Player Matchup

Ra
Ra
Clemmeh
Ra
Level 67
God Stats
1W - 3L
1,337 SR
Queue Stats
4W - 11L
1,356 Elo+
Party 2
Skadi
Skadi
MrWall56
Skadi
Level 123
God Stats
1W - 1L
1,734 SR
Queue Stats
15W - 21L
1,474 Elo+
Party 2
Chaac
Chaac
Skull1van
Chaac
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,336 Elo+
Party 2
Surtr
Surtr
cosmicsilver55
Surtr
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Sobek
Sobek
crossoff
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,464 Elo+
Party 2
Team Averages
Level 92
1,514 SR
1,426 Elo+

VS

Team Averages
Level 97
1,423 SR
1,529 Elo+
Osiris
Osiris
CadeMFBrown
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,406 Elo+
Party 1
Ishtar
Ishtar
E_215
Ishtar
Level 178
God Stats
3W - 7L
1,152 SR
Queue Stats
262W - 247L
1,572 Elo+
Party 1
Ra
Ra
iRepThe401
Ra
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 157L
1,595 Elo+
Party 1
Thanatos
Thanatos
shrimpystinky
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,521 Elo+
Party 1
Maui
Maui
sirmorts
Maui
Level 78
God Stats
11W - 9L
1,462 SR
Queue Stats
104W - 91L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
9,845
579
8,027
7,158
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
MrWall56
Skadi
14
1 / 3 / 5
8,364
492
8,836
9,904
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Skull1van
Chaac
13
2 / 2 / 3
8,151
479
12,994
13,451
11,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 0 / 4
9,586
564
13,640
14,387
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
crossoff
Sobek
13
5 / 0 / 1
7,943
467
10,231
11,290
13,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 5 / 2
7,401
435
8,070
21,314
25,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
E_215
Ishtar
13
0 / 3 / 3
7,367
433
5,849
12,549
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 0
8,696
512
9,208
11,764
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
shrimpystinky
Thanatos
13
2 / 6 / 1
7,757
456
6,009
19,000
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
11
1 / 2 / 2
7,047
415
4,744
14,312
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
5
5
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
2
0.2
W
4
0
3
5.5
L
Ishtar
E_215
Ishtar
0
3
3
0.5
W
Skadi
MrWall56
Skadi
1
3
5
1.17
W
Chaac
Skull1van
Chaac
2
2
3
1.75
W
8
0
4
10
W
Sobek
crossoff
Sobek
5
0
1
5.5
L
2
4
0
0.5
L
Thanatos
shrimpystinky
Thanatos
2
6
1
0.42
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
33,880
56,190
Taken
78,939
42,360
Mitigated
58,969
17,313
Healing
32,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,070
3,868
0
7,917
21,314
25,790
0
3,206
18,108
2,039
48,656
W
8,027
579
556
3,041
7,158
2,922
241
4,558
2,600
86,529
0
L
Ishtar
E_215
Ishtar
5,849
3,702
0
5,610
12,549
5,483
0
4,578
7,971
0
59,336
W
Skadi
MrWall56
Skadi
8,836
3,354
0
406
9,904
3,716
3,235
3,411
6,493
0
70,121
W
Chaac
Skull1van
Chaac
12,994
4,336
0
5,653
13,451
11,400
0
165
13,286
7,684
50,166
W
13,640
6,784
0
2,657
14,387
10,707
64
2,545
11,842
1,858
68,509
W
Sobek
crossoff
Sobek
10,231
1,230
0
5,000
11,290
13,615
396
3,372
7,918
29,585
0
L
9,208
678
1,012
4,978
11,764
5,002
0
3,967
7,797
92,608
2,011
L
Thanatos
shrimpystinky
Thanatos
6,009
2,099
0
11,714
19,000
9,014
0
4,811
14,189
0
62,398
L
Maui
4,744
1,381
0
1,711
14,312
13,680
0
4,464
9,848
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
38,268
491
Minions Killed
478
0
Camps Cleared
0
1,698,717
Distance Traveled
1,598,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,401
435
87
5
0
321,487
0
W
Ra
9,845
579
152
9
0
357,851
4
L
Ishtar
7,367
433
110
6
0
286,915
0
W
Skadi
8,364
492
118
7
0
308,349
0
W
Chaac
8,151
479
87
5
0
327,110
0
W
Surtr
9,586
564
94
6
0
376,766
0
W
Sobek
7,943
467
40
2
0
328,641
0
L
Ra
8,696
512
155
9
0
323,218
2
L
Thanatos
7,757
456
97
6
0
335,138
0
L
Maui
7,047
415
29
2
0
331,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role