Player Matchup

Yemoja
Yemoja
Annyan
Yemoja
Level 41
God Stats
3W - 3L
1,472 SR
Queue Stats
3W - 5L
1,237 Elo+
Solo
Ullr
Ullr
Bdubhunta
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,619 Elo+
Party 2
Thanatos
Thanatos
CoCo_Puffz_RuleS
Thanatos
Level 124
God Stats
0W - 1L
1,450 SR
Queue Stats
75W - 80L
1,500 Elo+
Solo
Hercules
Hercules
L U X 4 R Y
Hercules
Level 147
God Stats
12W - 11L
1,359 SR
Queue Stats
257W - 240L
1,474 Elo+
Party 2
Merlin
Merlin
iwantnuggies
Merlin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 90L
1,489 Elo+
Solo
Team Averages
Level 115
1,456 SR
1,464 Elo+

VS

Team Averages
Level 102
1,493 SR
1,509 Elo+
Surtr
Surtr
Cobalt S0ul
Surtr
Level 97
God Stats
7W - 7L
1,270 SR
Queue Stats
26W - 27L
1,390 Elo+
Solo
Fenrir
Fenrir
Fáfno
Fenrir
Level 146
God Stats
5W - 2L
1,696 SR
Queue Stats
20W - 16L
1,588 Elo+
Party 1
Chang'e
Chang'e
SpongeyKILLER
Chang'e
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,573 Elo+
Party 1
He Bo
He Bo
genius2345
He Bo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 79L
1,366 Elo+
Solo
Hachiman
Hachiman
temp-314392
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Annyan
Yemoja
15
2 / 2 / 4
9,475
474
6,859
13,276
12,170
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
14
3 / 3 / 3
8,470
424
10,350
17,867
8,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 7 / 3
10,320
516
14,350
24,760
10,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
L U X 4 R Y
Hercules
16
2 / 2 / 1
9,450
473
9,406
21,162
24,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
11
1 / 8 / 0
7,341
367
4,500
14,939
5,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
11,361
568
15,904
20,966
28,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Fáfno
Fenrir
17
8 / 2 / 3
10,973
549
12,523
17,960
8,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
14
0 / 3 / 3
8,869
443
5,418
19,675
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
20
10 / 2 / 5
12,636
632
19,557
14,484
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
temp-314392
Hachiman
15
1 / 3 / 4
9,591
480
11,351
12,142
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
21
22
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Annyan
Yemoja
2
2
4
2
L
Ullr
3
3
3
1.5
L
4
7
3
0.79
W
2
2
2
1.5
W
Fenrir
Fáfno
Fenrir
8
2
3
4.75
L
Hercules
L U X 4 R Y
Hercules
2
2
1
1.25
W
Chang'e
0
3
3
0.5
W
He Bo
10
2
5
6.25
L
Merlin
1
8
0
0.13
W
Hachiman
temp-314392
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
64,753
92,004
Taken
85,227
61,241
Mitigated
58,392
35,490
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Annyan
Yemoja
6,859
1,228
6,191
1,975
13,276
12,170
0
5,611
7,382
25,966
0
L
Ullr
10,350
4,074
0
619
17,867
8,273
124
4,805
13,041
0
76,439
L
14,350
4,225
0
13,418
24,760
10,978
0
6,737
17,692
0
88,869
W
15,904
4,656
0
5,409
20,966
28,349
373
115
19,363
7,579
91,447
W
Fenrir
Fáfno
Fenrir
12,523
3,472
0
5,869
17,960
8,974
2,266
1,957
15,905
0
79,378
L
Hercules
L U X 4 R Y
Hercules
9,406
4,006
0
11,307
21,162
24,292
0
2,386
18,768
0
76,183
W
Chang'e
5,418
505
2,397
6,966
19,675
10,946
775
3,499
16,176
48,686
0
W
He Bo
19,557
1,359
0
4,066
14,484
5,781
1,208
4,581
9,903
106,059
0
L
Merlin
4,500
342
0
1,980
14,939
5,528
0
7,008
7,586
37,877
0
W
Hachiman
temp-314392
Hachiman
11,351
6,718
0
3,323
12,142
4,342
1,824
1,641
10,501
0
74,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
53,430
482
Minions Killed
558
0
Camps Cleared
0
1,609,281
Distance Traveled
1,973,782
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,475
474
29
1
0
307,161
0
L
Ullr
8,470
424
111
6
0
282,793
0
L
Thanatos
10,320
516
114
6
0
410,268
0
W
Surtr
11,361
568
143
7
0
396,814
1
W
Fenrir
10,973
549
97
5
0
449,234
0
L
Hercules
9,450
473
157
8
0
352,459
1
W
Chang'e
8,869
443
78
4
0
391,878
0
W
He Bo
12,636
632
151
8
0
387,529
0
L
Merlin
7,341
367
71
4
0
256,600
3
W
Hachiman
9,591
480
89
4
0
348,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role