Player Matchup

Ratatoskr
Ratatoskr
MarceloSepulve98
Ratatoskr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,414 Elo+
Party 1
Ishtar
Ishtar
Nefalem
Ishtar
Level 15
God Stats
0W - 5L
1,084 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1
Cerberus
Cerberus
eduardovitti
Cerberus
Level 72
God Stats
2W - 3L
1,670 SR
Queue Stats
10W - 18L
1,457 Elo+
Party 1
Chang'e
Chang'e
groujah
Chang'e
Level 51
God Stats
1W - 3L
1,689 SR
Queue Stats
66W - 55L
1,619 Elo+
Solo
Hercules
Hercules
kevin_arnaudo
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,456 Elo+
Solo
Team Averages
Level 58
1,489 SR
1,460 Elo+

VS

Team Averages
Level 106
1,567 SR
1,415 Elo+
He Bo
He Bo
CAMILORD1
He Bo
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 212L
1,332 Elo+
Solo
Thanatos
Thanatos
GodoyLiveira
Thanatos
Level 74
God Stats
30W - 20L
1,765 SR
Queue Stats
106W - 105L
1,438 Elo+
Party 2
Yemoja
Yemoja
halfredindogra
Yemoja
Level 58
God Stats
7W - 7L
1,453 SR
Queue Stats
291W - 290L
1,390 Elo+
Solo
Chang'e
Chang'e
in9storm
Chang'e
Level 142
God Stats
4W - 2L
1,507 SR
Queue Stats
146W - 119L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
xXReyMidasXx
Cernunnos
Level 128
God Stats
20W - 11L
1,612 SR
Queue Stats
69W - 65L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
15
5 / 3 / 0
9,459
473
5,755
17,348
6,859
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Nefalem
Ishtar
14
1 / 6 / 1
7,622
381
5,016
18,070
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
eduardovitti
Cerberus
14
1 / 4 / 1
8,986
449
5,116
22,826
25,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
groujah
Chang'e
14
1 / 4 / 6
8,603
430
11,174
17,499
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
kevin_arnaudo
Hercules
14
0 / 4 / 4
8,295
415
8,206
20,420
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CAMILORD1
He Bo
16
3 / 2 / 3
10,274
514
17,706
11,602
4,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
GodoyLiveira
Thanatos
16
6 / 2 / 2
10,090
505
9,018
12,152
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 8
10,160
508
5,261
11,717
9,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
in9storm
Chang'e
16
3 / 3 / 3
10,374
519
10,200
14,968
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
xXReyMidasXx
Cernunnos
18
8 / 1 / 3
11,869
593
25,507
18,691
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
21
21
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
CAMILORD1
He Bo
3
2
3
2.25
W
Thanatos
GodoyLiveira
Thanatos
6
2
2
3.5
L
Ratatoskr
5
3
0
1.67
L
Ishtar
Nefalem
Ishtar
1
6
1
0.25
L
Cerberus
eduardovitti
Cerberus
1
4
1
0.38
L
Chang'e
groujah
Chang'e
1
4
6
1
W
1
0
8
5
W
Chang'e
in9storm
Chang'e
3
3
3
1.5
L
Hercules
kevin_arnaudo
Hercules
0
4
4
0.5
W
Cernunnos
xXReyMidasXx
Cernunnos
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
67,692
96,163
Taken
69,130
63,216
Mitigated
33,898
29,854
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CAMILORD1
He Bo
17,706
836
0
3,415
11,602
4,371
236
1,535
9,590
83,056
0
W
Thanatos
GodoyLiveira
Thanatos
9,018
1,768
0
7,691
12,152
4,902
70
1,739
10,330
0
67,233
L
Ratatoskr
5,755
1,471
558
5,538
17,348
6,859
587
5,602
11,746
0
62,801
L
Ishtar
Nefalem
Ishtar
5,016
3,295
0
3,470
18,070
6,320
719
5,655
12,415
0
40,213
L
Cerberus
eduardovitti
Cerberus
5,116
513
493
5,175
22,826
25,496
0
4,933
17,893
37,122
0
L
Chang'e
groujah
Chang'e
11,174
773
1,087
5,303
17,499
6,346
408
7,838
9,660
66,415
0
W
5,261
1,004
4,228
3,602
11,717
9,428
313
3,233
8,396
47,878
0
W
Chang'e
in9storm
Chang'e
10,200
690
3,406
5,896
14,968
6,537
986
5,765
9,114
91,228
0
L
Hercules
kevin_arnaudo
Hercules
8,206
1,356
0
8,230
20,420
18,195
0
9,138
11,282
0
41,804
W
Cernunnos
xXReyMidasXx
Cernunnos
25,507
16,565
0
9,127
18,691
8,660
3,633
4,620
13,975
0
114,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
52,767
391
Minions Killed
539
0
Camps Cleared
0
1,860,480
Distance Traveled
1,925,278
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,274
514
129
6
0
400,049
0
W
Thanatos
10,090
505
81
4
0
436,094
0
L
Ratatoskr
9,459
473
92
5
0
430,160
0
L
Ishtar
7,622
381
64
3
0
370,689
0
L
Cerberus
8,986
449
78
4
0
374,364
1
L
Chang'e
8,603
430
98
5
0
358,700
0
W
Yemoja
10,160
508
49
2
0
356,806
0
W
Chang'e
10,374
519
140
7
0
372,431
8
L
Hercules
8,295
415
59
3
0
326,567
0
W
Cernunnos
11,869
593
140
7
0
359,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role