Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Thibi_de_soldaat
Fenrir
Level 148
God Stats
8W - 12L
1,540 SR
Queue Stats
96W - 90L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
VaporizedRat
Amaterasu
Level 66
God Stats
2W - 2L
1,334 SR
Queue Stats
73W - 67L
1,514 Elo+
Party 1
Team Averages
Level 126
1,458 SR
1,498 Elo+

VS

Team Averages
Level 63
1,401 SR
1,242 Elo+
Ah Muzen Cab
Ah Muzen Cab
RamboKeisari
Ah Muzen Cab
Level 103
God Stats
6W - 3L
1,285 SR
Queue Stats
20W - 18L
1,182 Elo+
Solo
Odin
Odin
ReggieTheSlow
Odin
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 98L
1,273 Elo+
Party 2
Hades
Hades
imadebaser
Hades
Level 23
God Stats
55W - 69L
1,418 SR
Queue Stats
67W - 97L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
7 / 0 / 5
11,114
855
13,928
4,846
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 6
10,048
773
14,450
15,133
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
VaporizedRat
Amaterasu
13
1 / 2 / 10
9,739
749
6,383
12,943
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RamboKeisari
Ah Muzen Cab
13
2 / 5 / 1
8,784
676
7,375
13,553
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 4
8,519
655
4,905
16,126
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
2 / 4 / 2
8,317
640
9,359
12,030
5,398
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
7
0
5
9.5
L
Ah Muzen Cab
RamboKeisari
Ah Muzen Cab
2
5
1
0.5
L
0
4
4
0.5
W
5
3
6
2.67
W
Amaterasu
VaporizedRat
Amaterasu
1
2
10
3
L
Hades
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
21,639
32,922
Taken
41,709
24,651
Mitigated
25,840
9,354
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,928
739
0
2,029
4,846
2,323
1,007
1,551
3,295
57,071
3,657
L
Ah Muzen Cab
RamboKeisari
Ah Muzen Cab
7,375
3,672
0
4,104
13,553
4,344
23
3,083
10,087
0
42,495
L
4,905
1,883
0
1,720
16,126
16,098
0
4,012
11,789
0
13,665
W
14,450
4,808
0
4,307
15,133
9,021
979
4,476
10,657
0
50,760
W
Amaterasu
VaporizedRat
Amaterasu
6,383
2,305
0
3,018
12,943
13,307
21
3,876
9,067
570
17,322
L
Hades
9,359
1,167
498
2,826
12,030
5,398
60
5,461
6,379
22,315
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
25,620
196
Minions Killed
118
0
Camps Cleared
0
764,921
Distance Traveled
657,865
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,114
855
108
8
0
251,880
2
L
Ah Muzen Cab
8,784
676
73
6
0
225,933
0
L
Odin
8,519
655
9
1
0
224,224
0
W
Fenrir
10,048
773
67
5
0
255,531
0
W
Amaterasu
9,739
749
21
2
0
257,510
0
L
Hades
8,317
640
36
3
0
207,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role