Player Matchup

Bakasura
Bakasura
Im R1kardo
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,402 Elo+
Solo
Janus
Janus
Jova StarKiller
Janus
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 82L
1,322 Elo+
Party 1
Hercules
Hercules
Noble Edwin
Hercules
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 112L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
OnlyBurzum
Sun Wukong
Level 202
God Stats
4W - 5L
1,506 SR
Queue Stats
344W - 372L
1,418 Elo+
Solo
He Bo
He Bo
begines
He Bo
Level 173
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,322 Elo+
Party 1
Team Averages
Level 132
1,501 SR
1,357 Elo+

VS

Team Averages
Level 130
1,505 SR
1,305 Elo+
Chronos
Chronos
Dratical
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,255 Elo+
Party 2
Hercules
Hercules
LIK3 A B0SS187
Hercules
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,182 Elo+
Party 2
Zhong Kui
Zhong Kui
Nickrk120
Zhong Kui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,255 Elo+
Party 2
Khepri
Khepri
ToMa713
Khepri
Level 148
God Stats
2W - 1L
1,718 SR
Queue Stats
151W - 139L
1,577 Elo+
Solo
Yu Huang
Yu Huang
tkddestroyer
Yu Huang
Level 157
God Stats
1W - 1L
1,309 SR
Queue Stats
24W - 24L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Im R1kardo
Bakasura
14
1 / 7 / 4
8,317
640
5,124
15,384
12,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 6 / 4
8,689
668
8,174
11,131
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Noble Edwin
Hercules
16
1 / 4 / 6
8,240
634
8,215
17,275
22,242
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
OnlyBurzum
Sun Wukong
16
6 / 7 / 5
9,558
735
10,429
16,536
27,481
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

He Bo
begines
He Bo
14
2 / 6 / 4
8,357
643
13,565
12,488
6,237
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dratical
Chronos
16
6 / 2 / 14
9,960
766
13,571
10,332
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
20
13 / 2 / 14
12,065
928
14,527
18,645
24,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Nickrk120
Zhong Kui
16
4 / 2 / 18
10,139
780
11,128
11,771
13,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
ToMa713
Khepri
17
2 / 4 / 22
9,759
751
6,773
17,460
25,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
tkddestroyer
Yu Huang
18
5 / 2 / 18
10,535
810
17,584
7,626
5,087
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
11
Kills
30
30
Deaths
12
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dratical
Chronos
6
2
14
6.5
L
Bakasura
Im R1kardo
Bakasura
1
7
4
0.43
L
1
6
4
0.5
W
Hercules
13
2
14
10
W
Zhong Kui
Nickrk120
Zhong Kui
4
2
18
6.5
L
Hercules
Noble Edwin
Hercules
1
4
6
1
L
Sun Wukong
OnlyBurzum
Sun Wukong
6
7
5
1.21
W
Khepri
ToMa713
Khepri
2
4
22
3.25
L
He Bo
begines
He Bo
2
6
4
0.67
W
Yu Huang
tkddestroyer
Yu Huang
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
63,583
72,814
Taken
65,834
73,868
Mitigated
74,844
16,960
Healing
28,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dratical
Chronos
13,571
4,019
507
2,070
10,332
5,854
3,105
2,985
7,127
37,533
0
L
Bakasura
Im R1kardo
Bakasura
5,124
2,244
353
1,650
15,384
12,616
0
10,846
4,101
0
7,099
L
8,174
829
1,014
1,234
11,131
5,292
0
7,180
3,645
20,250
0
W
Hercules
14,527
3,863
1,210
10,309
18,645
24,708
608
6,862
11,546
0
24,701
W
Zhong Kui
Nickrk120
Zhong Kui
11,128
1,925
1,488
4,675
11,771
13,613
1,877
3,049
8,563
22,714
561
L
Hercules
Noble Edwin
Hercules
8,215
1,585
1,394
5,769
17,275
22,242
0
10,369
6,683
0
18,421
L
Sun Wukong
OnlyBurzum
Sun Wukong
10,429
804
0
2,749
16,536
27,481
0
10,551
5,437
0
24,463
W
Khepri
ToMa713
Khepri
6,773
241
2,593
3,762
17,460
25,582
152
6,636
10,772
12,118
0
L
He Bo
begines
He Bo
13,565
613
1,330
1,467
12,488
6,237
0
7,521
4,688
19,837
0
W
Yu Huang
tkddestroyer
Yu Huang
17,584
1,811
1,272
641
7,626
5,087
2,094
2,207
5,419
37,189
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,161
Gold Earned
52,458
111
Minions Killed
158
0
Camps Cleared
0
1,117,350
Distance Traveled
1,171,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,960
766
43
3
0
213,637
0
L
Bakasura
8,317
640
24
2
0
240,847
0
L
Janus
8,689
668
30
2
0
210,977
0
W
Hercules
12,065
928
31
2
0
274,796
0
W
Zhong Kui
10,139
780
31
2
0
215,130
0
L
Hercules
8,240
634
20
2
0
261,352
0
L
Sun Wukong
9,558
735
21
2
0
183,203
0
W
Khepri
9,759
751
8
1
0
258,130
0
L
He Bo
8,357
643
16
1
0
220,971
0
W
Yu Huang
10,535
810
45
3
0
209,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role