Player Matchup

Freya
Freya
Serqetta
Freya
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
207W - 197L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
Sluscious
Hun Batz
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 89L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
Soulnova
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 118L
1,590 Elo+
Party 1
Surtr
Surtr
TGStig
Surtr
Level 108
God Stats
10W - 3L
1,719 SR
Queue Stats
331W - 116L
1,678 Elo+
Party 3
Zeus
Zeus
gmartbball
Zeus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 193L
1,616 Elo+
Party 3
Team Averages
Level 125
1,544 SR
1,592 Elo+

VS

Team Averages
Level 101
1,637 SR
1,592 Elo+
Jormungandr
Jormungandr
CharlieTwoFive
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
GaneshaDuelMain
Danzaburou
Level 128
God Stats
3W - 6L
1,898 SR
Queue Stats
149W - 152L
1,518 Elo+
Party 2
Thoth
Thoth
T3MPL4R FizZz
Thoth
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,523 Elo+
Party 2
Ares
Ares
grimgar314
Ares
Level 139
God Stats
1W - 4L
1,787 SR
Queue Stats
129W - 105L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
onlyodd
Kukulkan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Serqetta
Freya
14
1 / 6 / 5
7,655
696
5,576
10,605
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Sluscious
Hun Batz
14
3 / 4 / 5
7,933
721
9,337
9,740
6,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Soulnova
The Morrigan
12
1 / 5 / 3
7,201
655
3,147
7,613
3,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
TGStig
Surtr
14
2 / 6 / 7
7,604
691
12,169
16,272
16,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 3
8,139
740
13,561
6,727
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CharlieTwoFive
Jormungandr
16
1 / 1 / 18
9,598
873
5,815
13,374
18,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
GaneshaDuelMain
Danzaburou
16
10 / 2 / 13
9,801
891
13,969
8,694
5,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 12
9,183
835
7,392
8,665
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 19
9,705
882
6,927
15,756
19,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
onlyodd
Kukulkan
17
6 / 2 / 8
9,968
906
12,832
7,027
4,855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
10
Kills
24
24
Deaths
10
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CharlieTwoFive
Jormungandr
1
1
18
10
W
Danzaburou
GaneshaDuelMain
Danzaburou
10
2
13
8.25
L
Freya
Serqetta
Freya
1
6
5
0.58
L
Hun Batz
Sluscious
Hun Batz
3
4
5
1.38
L
The Morrigan
Soulnova
The Morrigan
1
5
3
0.5
W
4
2
12
5
L
Surtr
TGStig
Surtr
2
6
7
0.92
L
3
3
3
1.5
W
3
3
19
4.17
W
Kukulkan
onlyodd
Kukulkan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
46,935
50,957
Taken
53,516
34,302
Mitigated
54,036
9,846
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CharlieTwoFive
Jormungandr
5,815
1,108
1,271
3,055
13,374
18,142
467
7,717
5,657
19,048
0
W
Danzaburou
GaneshaDuelMain
Danzaburou
13,969
5,280
2,468
1,656
8,694
5,708
3,046
3,492
5,202
0
27,945
L
Freya
Serqetta
Freya
5,576
1,370
689
1,239
10,605
5,321
0
5,149
5,332
9,086
488
L
Hun Batz
Sluscious
Hun Batz
9,337
1,951
803
1,504
9,740
6,120
0
6,045
3,601
0
16,670
L
The Morrigan
Soulnova
The Morrigan
3,147
400
149
946
7,613
3,276
0
5,821
1,760
9,859
0
W
7,392
375
1,992
1,376
8,665
5,377
3,257
3,174
5,491
14,996
0
L
Surtr
TGStig
Surtr
12,169
1,874
645
1,787
16,272
16,638
0
11,928
4,154
5,660
13,321
L
13,561
880
1,134
950
6,727
2,947
0
3,543
3,144
29,383
0
W
6,927
228
4,188
3,742
15,756
19,954
159
8,424
7,332
7,788
0
W
Kukulkan
onlyodd
Kukulkan
12,832
1,104
984
1,331
7,027
4,855
1,452
3,378
3,649
38,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
48,255
87
Minions Killed
169
0
Camps Cleared
0
833,210
Distance Traveled
1,064,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,598
873
23
2
0
215,853
0
W
Danzaburou
9,801
891
41
4
0
207,596
0
L
Freya
7,655
696
7
1
0
133,591
0
L
Hun Batz
7,933
721
12
1
0
177,990
0
L
The Morrigan
7,201
655
13
1
0
147,897
0
W
Thoth
9,183
835
26
2
0
212,317
0
L
Surtr
7,604
691
8
1
0
202,691
0
L
Zeus
8,139
740
47
4
0
171,041
0
W
Ares
9,705
882
4
0
0
227,891
0
W
Kukulkan
9,968
906
75
7
0
200,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role