Player Matchup

Nu Wa
Nu Wa
BlatantDewch
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 71L
1,305 Elo+
Solo
Amaterasu
Amaterasu
CA_Snipa
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Susano
Susano
DiegoGames14609
Susano
Level 62
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Hel
Hel
JeffreyBu
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WXMXXLJ
Morgan Le Fay
Level 25
God Stats
1W - 8L
1,500 SR
Queue Stats
323W - 351L
1,364 Elo+
Solo
Team Averages
Level 33
1,554 SR
1,419 Elo+

VS

Team Averages
Level 54
1,554 SR
1,398 Elo+
Yemoja
Yemoja
DonZshrimp
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,388 Elo+
Solo
Ares
Ares
HotBlondie69
Ares
Level 28
God Stats
7W - 2L
1,554 SR
Queue Stats
201W - 186L
1,530 Elo+
Solo
Anubis
Anubis
LianneSandIot
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
holdenol
Medusa
Level 126
God Stats
3W - 1L
1,717 SR
Queue Stats
30W - 21L
1,268 Elo+
Party 2
Merlin
Merlin
zxXzeroXxz
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 45L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
7,857
786
12,289
9,146
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
CA_Snipa
Amaterasu
12
1 / 6 / 4
7,042
704
2,899
14,145
13,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 7 / 3
7,683
768
5,917
12,529
4,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 6
7,012
701
5,800
10,390
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
WXMXXLJ
Morgan Le Fay
14
2 / 5 / 3
7,574
757
7,244
9,527
3,851
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DonZshrimp
Yemoja
14
0 / 1 / 14
8,257
826
2,778
9,000
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
5 / 3 / 12
7,990
799
10,135
14,310
16,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 1 / 17
8,772
877
12,827
8,436
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
holdenol
Medusa
13
7 / 2 / 12
8,603
860
14,566
8,151
3,484
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
zxXzeroXxz
Merlin
17
7 / 1 / 15
9,710
971
12,258
7,380
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
7
Kills
24
24
Deaths
8
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Amaterasu
CA_Snipa
Amaterasu
1
6
4
0.5
L
3
7
3
0.64
W
Yemoja
DonZshrimp
Yemoja
0
1
14
7
W
5
3
12
3.67
L
0
4
6
0.75
W
5
1
17
13.5
L
Morgan Le Fay
WXMXXLJ
Morgan Le Fay
2
5
3
0.7
W
Medusa
holdenol
Medusa
7
2
12
6.5
W
Merlin
zxXzeroXxz
Merlin
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
52,564
55,737
Taken
47,277
31,894
Mitigated
36,785
16,767
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,289
2,597
302
1,711
9,146
3,632
0
6,299
2,608
35,142
0
L
Amaterasu
CA_Snipa
Amaterasu
2,899
767
347
1,104
14,145
13,968
0
8,839
4,671
0
4,490
L
5,917
556
0
718
12,529
4,753
0
8,313
4,049
0
11,237
W
Yemoja
DonZshrimp
Yemoja
2,778
426
3,896
2,180
9,000
8,512
446
4,472
4,528
8,592
0
W
10,135
291
2,252
3,576
14,310
16,424
0
7,672
6,638
13,261
0
L
5,800
244
6,938
4,385
10,390
5,690
0
6,867
3,025
12,236
0
W
12,827
191
1,450
3,727
8,436
4,734
260
4,913
3,523
21,240
0
L
Morgan Le Fay
WXMXXLJ
Morgan Le Fay
7,244
669
303
959
9,527
3,851
0
5,175
4,192
13,719
0
W
Medusa
holdenol
Medusa
14,566
6,500
454
1,346
8,151
3,484
2,256
3,263
4,888
0
26,953
W
Merlin
zxXzeroXxz
Merlin
12,258
29
1,085
2,613
7,380
3,631
189
5,013
2,367
36,692
2,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
43,332
88
Minions Killed
120
0
Camps Cleared
0
896,316
Distance Traveled
902,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,857
786
38
4
0
181,027
0
L
Amaterasu
7,042
704
7
1
0
184,138
0
L
Susano
7,683
768
11
1
0
170,919
0
W
Yemoja
8,257
826
8
1
0
171,300
0
W
Ares
7,990
799
8
1
0
173,371
0
L
Hel
7,012
701
14
1
0
192,690
0
W
Anubis
8,772
877
27
3
0
177,576
0
L
Morgan Le Fay
7,574
757
18
2
0
167,542
0
W
Medusa
8,603
860
27
3
0
183,645
0
W
Merlin
9,710
971
50
5
0
196,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role