Player Matchup

Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
GubbleBoo
Set
Level 69
God Stats
20W - 12L
1,580 SR
Queue Stats
44W - 40L
1,691 Elo+
Party 1
Horus
Horus
emitforce
Horus
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 46L
1,691 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,627 Elo+

VS

Team Averages
Level 74
1,621 SR
1,543 Elo+
Zhong Kui
Zhong Kui
JohnnyD52
Zhong Kui
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ganesha
Ganesha
Ravenpirate
Ganesha
Level 116
God Stats
55W - 35L
1,648 SR
Queue Stats
108W - 88L
1,512 Elo+
Party 2
Surtr
Surtr
talldrank
Surtr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 94L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 0 / 9
8,178
909
9,887
4,516
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 5
7,760
862
9,338
7,046
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
emitforce
Horus
12
5 / 0 / 5
7,675
853
4,797
5,388
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JohnnyD52
Zhong Kui
10
0 / 6 / 0
5,851
650
2,963
8,565
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Ravenpirate
Ganesha
11
0 / 2 / 0
6,639
738
3,279
11,013
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
talldrank
Surtr
9
0 / 4 / 0
6,215
691
4,600
11,174
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
9
7.5
W
4
0
5
6.5
L
Zhong Kui
JohnnyD52
Zhong Kui
0
6
0
0
L
Ganesha
Ravenpirate
Ganesha
0
2
0
0
W
Horus
emitforce
Horus
5
0
5
7.5
L
Surtr
talldrank
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
10,842
16,950
Taken
30,752
10,574
Mitigated
19,916
8,191
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,887
2,732
0
967
4,516
1,747
283
1,583
2,933
37,200
564
W
9,338
3,603
0
3,608
7,046
3,700
1,684
2,569
4,477
0
37,652
L
Zhong Kui
JohnnyD52
Zhong Kui
2,963
498
0
593
8,565
5,164
966
2,271
6,012
14,291
0
L
Ganesha
Ravenpirate
Ganesha
3,279
179
0
2,347
11,013
7,805
230
4,172
6,282
20,903
0
W
Horus
emitforce
Horus
4,797
1,572
1,072
2,544
5,388
5,127
736
2,544
2,844
1,939
13,769
L
Surtr
talldrank
Surtr
4,600
1,818
0
2,225
11,174
6,947
456
4,190
6,656
197
14,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
18,705
137
Minions Killed
71
0
Camps Cleared
0
502,445
Distance Traveled
431,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,178
909
63
7
0
158,264
0
W
Set
7,760
862
59
7
0
169,591
0
L
Zhong Kui
5,851
650
34
4
0
132,165
0
L
Ganesha
6,639
738
0
0
0
163,644
0
W
Horus
7,675
853
15
2
0
174,590
0
L
Surtr
6,215
691
37
4
0
135,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role