Player Matchup

Apollo
Apollo
Kennsowavey
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,634 Elo+
Party 2
Janus
Janus
OneNamed_Diabeto
Janus
Level 66
God Stats
18W - 19L
1,502 SR
Queue Stats
141W - 143L
1,457 Elo+
Party 2
Sol
Sol
Rsn_reckless50
Sol
Level 28
God Stats
5W - 8L
1,486 SR
Queue Stats
45W - 45L
1,429 Elo+
Party 2
Hercules
Hercules
TTV_Pandemonium
Hercules
Level 88
God Stats
7W - 6L
1,528 SR
Queue Stats
139W - 129L
1,449 Elo+
Party 2
Artio
Artio
piedraman23
Artio
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,500 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,494 Elo+

VS

Team Averages
Level 69
1,572 SR
1,491 Elo+
Zeus
Zeus
 
Zeus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
C1uTcH69420
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
DOWxTechN9ne
Ne Zha
Level 108
God Stats
7W - 12L
1,500 SR
Queue Stats
59W - 69L
1,570 Elo+
Party 1
Surtr
Surtr
sconni
Surtr
Level 91
God Stats
2W - 2L
1,859 SR
Queue Stats
29W - 37L
1,493 Elo+
Party 1
Sol
Sol
xDropify
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 1 / 2
4,392
627
2,993
4,669
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 0
4,168
595
1,346
3,440
1,031
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
2 / 0 / 0
4,078
583
3,633
2,317
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
6
0 / 0 / 2
3,693
528
1,880
3,742
1,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 0
4,778
683
2,456
5,635
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 1 / 1
4,707
672
2,713
3,220
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,879
554
1,382
4,891
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
7
1 / 0 / 1
4,410
630
2,428
5,643
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
sconni
Surtr
3
0 / 2 / 0
3,060
437
1,222
2,487
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 3 / 0
3,634
519
2,171
5,222
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
1
1.5
L
0
0
0
0
L
Ne Zha
1
0
1
1.5
W
Apollo
1
1
2
2
W
1
1
0
1
W
2
0
0
2
W
Hercules
0
0
2
1
W
2
0
0
2
L
Surtr
sconni
Surtr
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
9,916
19,803
Taken
21,463
6,915
Mitigated
7,900
7,526
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,713
55
0
646
3,220
932
0
818
2,402
25,987
0
L
1,382
60
0
1,631
4,891
3,163
0
1,468
3,100
0
14,940
L
Ne Zha
2,428
991
0
1,181
5,643
1,728
0
1,701
3,834
0
26,318
W
Apollo
2,993
1,829
0
667
4,669
1,279
0
679
3,990
0
23,595
W
1,346
175
0
950
3,440
1,031
0
2,067
1,373
22,864
0
W
3,633
525
0
1,049
2,317
599
0
654
1,663
22,659
0
W
Hercules
1,880
137
0
1,190
3,742
1,828
0
1,484
2,258
0
10,472
W
2,456
408
0
3,670
5,635
2,178
0
43
5,592
24,327
0
L
Surtr
sconni
Surtr
1,222
567
0
275
2,487
769
0
1,055
1,312
43
5,256
L
2,171
977
0
2,024
5,222
1,308
0
1,633
3,059
19,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
19,690
182
Minions Killed
178
0
Camps Cleared
0
698,959
Distance Traveled
617,864
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,707
672
53
8
0
123,802
0
L
Chaac
3,879
554
19
3
0
155,065
3
L
Ne Zha
4,410
630
57
8
0
150,633
0
W
Apollo
4,392
627
39
6
0
149,225
0
W
Janus
4,168
595
30
4
0
141,445
1
W
Sol
4,078
583
32
5
0
132,325
0
W
Hercules
3,693
528
26
4
0
143,002
1
W
Artio
4,778
683
55
8
0
132,962
0
L
Surtr
3,060
437
8
1
0
52,776
0
L
Sol
3,634
519
41
6
0
135,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role