Player Matchup

Achilles
Achilles
AngelsoIos
Achilles
Level 68
God Stats
5W - 8L
1,545 SR
Queue Stats
88W - 89L
1,520 Elo+
Party 4
Maui
Maui
Chickenmcbuff
Maui
Level 46
God Stats
2W - 2L
1,803 SR
Queue Stats
92W - 88L
1,501 Elo+
Party 3
Cernunnos
Cernunnos
DunBrevur
Cernunnos
Level 81
God Stats
4W - 7L
1,679 SR
Queue Stats
93W - 87L
1,521 Elo+
Party 3
Thor
Thor
RoshisoIos
Thor
Level 55
God Stats
3W - 2L
1,269 SR
Queue Stats
95W - 93L
1,557 Elo+
Party 4
Poseidon
Poseidon
ughNinja
Poseidon
Level 46
God Stats
0W - 7L
1,056 SR
Queue Stats
65W - 63L
1,482 Elo+
Party 4
Team Averages
Level 59
1,470 SR
1,516 Elo+

VS

Team Averages
Level 53
1,497 SR
1,513 Elo+
Hachiman
Hachiman
Drstreet
Hachiman
Level 66
God Stats
7W - 4L
1,361 SR
Queue Stats
117W - 115L
1,471 Elo+
Party 2
Ares
Ares
JollyProphet
Ares
Level 60
God Stats
37W - 34L
1,599 SR
Queue Stats
104W - 107L
1,526 Elo+
Party 1
Hera
Hera
RiftRoamin
Hera
Level 29
God Stats
5W - 8L
1,387 SR
Queue Stats
108W - 101L
1,455 Elo+
Party 2
Bakasura
Bakasura
UnsheathedSpoon
Bakasura
Level 95
God Stats
5W - 3L
1,494 SR
Queue Stats
160W - 155L
1,600 Elo+
Party 1
Tyr
Tyr
longpantsbig
Tyr
Level 15
God Stats
11W - 9L
1,642 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngelsoIos
Achilles
13
1 / 5 / 1
7,325
458
9,766
20,675
23,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 5
8,016
501
5,378
18,095
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DunBrevur
Cernunnos
14
4 / 3 / 1
8,877
555
9,894
14,172
5,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 6 / 1
8,705
544
6,162
16,075
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ughNinja
Poseidon
13
1 / 5 / 3
7,828
489
3,945
10,873
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drstreet
Hachiman
15
2 / 1 / 2
8,903
556
7,465
11,776
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 8
8,482
530
8,339
14,817
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 6
9,554
597
14,767
9,871
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
17
6 / 1 / 6
10,241
640
10,541
14,944
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 5
9,748
609
15,794
17,525
19,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
21
21
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
AngelsoIos
Achilles
1
5
1
0.3
L
1
2
5
1.75
W
Hachiman
Drstreet
Hachiman
2
1
2
3
L
Cernunnos
DunBrevur
Cernunnos
4
3
1
1.5
W
3
3
8
2.33
W
4
5
6
1.4
L
4
6
1
0.75
W
Bakasura
6
1
6
9
W
6
1
5
8.5
L
Poseidon
ughNinja
Poseidon
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
56,906
79,890
Taken
68,933
54,523
Mitigated
47,398
18,279
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AngelsoIos
Achilles
9,766
795
0
2,947
20,675
23,661
0
3,980
15,890
9,604
48,650
L
5,378
1,081
780
6,414
18,095
15,195
0
6,289
11,609
24,095
0
W
Hachiman
Drstreet
Hachiman
7,465
5,605
0
3,906
11,776
4,639
2,228
1,308
10,468
0
60,854
L
Cernunnos
DunBrevur
Cernunnos
9,894
4,163
0
5,387
14,172
5,262
576
5,197
8,639
0
66,490
W
8,339
312
794
2,485
14,817
11,138
153
2,822
11,995
26,888
0
W
14,767
4,181
0
2,145
9,871
4,152
553
1,713
8,158
80,995
0
L
6,162
776
0
1,733
16,075
6,504
0
3,415
11,841
0
62,173
W
Bakasura
10,541
7,072
0
3,865
14,944
8,010
478
2,356
12,588
0
78,245
W
15,794
2,659
0
6,123
17,525
19,459
318
4,432
13,093
0
77,702
L
Poseidon
ughNinja
Poseidon
3,945
398
0
1,018
10,873
3,901
0
4,225
6,398
49,965
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
46,928
421
Minions Killed
514
0
Camps Cleared
0
1,563,554
Distance Traveled
1,717,142
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,325
458
96
6
0
299,400
5
L
Maui
8,016
501
23
1
0
289,843
0
W
Hachiman
8,903
556
104
7
0
322,590
1
L
Cernunnos
8,877
555
116
7
0
282,682
6
W
Ares
8,482
530
22
1
0
340,941
0
W
Hera
9,554
597
141
9
0
313,754
3
L
Thor
8,705
544
86
5
0
371,269
3
W
Bakasura
10,241
640
123
8
0
401,209
0
W
Tyr
9,748
609
124
8
0
338,648
0
L
Poseidon
7,828
489
100
6
0
320,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role