Player Matchup

Jing Wei
Jing Wei
EclipseViperz
Jing Wei
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 59L
1,608 Elo+
Party 2
Kuzenbo
Kuzenbo
Ghidrah
Kuzenbo
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
15W - 10L
1,531 Elo+
Party 2
Scylla
Scylla
Soldier56789
Scylla
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 74L
1,518 Elo+
Party 2
Team Averages
Level 99
1,437 SR
1,552 Elo+

VS

Team Averages
Level 114
1,566 SR
1,568 Elo+
Scylla
Scylla
Cytorakk90
Scylla
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
283W - 285L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Fall3nShogun
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 123L
1,614 Elo+
Party 1
Kuzenbo
Kuzenbo
KingCobra0914
Kuzenbo
Level 109
God Stats
24W - 16L
1,698 SR
Queue Stats
290W - 281L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EclipseViperz
Jing Wei
13
5 / 0 / 2
7,781
778
9,113
6,328
2,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
Ghidrah
Kuzenbo
12
2 / 0 / 6
8,010
801
5,058
6,976
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
1 / 2 / 6
7,336
734
6,766
5,458
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cytorakk90
Scylla
11
0 / 4 / 2
6,606
661
4,247
8,612
2,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Fall3nShogun
Hun Batz
11
1 / 3 / 0
6,750
675
4,094
7,074
2,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
11
1 / 1 / 0
7,073
707
4,764
9,249
7,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cytorakk90
Scylla
0
4
2
0.25
W
Jing Wei
EclipseViperz
Jing Wei
5
0
2
6
L
Hun Batz
Fall3nShogun
Hun Batz
1
3
0
0.33
W
Kuzenbo
Ghidrah
Kuzenbo
2
0
6
5
L
Kuzenbo
1
1
0
1
W
Scylla
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
13,105
18,762
Taken
24,935
12,049
Mitigated
13,417
6,215
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cytorakk90
Scylla
4,247
304
61
2,057
8,612
2,892
0
5,108
3,504
25,626
0
W
Jing Wei
EclipseViperz
Jing Wei
9,113
7,274
437
2,402
6,328
2,492
759
3,539
2,789
0
35,108
L
Hun Batz
Fall3nShogun
Hun Batz
4,094
427
0
9
7,074
2,705
0
4,193
2,881
0
26,431
W
Kuzenbo
Ghidrah
Kuzenbo
5,058
2,792
83
2,125
6,976
7,293
435
3,036
3,940
12,682
0
L
Kuzenbo
4,764
1,871
1,319
1,612
9,249
7,820
0
2,351
6,898
13,495
0
W
Scylla
6,766
337
390
778
5,458
2,264
550
2,461
2,997
23,282
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
20,429
130
Minions Killed
118
0
Camps Cleared
0
541,970
Distance Traveled
538,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,606
661
41
4
0
172,531
0
W
Jing Wei
7,781
778
66
7
0
184,359
0
L
Hun Batz
6,750
675
52
5
0
181,261
0
W
Kuzenbo
8,010
801
8
1
0
192,782
0
L
Kuzenbo
7,073
707
25
3
0
184,253
0
W
Scylla
7,336
734
56
6
0
164,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role