Kumbhakarna
2
2
12
4
L
Chiron
5
3
0
1.67
L
0
4
3
0.38
L
Nike
Pharone
Nike
2
6
1
0.42
W
8
2
12
7
L
Merlin
nbohn621
Merlin
1
6
2
0.33
W
Neith
undead210
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
46,504
64,865
Taken
77,243
40,995
Mitigated
44,724
29,155
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,672
4,670
0
9,542
17,036
7,877
396
4,388
12,648
60,469
0
W
Amaterasu
ChocoSerch
Amaterasu
10,937
6,182
0
8,761
14,336
12,285
934
0
14,336
0
78,534
L
Gilgamesh
HornyCactus666
Gilgamesh
10,600
4,050
0
3,962
19,001
16,814
0
3,041
15,960
0
48,798
W
Kumbhakarna
LChevy12
Kumbhakarna
5,177
513
0
1,848
12,702
11,835
0
6,498
6,204
19,319
0
L
Chiron
12,689
4,389
704
3,336
12,733
6,024
25
4,580
8,153
0
93,407
L
8,178
1,589
2,954
6,055
16,921
9,840
0
9,956
6,965
30,977
0
L
Nike
Pharone
Nike
7,319
1,213
0
1,030
16,023
7,289
0
8,201
7,822
0
63,863
W
14,990
1,045
2,722
4,126
11,550
4,949
178
4,428
7,122
97,509
2,397
L
Merlin
nbohn621
Merlin
7,718
803
110
1,619
12,565
4,757
0
9,465
3,100
70,332
0
W
Neith
undead210
Neith
4,721
965
0
2,156
9,241
4,049
0
918
8,323
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
38,533
471
Minions Killed
476
0
Camps Cleared
0
1,694,439
Distance Traveled
1,447,952
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,752
610
88
6
0
392,294
2
W
Amaterasu
9,721
608
133
8
0
321,273
0
L
Gilgamesh
6,875
430
69
4
0
247,211
0
W
Kumbhakarna
8,606
538
10
1
0
337,011
6
L
Chiron
9,263
579
159
10
0
286,069
2
L
Hel
7,039
440
33
2
0
285,613
3
L
Nike
7,600
475
87
5
0
336,786
0
W
Ra
10,339
646
149
9
0
338,724
5
L
Merlin
7,756
485
128
8
0
292,273
5
W
Neith
7,520
470
91
6
0
305,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role