Player Matchup

Surtr
Surtr
Angelicranger84
Surtr
Level 67
God Stats
12W - 14L
1,371 SR
Queue Stats
12W - 19L
1,354 Elo+
Party 2
Ishtar
Ishtar
Bellonasocks
Ishtar
Level 127
God Stats
0W - 1L
1,110 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
Maui
Maui
Bigby_Wolf509
Maui
Level 104
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 30L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
FumbleScrum
Zhong Kui
Level 86
God Stats
0W - 3L
1,303 SR
Queue Stats
33W - 37L
1,544 Elo+
Party 2
Pele
Pele
RangerPhelps
Pele
Level 66
God Stats
1W - 1L
1,503 SR
Queue Stats
19W - 32L
1,391 Elo+
Party 2
Team Averages
Level 90
1,317 SR
1,404 Elo+

VS

Team Averages
Level 108
1,573 SR
1,459 Elo+
Achilles
Achilles
Cryptid101
Achilles
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
157W - 147L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
Leon_Logan33
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Pichu Uchiha
Skadi
Level 207
God Stats
16W - 7L
1,500 SR
Queue Stats
857W - 849L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
gotti21
Cthulhu
Level 157
God Stats
8W - 5L
1,651 SR
Queue Stats
373W - 365L
1,485 Elo+
Party 3
Neith
Neith
macncheese2019-m
Neith
Level 25
God Stats
2W - 1L
1,716 SR
Queue Stats
9W - 8L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
11,157
531
19,977
25,705
17,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
1
0 / 0 / 0
5,656
269
0
0
0
14
2 / 9 / 0
9,314
444
6,530
24,733
34,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
FumbleScrum
Zhong Kui
16
0 / 5 / 1
9,728
463
19,818
24,676
18,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 0
8,960
427
7,536
23,479
10,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cryptid101
Achilles
17
14 / 0 / 6
12,450
593
17,788
20,664
23,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Leon_Logan33
Sun Wukong
17
1 / 5 / 3
10,570
503
11,461
24,447
19,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 0 / 6
11,233
535
11,991
11,936
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
gotti21
Cthulhu
17
4 / 0 / 9
10,735
511
17,428
18,282
9,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 8
10,231
487
10,293
12,750
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
8
Kills
28
28
Deaths
8
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Ishtar
0
0
0
0
L
2
9
0
0.22
W
Achilles
Cryptid101
Achilles
14
0
6
17
L
Zhong Kui
FumbleScrum
Zhong Kui
0
5
1
0.1
W
Sun Wukong
Leon_Logan33
Sun Wukong
1
5
3
0.5
W
6
0
6
9
L
1
10
0
0.1
W
Cthulhu
gotti21
Cthulhu
4
0
9
8.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
68,961
98,593
Taken
88,079
80,243
Mitigated
63,459
29,330
Healing
25,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,977
10,047
0
10,168
25,705
17,026
1,016
0
25,612
944
97,043
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
6,530
2,038
0
4,018
24,733
34,097
0
2,717
21,822
45,830
0
W
Achilles
Cryptid101
Achilles
17,788
4,444
0
7,105
20,664
23,666
24
6,462
13,835
0
58,204
L
Zhong Kui
FumbleScrum
Zhong Kui
19,818
1,416
174
11,646
24,676
18,958
1,485
6,971
16,971
85,857
0
W
Sun Wukong
Leon_Logan33
Sun Wukong
11,461
3,074
0
8,490
24,447
19,136
881
499
23,948
0
89,113
W
11,991
6,625
0
1,863
11,936
5,032
437
2,296
9,454
0
94,896
L
7,536
2,258
0
3,324
23,479
10,162
648
5,497
17,652
0
66,061
W
Cthulhu
gotti21
Cthulhu
17,428
1,070
378
3,380
18,282
9,008
111
11,065
6,539
77,695
2,585
W
10,293
5,808
0
4,147
12,750
6,617
1,341
5,697
7,015
0
72,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
55,219
426
Minions Killed
560
0
Camps Cleared
0
1,527,706
Distance Traveled
2,063,631
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,157
531
145
7
0
361,422
0
L
Ishtar
5,656
269
0
0
0
0
0
L
Maui
9,314
444
59
3
0
362,345
0
W
Achilles
12,450
593
45
2
0
472,660
0
L
Zhong Kui
9,728
463
135
6
0
396,865
0
W
Sun Wukong
10,570
503
170
8
0
373,198
0
W
Skadi
11,233
535
126
6
0
390,659
0
L
Pele
8,960
427
87
4
0
407,074
0
W
Cthulhu
10,735
511
118
6
0
450,169
4
W
Neith
10,231
487
101
5
0
376,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role