Player Matchup

Artio
Artio
IamTaboose
Artio
Level 63
God Stats
3W - 1L
1,715 SR
Queue Stats
66W - 78L
1,466 Elo+
Solo
Tiamat
Tiamat
RudeGirl1
Tiamat
Level 162
God Stats
3W - 3L
1,500 SR
Queue Stats
356W - 386L
1,611 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Vic Vipe
Ah Muzen Cab
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
393W - 421L
1,491 Elo+
Party 3
Chernobog
Chernobog
awsometeen905
Chernobog
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 71L
1,516 Elo+
Party 1
Loki
Loki
gunshow68
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Team Averages
Level 119
1,543 SR
1,520 Elo+

VS

Team Averages
Level 86
1,520 SR
1,491 Elo+
Cernunnos
Cernunnos
Ban_Fox-Sin
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SteenKeee
Tsukuyomi
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
1,414 Elo+
Solo
Skadi
Skadi
Tsean0723
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
UrNarrator4
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
ZodiaK61
Raijin
Level 89
God Stats
3W - 4L
1,600 SR
Queue Stats
70W - 70L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 3 / 13
10,345
739
8,723
31,522
29,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
RudeGirl1
Tiamat
17
0 / 2 / 13
9,973
712
8,705
8,535
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Vic Vipe
Ah Muzen Cab
17
3 / 4 / 12
10,803
772
19,211
10,619
7,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
awsometeen905
Chernobog
19
7 / 5 / 7
11,434
817
15,022
15,629
9,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
5 / 7 / 3
10,232
731
9,465
13,628
5,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ban_Fox-Sin
Cernunnos
19
9 / 4 / 10
11,700
836
18,496
13,820
6,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SteenKeee
Tsukuyomi
18
5 / 3 / 10
10,886
778
17,454
14,704
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Tsean0723
Skadi
15
1 / 4 / 7
9,065
648
7,090
10,370
4,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
UrNarrator4
Chronos
18
2 / 3 / 13
10,108
722
12,914
16,834
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
ZodiaK61
Raijin
18
4 / 3 / 12
10,851
775
15,624
11,125
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
73
17
Kills
21
21
Deaths
17
48
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ban_Fox-Sin
Cernunnos
9
4
10
3.5
L
Artio
2
3
13
2.83
L
Tiamat
RudeGirl1
Tiamat
0
2
13
3.25
W
Tsukuyomi
SteenKeee
Tsukuyomi
5
3
10
3.33
W
Skadi
Tsean0723
Skadi
1
4
7
1.13
W
Chronos
UrNarrator4
Chronos
2
3
13
2.83
L
Ah Muzen Cab
Vic Vipe
Ah Muzen Cab
3
4
12
2.25
W
Raijin
ZodiaK61
Raijin
4
3
12
3.33
L
Chernobog
awsometeen905
Chernobog
7
5
7
2.1
L
Loki
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,126
Damage
71,578
79,933
Taken
66,853
58,709
Mitigated
29,411
30,948
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ban_Fox-Sin
Cernunnos
18,496
9,636
1,006
3,749
13,820
6,739
528
1,622
12,050
0
35,025
L
Artio
8,723
263
1,413
15,054
31,522
29,902
28
10,249
20,650
11,533
1,437
L
Tiamat
RudeGirl1
Tiamat
8,705
384
1,241
2,569
8,535
6,161
836
2,315
6,106
19,152
0
W
Tsukuyomi
SteenKeee
Tsukuyomi
17,454
3,882
1,088
4,906
14,704
6,651
0
3,127
11,155
0
32,932
W
Skadi
Tsean0723
Skadi
7,090
2,233
676
1,564
10,370
4,186
0
2,287
7,837
0
12,973
W
Chronos
UrNarrator4
Chronos
12,914
5,341
881
5,990
16,834
7,074
2,083
4,688
11,666
25,635
0
L
Ah Muzen Cab
Vic Vipe
Ah Muzen Cab
19,211
5,346
757
2,105
10,619
7,832
1,760
3,167
7,300
0
38,969
W
Raijin
ZodiaK61
Raijin
15,624
1,374
3,151
3,478
11,125
4,761
306
4,267
6,820
26,725
0
L
Chernobog
awsometeen905
Chernobog
15,022
6,201
1,369
4,340
15,629
9,139
1,844
6,381
9,051
0
34,241
L
Loki
9,465
1,443
777
1,323
13,628
5,675
68
5,076
8,288
0
18,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
52,610
144
Minions Killed
173
0
Camps Cleared
0
1,227,615
Distance Traveled
1,302,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,700
836
48
3
0
255,105
0
L
Artio
10,345
739
8
1
0
286,320
0
L
Tiamat
9,973
712
28
2
0
245,231
0
W
Tsukuyomi
10,886
778
24
2
0
304,638
0
W
Skadi
9,065
648
27
2
0
227,178
0
W
Chronos
10,108
722
32
2
0
256,523
0
L
Ah Muzen Cab
10,803
772
33
2
0
216,418
0
W
Raijin
10,851
775
42
3
0
258,599
0
L
Chernobog
11,434
817
61
4
0
237,819
0
L
Loki
10,232
731
14
1
0
241,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role