Player Matchup

Cthulhu
Cthulhu
CanineSnake957
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,241 Elo+
Party 2
Scylla
Scylla
LordOmega9133
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
NLMBninjafox
Heimdallr
Level 40
God Stats
1W - 5L
1,206 SR
Queue Stats
15W - 20L
1,245 Elo+
Party 2
Team Averages
Level 39
1,402 SR
1,286 Elo+

VS

Team Averages
Level 98
1,473 SR
1,459 Elo+
Janus
Janus
Frillwee
Janus
Level 77
God Stats
2W - 6L
1,539 SR
Queue Stats
51W - 54L
1,773 Elo+
Solo
Khepri
Khepri
Rvivr
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 102L
1,305 Elo+
Party 1
Medusa
Medusa
SERVING NUT TEA
Medusa
Level 123
God Stats
11W - 15L
1,379 SR
Queue Stats
118W - 202L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,612
783
6,034
16,533
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 3
8,215
747
9,933
6,453
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NLMBninjafox
Heimdallr
14
4 / 0 / 2
8,574
779
9,996
6,765
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frillwee
Janus
12
0 / 3 / 2
7,043
640
9,663
11,417
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Rvivr
Khepri
12
0 / 0 / 2
7,655
696
1,714
6,737
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,932
630
7,835
11,172
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
1
2
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Janus
Frillwee
Janus
0
3
2
0.33
W
2
1
3
3.5
W
Heimdallr
NLMBninjafox
Heimdallr
4
0
2
5
L
Khepri
Rvivr
Khepri
0
0
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
19,212
29,751
Taken
29,326
19,716
Mitigated
17,236
8,061
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,034
542
586
4,963
16,533
13,968
217
5,632
10,450
21,429
0
L
Janus
Frillwee
Janus
9,663
891
532
474
11,417
5,314
0
6,050
5,367
29,084
0
W
9,933
254
0
1,196
6,453
2,562
51
2,347
3,996
41,495
0
W
Heimdallr
NLMBninjafox
Heimdallr
9,996
5,023
0
1,316
6,765
3,186
110
2,687
3,892
0
32,407
L
Khepri
Rvivr
Khepri
1,714
121
390
1,602
6,737
6,830
0
3,988
2,749
5,641
0
L
7,835
5,081
0
2,221
11,172
5,092
53
6,070
5,102
0
29,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
21,630
141
Minions Killed
102
0
Camps Cleared
0
661,963
Distance Traveled
591,104
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,612
783
30
3
0
232,774
4
L
Janus
7,043
640
43
4
0
192,523
0
W
Scylla
8,215
747
56
5
0
208,102
0
W
Heimdallr
8,574
779
55
5
0
221,087
2
L
Khepri
7,655
696
10
1
0
212,566
0
L
Medusa
6,932
630
49
4
0
186,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role