Player Matchup

Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold IV
CyanMod
Mercury
Gold IV
Level 128
God Stats
14W - 8L
1,725 SR
Queue Stats
175W - 176L
1,506 MMR
Party 1
Cthulhu
Cthulhu
Gold II
MrPandastic1
Cthulhu
Gold II
Level 155
God Stats
63W - 44L
1,934 SR
Queue Stats
510W - 516L
1,574 MMR
Solo
Chiron
Chiron
Gold I
Seahawker562
Chiron
Gold I
Level 208
God Stats
4W - 5L
1,500 SR
Queue Stats
839W - 838L
1,640 MMR
Party 2
Hades
Hades
Gold II
SpaghettiJim
Hades
Gold II
Level 80
God Stats
5W - 1L
1,500 SR
Queue Stats
177W - 177L
1,612 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,632 SR
1,566 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,606 SR
1,556 MMR
Cerberus
Cerberus
Silver II
CryptiC248
Cerberus
Silver II
Level 126
God Stats
2W - 4L
1,397 SR
Queue Stats
11W - 9L
1,545 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Deadmen25
Nu Wa
Bronze III
Level 142
God Stats
17W - 20L
1,500 SR
Queue Stats
207W - 227L
1,576 MMR
Solo
Ymir
Ymir
Gold IV
Jummyacid
Ymir
Gold IV
Level 100
God Stats
3W - 2L
1,751 SR
Queue Stats
29W - 25L
1,548 MMR
Solo
Nemesis
Nemesis
Gold IV
YSoSeriousNa
Nemesis
Gold IV
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
183W - 173L
1,555 MMR
Solo
Rama
Rama
Gold IV
insanehuh
Rama
Gold IV
Level 84
God Stats
3W - 1L
1,884 SR
Queue Stats
32W - 32L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 1 / 2
7,231
603
6,848
6,541
2,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
CyanMod
Mercury
12
4 / 2 / 4
7,522
627
3,816
9,343
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MrPandastic1
Cthulhu
11
3 / 2 / 6
7,295
608
6,091
10,532
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
3 / 1 / 2
7,404
617
10,924
5,182
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 4
8,715
726
8,216
9,004
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LokiRavanaAgniAo KuangCernunnos

VS

Bans
FenrirChaacAchillesThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CryptiC248
Cerberus
11
1 / 6 / 1
6,179
515
3,226
13,563
8,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Deadmen25
Nu Wa
10
1 / 3 / 2
5,512
459
5,510
7,322
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
1 / 2 / 6
6,347
529
2,639
9,862
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
YSoSeriousNa
Nemesis
12
2 / 3 / 3
6,774
565
6,213
11,443
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
11
2 / 1 / 1
6,358
530
3,459
10,297
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
15
Kills
7
8
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Cerberus
CryptiC248
Cerberus
1
6
1
0.25
W
Mercury
CyanMod
Mercury
4
2
4
3
L
Nu Wa
Deadmen25
Nu Wa
1
3
2
0.67
L
Ymir
1
2
6
2
W
Cthulhu
MrPandastic1
Cthulhu
3
2
6
3
W
Chiron
3
1
2
4
W
5
2
4
3.5
L
Nemesis
YSoSeriousNa
Nemesis
2
3
3
1.17
L
Rama
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
21,047
40,602
Taken
52,487
21,215
Mitigated
26,802
11,939
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,848
2,013
0
1,959
6,541
2,439
1,113
464
6,077
0
59,393
L
Cerberus
CryptiC248
Cerberus
3,226
184
0
3,985
13,563
8,155
0
6,545
7,018
40,630
0
W
Mercury
CyanMod
Mercury
3,816
1,467
0
854
9,343
3,091
0
2,635
6,708
0
47,153
L
Nu Wa
Deadmen25
Nu Wa
5,510
2,319
0
2,070
7,322
1,952
0
1,471
5,851
36,735
0
L
Ymir
2,639
924
0
2,382
9,862
8,460
0
2,937
6,925
10,398
0
W
Cthulhu
MrPandastic1
Cthulhu
6,091
493
0
2,580
10,532
8,366
0
4,175
6,357
22,167
0
W
Chiron
10,924
2,916
807
1,806
5,182
1,705
644
2,468
2,679
0
76,073
W
8,216
1,550
151
3,782
9,004
5,614
681
1,598
7,406
62,986
0
L
Nemesis
YSoSeriousNa
Nemesis
6,213
2,901
0
1,602
11,443
4,305
0
2,239
9,204
0
50,376
L
Rama
3,459
3,048
0
5,149
10,297
3,930
0
1,115
9,182
0
44,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
31,170
419
Minions Killed
331
0
Camps Cleared
0
1,275,773
Distance Traveled
1,207,000
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,231
603
93
8
0
227,593
3
L
Cerberus
6,179
515
96
8
0
226,096
4
W
Mercury
7,522
627
77
6
0
335,805
1
L
Nu Wa
5,512
459
46
4
0
210,237
1
L
Ymir
6,347
529
15
1
0
250,285
4
W
Cthulhu
7,295
608
20
2
0
266,962
1
W
Chiron
7,404
617
110
9
0
227,103
0
W
Hades
8,715
726
119
10
0
218,310
0
L
Nemesis
6,774
565
86
7
0
283,744
3
L
Rama
6,358
530
88
7
0
236,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role