Player Matchup

Fenrir
Fenrir
Aztrokid_
Fenrir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,055 Elo+
Party 2
Danzaburou
Danzaburou
DatchXO
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,055 Elo+
Party 2
Artio
Artio
Jhuaca05
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,124 Elo+
Party 2
Baron Samedi
Baron Samedi
MauPau
Baron Samedi
Level 108
God Stats
12W - 12L
1,359 SR
Queue Stats
144W - 133L
1,257 Elo+
Party 1
Surtr
Surtr
RICHSANGOLD18
Surtr
Level 84
God Stats
9W - 7L
1,531 SR
Queue Stats
38W - 39L
1,323 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,163 Elo+

VS

Team Averages
Level 86
1,647 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
Level 112
God Stats
9W - 13L
1,672 SR
Queue Stats
419W - 388L
1,592 Elo+
Solo
Ah Puch
Ah Puch
Jamal144173
Ah Puch
Level 86
God Stats
1W - 7L
1,441 SR
Queue Stats
314W - 283L
1,443 Elo+
Solo
Neith
Neith
Twi5t3dS4iNt
Neith
Level 69
God Stats
12W - 3L
1,908 SR
Queue Stats
362W - 373L
1,454 Elo+
Solo
Awilix
Awilix
backfliphi5
Awilix
Level 108
God Stats
21W - 13L
1,713 SR
Queue Stats
114W - 111L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
villada777
Kuzenbo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aztrokid_
Fenrir
9
2 / 1 / 2
5,575
619
1,801
5,743
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DatchXO
Danzaburou
10
3 / 2 / 0
5,685
632
5,853
7,166
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Jhuaca05
Artio
7
0 / 2 / 1
4,708
523
2,090
9,784
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
MauPau
Baron Samedi
9
2 / 1 / 2
5,538
615
4,140
4,191
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,204
578
136
7,985
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
11
2 / 0 / 0
6,023
669
4,510
2,469
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Jamal144173
Ah Puch
7
0 / 3 / 3
4,666
518
3,314
4,181
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 2 / 4
4,581
509
3,911
6,339
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
9
5 / 1 / 1
5,833
648
3,451
5,473
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
villada777
Kuzenbo
7
1 / 2 / 3
4,819
535
2,359
7,871
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
8
8
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aztrokid_
Fenrir
2
1
2
3
W
Danzaburou
DatchXO
Danzaburou
3
2
0
1.5
L
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
2
0
0
2
L
Ah Puch
Jamal144173
Ah Puch
0
3
3
0.5
W
Artio
Jhuaca05
Artio
0
2
1
0.25
W
Baron Samedi
MauPau
Baron Samedi
2
1
2
3
W
0
2
0
0
L
0
2
4
1
L
Awilix
5
1
1
5.5
L
Kuzenbo
villada777
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
17,545
34,869
Taken
26,333
15,664
Mitigated
12,775
13,026
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aztrokid_
Fenrir
1,801
448
0
2,718
5,743
2,541
0
988
4,755
0
26,534
W
Danzaburou
DatchXO
Danzaburou
5,853
3,278
0
4,092
7,166
2,520
967
966
6,200
0
41,410
L
Ah Muzen Cab
IP Ste1n
Ah Muzen Cab
4,510
2,151
0
941
2,469
905
0
0
2,469
0
46,581
L
Ah Puch
Jamal144173
Ah Puch
3,314
45
0
479
4,181
1,402
0
1,790
2,391
18,486
0
W
Artio
Jhuaca05
Artio
2,090
620
384
2,755
9,784
5,302
0
1,536
8,248
15,561
0
W
Baron Samedi
MauPau
Baron Samedi
4,140
396
96
966
4,191
1,593
0
2,183
2,008
29,918
0
W
136
0
0
2,015
7,985
3,708
0
0
7,985
181
31,094
L
3,911
2,102
0
2,997
6,339
2,239
0
400
5,939
0
28,570
L
Awilix
3,451
1,438
0
270
5,473
1,968
0
1,736
3,737
0
31,069
L
Kuzenbo
villada777
Kuzenbo
2,359
756
0
1,360
7,871
6,261
70
2,304
5,567
14,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
25,922
246
Minions Killed
218
0
Camps Cleared
0
915,467
Distance Traveled
801,339
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,575
619
48
5
0
233,145
0
W
Danzaburou
5,685
632
66
7
0
154,199
0
L
Ah Muzen Cab
6,023
669
77
9
0
147,706
0
L
Ah Puch
4,666
518
25
3
0
148,048
4
W
Artio
4,708
523
20
2
0
162,828
0
W
Baron Samedi
5,538
615
45
5
0
190,624
1
W
Surtr
5,204
578
67
7
0
174,671
2
L
Neith
4,581
509
42
5
0
137,216
1
L
Awilix
5,833
648
55
6
0
195,937
0
L
Kuzenbo
4,819
535
19
2
0
172,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role