Player Matchup

Hercules
Hercules
Silver I
MythyMouse
Hercules
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,487 MMR
Solo
The Morrigan
The Morrigan
Silver I
ROliveira13773
The Morrigan
Silver I
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
452W - 454L
1,480 MMR
Solo
Rama
Rama
Silver II
SargeBMF
Rama
Silver II
Level 163
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 13L
1,479 MMR
Party 1
Terra
Terra
Silver II
URFOOD10
Terra
Silver II
Level 100
God Stats
2W - 3L
1,503 SR
Queue Stats
13W - 13L
1,479 MMR
Party 1
Nemesis
Nemesis
Bronze III
ganjshark
Nemesis
Bronze III
Level 116
God Stats
2W - 3L
1,717 SR
Queue Stats
21W - 30L
1,492 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,501 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,500 SR
1,483 MMR
Skadi
Skadi
Silver IV
ImJaiir
Skadi
Silver IV
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 186L
1,423 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
KmK_jonathan-crm
Kuzenbo
Silver II
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 110L
1,549 MMR
Party 2
Thanatos
Thanatos
Bronze III
LegendaryYuri
Thanatos
Bronze III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,461 MMR
Party 3
Merlin
Merlin
Bronze III
ReleaseMyCraken
Merlin
Bronze III
Level 148
God Stats
9W - 10L
1,500 SR
Queue Stats
96W - 92L
1,487 MMR
Solo
Thor
Thor
Silver II
TempoBreaker
Thor
Silver II
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 21L
1,496 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MythyMouse
Hercules
13
1 / 5 / 0
8,147
543
11,260
16,832
13,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
ROliveira13773
The Morrigan
13
2 / 5 / 2
7,957
530
6,407
10,556
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
14
2 / 4 / 1
7,635
509
5,971
12,057
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
URFOOD10
Terra
11
0 / 3 / 6
7,111
474
6,368
16,407
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ganjshark
Nemesis
12
1 / 4 / 4
7,231
482
6,695
14,370
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MauiSolAo KuangFenrir

VS

Bans
AchillesPersephoneGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImJaiir
Skadi
14
2 / 2 / 4
8,825
588
6,881
8,283
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 9
8,244
550
6,120
14,589
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
LegendaryYuri
Thanatos
16
8 / 0 / 6
9,496
633
10,524
11,697
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 2 / 7
9,184
612
15,565
9,017
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 0 / 5
10,092
673
12,730
15,282
12,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
21
21
Deaths
6
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
ImJaiir
Skadi
2
2
4
2
W
0
2
9
2.25
W
Thanatos
LegendaryYuri
Thanatos
8
0
6
11
L
Hercules
MythyMouse
Hercules
1
5
0
0.2
L
The Morrigan
ROliveira13773
The Morrigan
2
5
2
0.6
W
4
2
7
3.75
L
Rama
2
4
1
0.63
W
7
0
5
9.5
L
Terra
URFOOD10
Terra
0
3
6
1
L
Nemesis
ganjshark
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,701
Damage
51,820
70,222
Taken
58,868
40,073
Mitigated
42,620
17,047
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ImJaiir
Skadi
6,881
1,904
0
995
8,283
3,391
1,100
1,386
6,897
0
69,983
W
6,120
2,188
0
5,357
14,589
16,871
0
5,115
9,474
22,719
0
W
Thanatos
LegendaryYuri
Thanatos
10,524
3,653
0
15,786
11,697
6,148
0
1,969
9,728
0
86,723
L
Hercules
MythyMouse
Hercules
11,260
2,565
0
2,726
16,832
13,875
0
3,593
13,186
3,749
64,240
L
The Morrigan
ROliveira13773
The Morrigan
6,407
1,204
0
1,500
10,556
4,088
0
5,720
4,417
61,106
4,154
W
15,565
837
0
2,576
9,017
3,724
786
2,927
6,090
82,526
1,559
L
Rama
5,971
4,597
0
4,616
12,057
4,389
0
2,325
9,672
0
62,697
W
12,730
2,521
0
4,864
15,282
12,486
240
3,018
12,264
5,058
75,651
L
Terra
URFOOD10
Terra
6,368
486
1,388
5,760
16,407
12,616
0
7,246
8,942
23,631
0
L
Nemesis
ganjshark
Nemesis
6,695
2,571
0
1,057
14,370
5,105
0
3,770
10,496
0
52,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
45,841
425
Minions Killed
518
0
Camps Cleared
0
1,515,582
Distance Traveled
1,597,391
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,825
588
109
7
0
289,276
1
W
Kuzenbo
8,244
550
17
1
0
318,551
3
W
Thanatos
9,496
633
102
7
0
392,219
0
L
Hercules
8,147
543
112
7
0
282,850
4
L
The Morrigan
7,957
530
110
7
0
284,518
0
W
Merlin
9,184
612
143
10
0
285,104
0
L
Rama
7,635
509
94
6
0
261,516
0
W
Thor
10,092
673
147
10
0
312,241
2
L
Terra
7,111
474
37
2
0
323,998
6
L
Nemesis
7,231
482
72
5
0
362,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role