Player Matchup

Janus
Janus
Frostwalrus94
Janus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,266 Elo+
Party 1
Ishtar
Ishtar
Meier948977
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 41L
1,419 Elo+
Solo
Susano
Susano
NCRprospector
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,266 Elo+
Party 1
Mulan
Mulan
Sisamou
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 194L
1,447 Elo+
Party 3
King Arthur
King Arthur
horndawg
King Arthur
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 152L
1,506 Elo+
Party 3
Team Averages
Level 95
1,500 SR
1,381 Elo+

VS

Team Averages
Level 146
1,444 SR
1,487 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CindaFNr3lla
Cthulhu
Level 128
God Stats
17W - 10L
1,500 SR
Queue Stats
1,367W - 1,361L
1,513 Elo+
Solo
Ymir
Ymir
JohnnyBravo420x
Ymir
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
225W - 213L
1,495 Elo+
Party 2
Chiron
Chiron
L0rd 2Tap
Chiron
Level 158
God Stats
6W - 7L
1,298 SR
Queue Stats
536W - 564L
1,422 Elo+
Solo
Chaac
Chaac
stealyagirl101
Chaac
Level 143
God Stats
11W - 13L
1,422 SR
Queue Stats
378W - 397L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,540
754
11,685
11,507
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
3 / 5 / 3
8,262
826
12,027
11,179
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 3
6,312
631
5,018
9,937
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Sisamou
Mulan
13
2 / 6 / 2
7,148
715
5,015
13,929
8,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
horndawg
King Arthur
12
2 / 6 / 4
7,338
734
8,724
15,530
12,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
10 / 1 / 15
10,144
1,014
12,610
7,319
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CindaFNr3lla
Cthulhu
13
3 / 3 / 17
8,206
821
8,114
12,383
15,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 22
8,416
842
6,361
15,655
21,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
L0rd 2Tap
Chiron
16
6 / 1 / 19
9,120
912
17,731
7,510
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 20
9,537
954
12,869
18,059
19,040
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
8
Kills
30
30
Deaths
8
14
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
1
15
17.5
W
Cthulhu
CindaFNr3lla
Cthulhu
3
3
17
3.83
L
1
6
2
0.33
W
3
2
22
7
W
Chiron
L0rd 2Tap
Chiron
6
1
19
15.5
L
Ishtar
3
5
3
0.9
L
0
7
3
0.21
L
Mulan
Sisamou
Mulan
2
6
2
0.5
L
King Arthur
horndawg
King Arthur
2
6
4
0.67
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,469
Damage
57,685
62,082
Taken
60,926
35,361
Mitigated
63,961
9,395
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,610
349
3,064
1,398
7,319
3,737
1,166
1,554
5,765
24,792
1,342
W
Cthulhu
CindaFNr3lla
Cthulhu
8,114
276
973
834
12,383
15,383
201
3,072
9,311
15,861
0
L
11,685
1,156
881
1,673
11,507
4,778
0
5,437
6,070
26,969
0
W
6,361
678
1,287
2,781
15,655
21,146
96
3,417
12,238
12,025
0
W
Chiron
L0rd 2Tap
Chiron
17,731
4,804
3,588
874
7,510
4,655
1,560
792
6,718
0
25,866
L
Ishtar
12,027
3,840
380
1,746
11,179
5,120
0
4,869
6,310
0
18,009
L
5,018
339
621
631
9,937
4,013
0
3,549
6,388
0
10,931
L
Mulan
Sisamou
Mulan
5,015
949
592
1,523
13,929
8,847
0
5,082
8,847
0
7,827
L
King Arthur
horndawg
King Arthur
8,724
551
0
1,348
15,530
12,603
0
7,289
8,241
0
14,516
W
12,869
1,994
2,007
8,781
18,059
19,040
1,305
2,850
15,209
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
45,423
79
Minions Killed
106
0
Camps Cleared
0
787,190
Distance Traveled
931,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,144
1,014
27
3
0
193,243
0
W
Cthulhu
8,206
821
29
3
0
183,872
0
L
Janus
7,540
754
43
4
0
158,864
0
W
Ymir
8,416
842
9
1
0
181,719
0
W
Chiron
9,120
912
23
2
0
180,662
0
L
Ishtar
8,262
826
16
2
0
154,289
0
L
Susano
6,312
631
8
1
0
154,391
0
L
Mulan
7,148
715
4
0
0
156,086
0
L
King Arthur
7,338
734
8
1
0
163,560
0
W
Chaac
9,537
954
18
2
0
191,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role