Player Matchup

Surtr
Surtr
GetShagged
Surtr
Level 85
God Stats
5W - 5L
1,214 SR
Queue Stats
51W - 49L
1,315 Elo+
Party 1
Thanatos
Thanatos
Snacky69
Thanatos
Level 97
God Stats
0W - 3L
1,189 SR
Queue Stats
11W - 15L
1,315 Elo+
Party 1
Agni
Agni
TheWolfShinobi
Agni
Level 103
God Stats
16W - 12L
1,285 SR
Queue Stats
179W - 161L
1,302 Elo+
Party 1
Charybdis
Charybdis
hichachu
Charybdis
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 133L
1,604 Elo+
Solo
Maui
Maui
streakse
Maui
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 1
Team Averages
Level 92
1,338 SR
1,403 Elo+

VS

Team Averages
Level 89
1,403 SR
1,210 Elo+
Achilles
Achilles
KinG_Midas24
Achilles
Level 153
God Stats
3W - 2L
1,568 SR
Queue Stats
15W - 14L
1,138 Elo+
Party 2
Ao Kuang
Ao Kuang
MunMun25
Ao Kuang
Level 67
God Stats
4W - 2L
1,670 SR
Queue Stats
5W - 5L
1,247 Elo+
Party 2
Ra
Ra
MysticSloth101
Ra
Level 105
God Stats
2W - 2L
1,159 SR
Queue Stats
49W - 63L
1,353 Elo+
Solo
Cernunnos
Cernunnos
Starfall24
Cernunnos
Level 55
God Stats
4W - 0L
1,356 SR
Queue Stats
5W - 1L
1,107 Elo+
Party 2
Hel
Hel
makkirr
Hel
Level 64
God Stats
1W - 0L
1,264 SR
Queue Stats
12W - 8L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 1 / 2
8,298
553
12,378
17,654
12,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Snacky69
Thanatos
14
6 / 4 / 3
8,765
584
5,451
13,600
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 5
8,275
552
8,400
8,208
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
hichachu
Charybdis
12
0 / 4 / 3
6,895
460
6,206
13,807
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
10
1 / 3 / 3
6,793
453
4,116
14,352
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KinG_Midas24
Achilles
14
4 / 0 / 4
8,090
539
13,918
15,590
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MunMun25
Ao Kuang
12
2 / 3 / 6
7,445
496
6,673
14,374
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 4 / 2
8,715
581
9,732
9,112
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Starfall24
Cernunnos
13
3 / 2 / 4
7,617
508
10,474
11,106
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
1 / 2 / 6
7,698
513
5,025
8,407
4,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
14
15
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
1
2
3
W
Achilles
KinG_Midas24
Achilles
4
0
4
6
W
Ao Kuang
MunMun25
Ao Kuang
2
3
6
1.67
W
4
4
2
1.25
L
Thanatos
Snacky69
Thanatos
6
4
3
1.88
W
Cernunnos
Starfall24
Cernunnos
3
2
4
2.5
L
2
3
5
1.5
L
Charybdis
hichachu
Charybdis
0
4
3
0.38
W
Hel
1
2
6
2
L
Maui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,551
Damage
45,822
67,621
Taken
58,589
39,102
Mitigated
38,529
27,397
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
12,378
3,416
0
7,357
17,654
12,494
0
5,848
10,820
1,125
60,113
W
Achilles
KinG_Midas24
Achilles
13,918
1,516
0
6,455
15,590
19,098
30
2,567
13,023
8,150
40,375
W
Ao Kuang
MunMun25
Ao Kuang
6,673
1,636
0
4,158
14,374
5,968
467
2,499
11,875
57,400
0
W
9,732
1,023
596
2,552
9,112
4,051
134
4,032
5,080
70,233
0
L
Thanatos
Snacky69
Thanatos
5,451
995
0
9,805
13,600
6,513
0
4,280
9,233
0
60,829
W
Cernunnos
Starfall24
Cernunnos
10,474
4,860
0
4,550
11,106
4,591
517
1,963
9,143
0
63,183
L
8,400
477
0
1,353
8,208
3,259
0
3,385
4,678
62,501
1,085
L
Charybdis
hichachu
Charybdis
6,206
2,181
0
5,042
13,807
5,351
0
4,489
9,241
0
51,525
W
Hel
5,025
911
4,061
3,595
8,407
4,821
180
2,234
6,173
20,867
0
L
Maui
4,116
674
403
3,437
14,352
11,485
0
7,112
7,002
23,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
39,565
428
Minions Killed
409
0
Camps Cleared
0
1,522,287
Distance Traveled
1,484,905
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,298
553
112
7
0
326,406
0
W
Achilles
8,090
539
88
6
0
317,573
0
W
Ao Kuang
7,445
496
86
6
0
318,002
0
W
Ra
8,715
581
116
8
0
289,276
2
L
Thanatos
8,765
584
100
7
0
324,700
0
W
Cernunnos
7,617
508
99
7
0
277,881
0
L
Agni
8,275
552
103
7
0
303,885
0
L
Charybdis
6,895
460
84
6
0
288,247
1
W
Hel
7,698
513
20
1
0
282,173
3
L
Maui
6,793
453
29
2
0
279,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role