Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bill Bixby 84
Chiron
Level 156
God Stats
5W - 3L
1,836 SR
Queue Stats
211W - 223L
1,589 Elo+
Solo
Ullr
Ullr
Elver_gazo_Smash
Ullr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,364 Elo+
Party 1
Awilix
Awilix
darkness-slender
Awilix
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 137L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
jerjes21
Jing Wei
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 161L
1,260 Elo+
Party 1
Team Averages
Level 143
1,567 SR
1,419 Elo+

VS

Team Averages
Level 132
1,500 SR
1,384 Elo+
Anhur
Anhur
CarlosE UNAM
Anhur
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,425 Elo+
Party 2
Cupid
Cupid
ChasinDanger
Cupid
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Demon_Vash
Janus
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 131L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
Gallatik
Erlang Shen
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,213 Elo+
Solo
Surtr
Surtr
aristotelic-she3
Surtr
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 198L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 3
4,978
996
1,718
6,996
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 2
6,032
1,206
8,111
4,914
1,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
4,264
853
0
0
0
10
1 / 3 / 3
5,262
1,052
3,038
5,858
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
jerjes21
Jing Wei
11
2 / 2 / 1
5,510
1,102
5,018
4,445
1,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
5,763
1,153
7,764
5,946
2,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
5,457
1,091
4,259
4,029
1,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
10
0 / 1 / 3
5,057
1,011
2,033
2,696
956
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Gallatik
Erlang Shen
10
2 / 1 / 4
5,698
1,140
2,761
4,252
3,739
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
5,589
1,118
2,301
7,462
7,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
8
8
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
3
0.75
L
3
1
2
4
W
3
2
5
2.75
W
1
2
3
1.25
W
Janus
0
1
3
1.5
L
0
0
0
0
W
Erlang Shen
Gallatik
Erlang Shen
2
1
4
4
W
2
1
4
4
L
1
3
3
0.83
L
Jing Wei
jerjes21
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
19,118
22,213
Taken
24,385
7,765
Mitigated
15,246
7,568
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,718
557
359
2,205
6,996
2,125
0
521
6,475
3,049
0
L
8,111
1,600
746
2,528
4,914
1,699
0
969
3,945
0
16,902
W
7,764
3,924
973
2,093
5,946
2,020
88
482
5,464
0
9,679
W
4,259
1,946
758
1,148
4,029
1,428
414
303
3,726
0
9,775
W
Janus
2,033
0
476
539
2,696
956
553
146
2,550
10,567
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Gallatik
Erlang Shen
2,761
783
1,273
727
4,252
3,739
0
232
4,020
0
4,101
W
2,301
562
175
1,228
7,462
7,103
0
555
6,907
142
5,366
L
3,038
1,221
0
539
5,858
2,353
0
248
5,610
0
9,144
L
Jing Wei
jerjes21
Jing Wei
5,018
3,087
489
702
4,445
1,588
0
383
4,062
0
10,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
27,564
56
Minions Killed
47
0
Camps Cleared
0
402,871
Distance Traveled
492,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,978
996
5
1
0
86,294
0
L
Chiron
6,032
1,206
36
7
0
122,160
0
W
Anhur
5,763
1,153
5
1
0
95,306
0
W
Cupid
5,457
1,091
17
3
0
99,917
0
W
Janus
5,057
1,011
17
3
0
112,494
0
L
Ullr
4,264
853
0
0
0
0
0
W
Erlang Shen
5,698
1,140
2
0
0
83,783
0
W
Surtr
5,589
1,118
6
1
0
100,981
0
L
Awilix
5,262
1,052
5
1
0
95,850
0
L
Jing Wei
5,510
1,102
10
2
0
98,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role