Player Matchup

Neith
Neith
Mrlrulz
Neith
Level 27
God Stats
2W - 2L
1,314 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 1
He Bo
He Bo
RileyFergi
He Bo
Level 88
God Stats
1W - 3L
1,531 SR
Queue Stats
11W - 12L
1,379 Elo+
Solo
Surtr
Surtr
SmokeSomeCreed
Surtr
Level 60
God Stats
1W - 3L
1,213 SR
Queue Stats
2W - 5L
1,164 Elo+
Party 1
Team Averages
Level 58
1,353 SR
1,254 Elo+

VS

Team Averages
Level 81
1,478 SR
1,430 Elo+
Erlang Shen
Erlang Shen
MANIBEASTING03
Erlang Shen
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 137L
1,393 Elo+
Solo
Nu Wa
Nu Wa
RainbowxMonster
Nu Wa
Level 43
God Stats
13W - 22L
1,434 SR
Queue Stats
16W - 27L
1,406 Elo+
Solo
Bakasura
Bakasura
UnluckyJackel
Bakasura
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 102L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mrlrulz
Neith
16
3 / 1 / 14
11,682
779
12,847
8,849
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
17
4 / 3 / 10
11,575
772
14,543
13,998
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 4
11,757
784
19,980
19,910
17,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MANIBEASTING03
Erlang Shen
14
1 / 7 / 3
10,395
693
8,643
22,204
22,473
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
2 / 8 / 2
11,031
735
14,404
15,056
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
UnluckyJackel
Bakasura
17
3 / 2 / 2
11,586
772
12,379
20,754
16,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
6
6
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
MANIBEASTING03
Erlang Shen
1
7
3
0.36
W
Neith
Mrlrulz
Neith
3
1
14
10
L
2
8
2
0.38
W
He Bo
4
3
10
3
W
10
2
4
6
L
Bakasura
UnluckyJackel
Bakasura
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
35,426
42,757
Taken
58,014
26,288
Mitigated
45,152
13,449
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
MANIBEASTING03
Erlang Shen
8,643
3,608
0
5,412
22,204
22,473
90
5,339
16,865
0
35,805
W
Neith
Mrlrulz
Neith
12,847
7,538
0
2,481
8,849
3,572
1,856
2,781
5,794
0
56,607
L
14,404
3,261
0
1,557
15,056
6,475
367
5,857
9,199
55,757
1,674
W
He Bo
14,543
1,042
0
4,754
13,998
5,040
1,009
4,332
9,181
66,936
0
W
19,980
7,000
0
6,214
19,910
17,676
919
6,654
12,109
1,105
40,528
L
Bakasura
UnluckyJackel
Bakasura
12,379
7,807
0
4,212
20,754
16,204
0
4,273
16,481
0
46,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
33,012
232
Minions Killed
208
0
Camps Cleared
0
831,806
Distance Traveled
802,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,395
693
38
3
0
226,336
0
W
Neith
11,682
779
91
6
0
257,601
0
L
Nu Wa
11,031
735
85
6
0
227,629
0
W
He Bo
11,575
772
102
7
0
276,250
0
W
Surtr
11,757
784
39
3
0
297,955
0
L
Bakasura
11,586
772
85
6
0
348,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role