Player Matchup

Sobek
Sobek
MassiveDabs
Sobek
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 90L
1,450 Elo+
Party 1
Surtr
Surtr
ToshiChen
Surtr
Level 66
God Stats
4W - 4L
1,372 SR
Queue Stats
16W - 23L
1,322 Elo+
Solo
Bakasura
Bakasura
UrLilButtercup
Bakasura
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 162L
1,506 Elo+
Solo
Ishtar
Ishtar
VikingSkeleton
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,597 Elo+
Solo
Chang'e
Chang'e
kumkommando
Chang'e
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 106L
1,364 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,448 Elo+

VS

Team Averages
Level 119
1,620 SR
1,543 Elo+
He Bo
He Bo
BxClout
He Bo
Level 106
God Stats
7W - 9L
1,608 SR
Queue Stats
27W - 29L
1,520 Elo+
Solo
Chaac
Chaac
Poolmez
Chaac
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 287L
1,557 Elo+
Solo
Thanatos
Thanatos
PrancingSatyr19
Thanatos
Level 125
God Stats
6W - 2L
1,634 SR
Queue Stats
9W - 3L
1,669 Elo+
Solo
Neith
Neith
saltyslapmeat
Neith
Level 100
God Stats
8W - 6L
1,533 SR
Queue Stats
27W - 28L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
sluggga
Erlang Shen
Level 107
God Stats
5W - 0L
1,823 SR
Queue Stats
82W - 68L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,911
416
7,461
19,683
21,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
ToshiChen
Surtr
15
2 / 3 / 1
9,492
500
15,584
28,119
28,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bakasura
17
4 / 3 / 2
10,399
547
15,581
23,115
12,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 0
9,162
482
9,211
16,777
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
kumkommando
Chang'e
12
0 / 8 / 0
7,409
390
3,641
17,967
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BxClout
He Bo
18
9 / 1 / 3
11,244
592
26,682
14,193
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Poolmez
Chaac
14
0 / 0 / 7
9,522
501
7,296
16,692
18,237
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
17
5 / 1 / 5
10,588
557
10,982
15,853
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 4
10,386
547
10,478
15,691
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
sluggga
Erlang Shen
18
3 / 3 / 0
11,253
592
23,309
27,390
22,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
20
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
BxClout
He Bo
9
1
3
10.5
L
0
3
2
0.33
W
Chaac
Poolmez
Chaac
0
0
7
3.5
W
Thanatos
5
1
5
7.5
L
Surtr
ToshiChen
Surtr
2
3
1
0.83
L
Bakasura
4
3
2
1.67
L
1
3
0
0.33
L
Chang'e
kumkommando
Chang'e
0
8
0
0
W
2
2
4
2
W
Erlang Shen
sluggga
Erlang Shen
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,478
Damage
78,747
105,661
Taken
89,819
76,839
Mitigated
59,748
35,669
Healing
47,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BxClout
He Bo
26,682
198
0
3,933
14,193
5,805
467
5,595
7,886
100,860
0
L
7,461
487
0
4,405
19,683
21,084
284
8,428
10,921
26,065
0
W
Chaac
Poolmez
Chaac
7,296
1,564
0
9,722
16,692
18,237
0
2,785
13,229
0
39,729
W
Thanatos
10,982
3,534
0
10,899
15,853
6,525
0
1,914
13,299
0
93,690
L
Surtr
ToshiChen
Surtr
15,584
8,404
0
11,585
28,119
28,016
0
0
28,119
778
73,646
L
Bakasura
15,581
10,004
0
7,864
23,115
12,337
0
5,268
17,658
0
88,321
L
9,211
5,713
0
8,956
16,777
8,005
962
1,743
14,976
0
71,939
L
Chang'e
kumkommando
Chang'e
3,641
928
328
2,531
17,967
7,397
655
10,129
7,305
42,760
0
W
10,478
3,729
0
4,888
15,691
6,654
205
1,484
13,500
0
84,236
W
Erlang Shen
sluggga
Erlang Shen
23,309
15,756
0
18,172
27,390
22,527
115
695
26,015
0
122,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
52,993
442
Minions Killed
614
0
Camps Cleared
0
1,856,443
Distance Traveled
1,966,120
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,244
592
139
7
0
393,413
0
L
Sobek
7,911
416
17
1
0
390,192
0
W
Chaac
9,522
501
37
2
0
403,149
5
W
Thanatos
10,588
557
109
6
0
441,622
0
L
Surtr
9,492
500
103
5
0
329,306
0
L
Bakasura
10,399
547
143
8
0
441,022
2
L
Ishtar
9,162
482
121
6
0
361,765
2
L
Chang'e
7,409
390
58
3
0
334,158
0
W
Neith
10,386
547
129
7
0
371,744
2
W
Erlang Shen
11,253
592
200
11
0
356,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role