Player Matchup

Scylla
Scylla
MuddyYapper3319
Scylla
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 174L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
TTV_imconfusion
Sun Wukong
Level 36
God Stats
3W - 2L
1,484 SR
Queue Stats
75W - 75L
1,318 Elo+
Party 1
Izanami
Izanami
Tiger_Wolf_1
Izanami
Level 8
God Stats
2W - 5L
1,229 SR
Queue Stats
25W - 25L
1,195 Elo+
Party 2
Ymir
Ymir
TrueCamboBatman
Ymir
Level 64
God Stats
12W - 14L
1,440 SR
Queue Stats
14W - 16L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
surffybrush
Amaterasu
Level 15
God Stats
4W - 16L
1,397 SR
Queue Stats
30W - 60L
1,155 Elo+
Party 1
Team Averages
Level 32
1,410 SR
1,296 Elo+

VS

Team Averages
Level 46
1,356 SR
1,357 Elo+
Anubis
Anubis
Dafluuba
Anubis
Level 29
God Stats
11W - 26L
1,028 SR
Queue Stats
61W - 106L
1,213 Elo+
Party 3
Surtr
Surtr
HDEATH123456789
Surtr
Level 126
God Stats
9W - 9L
1,285 SR
Queue Stats
203W - 222L
1,514 Elo+
Party 4
Neith
Neith
Jm665174
Neith
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
69W - 99L
1,322 Elo+
Party 3
Mercury
Mercury
JuSTxCodfather
Mercury
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 103L
1,356 Elo+
Party 3
Olorun
Olorun
Rdog4890
Olorun
Level 28
God Stats
101W - 99L
1,467 SR
Queue Stats
143W - 159L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,601
472
3,358
13,501
3,884
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TTV_imconfusion
Sun Wukong
11
0 / 4 / 0
6,625
473
4,986
13,870
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Tiger_Wolf_1
Izanami
12
4 / 4 / 3
7,744
553
10,618
12,642
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 4
8,651
618
6,393
11,660
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
surffybrush
Amaterasu
6
0 / 12 / 0
5,165
369
3,298
15,173
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dafluuba
Anubis
14
13 / 1 / 2
9,226
659
18,974
9,322
5,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 0 / 0
8,821
630
7,139
12,314
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jm665174
Neith
12
0 / 2 / 0
6,838
488
4,261
7,324
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 5
9,092
649
12,173
10,508
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Rdog4890
Olorun
10
0 / 4 / 2
6,270
448
3,926
8,523
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
25
29
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dafluuba
Anubis
13
1
2
14
W
6
0
0
6
W
Neith
Jm665174
Neith
0
2
0
0
W
6
1
5
8.5
L
0
9
0
0
W
Olorun
Rdog4890
Olorun
0
4
2
0.25
L
Sun Wukong
TTV_imconfusion
Sun Wukong
0
4
0
0
L
Izanami
Tiger_Wolf_1
Izanami
4
4
3
1.38
L
4
0
4
6
L
Amaterasu
surffybrush
Amaterasu
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
46,473
66,846
Taken
47,991
34,129
Mitigated
22,711
13,229
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dafluuba
Anubis
18,974
2,248
0
6,446
9,322
5,231
2,299
3,785
5,537
61,427
0
W
7,139
2,719
0
3,611
12,314
6,371
237
0
12,314
954
67,220
W
Neith
Jm665174
Neith
4,261
1,937
0
585
7,324
3,097
1,352
1,927
5,397
0
42,832
W
12,173
5,740
0
358
10,508
4,335
0
1,999
8,509
0
82,784
L
3,358
895
0
1,874
13,501
3,884
324
7,621
5,880
40,095
0
W
Olorun
Rdog4890
Olorun
3,926
1,943
28
2,112
8,523
3,677
590
2,040
6,483
26,169
4,158
L
Sun Wukong
TTV_imconfusion
Sun Wukong
4,986
1,144
0
2,428
13,870
7,983
360
111
13,759
0
47,808
L
Izanami
Tiger_Wolf_1
Izanami
10,618
8,027
0
4,133
12,642
4,703
103
5,212
7,430
0
60,631
L
6,393
1,624
221
3,978
11,660
12,015
0
4,151
7,509
27,661
0
L
Amaterasu
surffybrush
Amaterasu
3,298
1,684
0
595
15,173
5,544
0
5,647
9,526
0
16,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
40,247
299
Minions Killed
412
0
Camps Cleared
0
1,315,480
Distance Traveled
1,397,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,226
659
86
6
0
227,654
0
W
Surtr
8,821
630
109
8
0
278,218
0
W
Neith
6,838
488
69
5
0
258,408
0
W
Mercury
9,092
649
104
7
0
369,349
0
L
Scylla
6,601
472
80
6
0
226,097
0
W
Olorun
6,270
448
44
3
0
263,775
0
L
Sun Wukong
6,625
473
73
5
0
275,918
0
L
Izanami
7,744
553
100
7
0
258,229
0
L
Ymir
8,651
618
33
2
0
277,931
0
L
Amaterasu
5,165
369
13
1
0
277,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role