Player Matchup

Cliodhna
Cliodhna
Buzzkid2000
Cliodhna
Level 63
God Stats
3W - 5L
1,647 SR
Queue Stats
18W - 32L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
Odecken
Danzaburou
Level 32
God Stats
5W - 5L
1,499 SR
Queue Stats
43W - 55L
1,479 Elo+
Party 2
Merlin
Merlin
PertyColors
Merlin
Level 140
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 26L
1,533 Elo+
Party 2
Ares
Ares
SolarmanSSB
Ares
Level 109
God Stats
2W - 3L
1,643 SR
Queue Stats
46W - 63L
1,464 Elo+
Party 2
Thanatos
Thanatos
TipsyWipsyUwU
Thanatos
Level 147
God Stats
2W - 3L
1,708 SR
Queue Stats
45W - 59L
1,464 Elo+
Party 2
Team Averages
Level 98
1,558 SR
1,498 Elo+

VS

Team Averages
Level 60
1,395 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DOUBLEoTRIPPLEo
Thor
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
192W - 162L
1,660 Elo+
Party 1
Poseidon
Poseidon
DarkShadows321
Poseidon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 1
Ullr
Ullr
HeavyWeightChamp
Ullr
Level 38
God Stats
14W - 18L
1,271 SR
Queue Stats
90W - 88L
1,511 Elo+
Solo
Lancelot
Lancelot
deadsnoop123
Lancelot
Level 41
God Stats
1W - 2L
1,206 SR
Queue Stats
81W - 68L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Buzzkid2000
Cliodhna
12
0 / 5 / 0
6,421
494
2,947
11,637
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Odecken
Danzaburou
11
1 / 3 / 2
6,644
511
4,738
9,438
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Merlin
11
1 / 4 / 2
6,609
508
4,570
9,296
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 2
6,378
491
7,350
12,354
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TipsyWipsyUwU
Thanatos
13
4 / 1 / 1
7,633
587
5,797
12,728
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 2 / 3
7,671
590
11,119
12,520
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 1
8,426
648
5,602
11,467
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
11
1 / 2 / 4
7,131
549
4,083
5,618
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 3 / 3
7,845
603
7,508
8,910
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
deadsnoop123
Lancelot
15
6 / 0 / 0
9,284
714
11,302
8,442
8,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
17
17
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
3
2.75
L
Cliodhna
Buzzkid2000
Cliodhna
0
5
0
0
W
3
1
1
3.5
W
Poseidon
1
2
4
1.5
W
3
3
3
1.5
L
Danzaburou
Odecken
Danzaburou
1
3
2
0.67
L
Merlin
1
4
2
0.5
L
2
4
2
0.75
L
Thanatos
TipsyWipsyUwU
Thanatos
4
1
1
4.5
W
Lancelot
deadsnoop123
Lancelot
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
39,614
55,453
Taken
46,957
30,590
Mitigated
30,008
20,241
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,119
582
0
3,328
12,520
11,569
0
3,282
9,238
33,151
0
L
Cliodhna
Buzzkid2000
Cliodhna
2,947
321
0
2,700
11,637
4,390
0
425
11,212
0
47,178
W
5,602
2,183
0
5,499
11,467
4,415
0
1,991
9,476
0
72,087
W
Poseidon
4,083
481
0
570
5,618
1,773
575
2,834
2,784
36,921
0
W
7,508
3,154
0
1,247
8,910
3,597
778
3,537
5,373
0
50,699
L
Danzaburou
Odecken
Danzaburou
4,738
1,996
0
2,864
9,438
3,955
0
3,860
5,578
0
41,940
L
Merlin
4,570
43
0
1,442
9,296
3,256
0
3,275
6,021
44,580
0
L
7,350
507
0
1,828
12,354
12,335
0
5,929
6,374
20,937
0
L
Thanatos
TipsyWipsyUwU
Thanatos
5,797
2,066
0
11,407
12,728
6,654
0
2,475
10,151
0
63,266
W
Lancelot
deadsnoop123
Lancelot
11,302
1,317
0
2,202
8,442
8,654
310
827
7,615
2,131
74,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
40,357
365
Minions Killed
405
0
Camps Cleared
0
1,327,562
Distance Traveled
1,386,768
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,671
590
25
2
0
275,506
0
L
Cliodhna
6,421
494
92
7
0
249,031
0
W
Thor
8,426
648
109
8
0
326,929
0
W
Poseidon
7,131
549
70
5
0
249,815
0
W
Ullr
7,845
603
85
7
0
255,572
2
L
Danzaburou
6,644
511
71
5
0
256,693
0
L
Merlin
6,609
508
90
7
0
225,006
0
L
Ares
6,378
491
22
2
0
270,990
2
L
Thanatos
7,633
587
90
7
0
325,842
2
W
Lancelot
9,284
714
116
9
0
278,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role