Player Matchup

Neith
Neith
BiggyC223
Neith
Level 158
God Stats
73W - 80L
1,617 SR
Queue Stats
161W - 154L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
DownsyndromeKed
Kumbhakarna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
KimJong_Unable
Baba Yaga
Level 89
God Stats
2W - 1L
1,744 SR
Queue Stats
38W - 44L
1,440 Elo+
Solo
Hera
Hera
Wantsomefoohy
Hera
Level 128
God Stats
5W - 5L
1,312 SR
Queue Stats
80W - 90L
1,465 Elo+
Party 1
Ravana
Ravana
inD_Paint
Ravana
Level 125
God Stats
7W - 11L
1,392 SR
Queue Stats
53W - 49L
1,534 Elo+
Party 1
Team Averages
Level 123
1,513 SR
1,478 Elo+

VS

Team Averages
Level 117
1,510 SR
1,440 Elo+
Cthulhu
Cthulhu
EI_Alquimista
Cthulhu
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
MagiK Tokes
Ratatoskr
Level 148
God Stats
6W - 2L
1,224 SR
Queue Stats
70W - 67L
1,508 Elo+
Solo
Janus
Janus
Mojodaen
Janus
Level 153
God Stats
2W - 6L
1,823 SR
Queue Stats
74W - 71L
1,381 Elo+
Party 2
Sol
Sol
Rengoku0809
Sol
Level 78
God Stats
14W - 11L
1,501 SR
Queue Stats
107W - 111L
1,465 Elo+
Party 2
Mulan
Mulan
steelslinky421
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiggyC223
Neith
12
2 / 2 / 0
7,360
491
8,605
8,666
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
DownsyndromeKed
Kumbhakarna
8
0 / 3 / 2
5,932
395
1,860
13,234
8,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
KimJong_Unable
Baba Yaga
12
3 / 4 / 2
7,397
493
7,804
8,954
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 0
8,581
572
8,008
12,691
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
inD_Paint
Ravana
11
1 / 2 / 2
6,978
465
4,890
9,796
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 2 / 2
6,635
442
4,823
8,654
7,982
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
MagiK Tokes
Ratatoskr
14
6 / 2 / 2
8,547
570
6,868
10,101
4,006
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Mojodaen
Janus
15
4 / 2 / 4
8,725
582
6,409
8,025
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 3
7,471
498
9,555
11,438
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 2
6,746
450
4,302
10,221
8,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
BiggyC223
Neith
2
2
0
1
L
Kumbhakarna
DownsyndromeKed
Kumbhakarna
0
3
2
0.33
W
Cthulhu
3
2
2
2
L
Baba Yaga
KimJong_Unable
Baba Yaga
3
4
2
1
W
Ratatoskr
MagiK Tokes
Ratatoskr
6
2
2
3.5
W
Janus
Mojodaen
Janus
4
2
4
3
W
1
1
3
2.5
L
2
3
0
0.67
L
Ravana
inD_Paint
Ravana
1
2
2
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
31,957
53,341
Taken
48,439
25,621
Mitigated
27,865
11,641
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BiggyC223
Neith
8,605
1,869
0
1,895
8,666
3,502
0
3,262
5,404
0
58,430
L
Kumbhakarna
DownsyndromeKed
Kumbhakarna
1,860
33
0
1,450
13,234
8,875
0
8,712
4,496
7,613
0
W
Cthulhu
4,823
338
0
554
8,654
7,982
0
1,687
6,967
21,472
0
L
Baba Yaga
KimJong_Unable
Baba Yaga
7,804
622
268
1,431
8,954
3,872
0
3,285
5,465
50,121
0
W
Ratatoskr
MagiK Tokes
Ratatoskr
6,868
727
0
0
10,101
4,006
0
3,249
6,824
0
53,644
W
Janus
Mojodaen
Janus
6,409
223
68
1,728
8,025
2,798
0
4,858
3,151
63,596
0
W
9,555
4,152
0
6,718
11,438
4,494
0
1,971
9,467
70,067
0
L
8,008
2,124
0
4,358
12,691
4,787
472
1,039
11,596
72,096
0
L
Ravana
inD_Paint
Ravana
4,890
1,881
0
2,239
9,796
4,585
0
4,027
5,593
0
48,410
W
4,302
360
0
1,687
10,221
8,585
0
5,526
4,358
0
37,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
38,124
386
Minions Killed
400
0
Camps Cleared
0
1,490,296
Distance Traveled
1,470,279
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,360
491
96
6
0
296,052
4
L
Kumbhakarna
5,932
395
2
0
0
366,886
0
W
Cthulhu
6,635
442
20
1
0
289,495
6
L
Baba Yaga
7,397
493
80
5
0
265,055
4
W
Ratatoskr
8,547
570
81
5
0
344,288
2
W
Janus
8,725
582
118
8
0
321,080
6
W
Sol
7,471
498
109
7
0
270,349
0
L
Hera
8,581
572
134
9
0
223,733
2
L
Ravana
6,978
465
74
5
0
338,570
0
W
Mulan
6,746
450
72
5
0
245,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role