Player Matchup

Hun Batz
Hun Batz
BNC9
Hun Batz
Level 3
God Stats
12W - 8L
1,227 SR
Queue Stats
70W - 60L
1,123 Elo+
Party 2
Izanami
Izanami
Sam_2025
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,123 Elo+
Party 2
Baron Samedi
Baron Samedi
gameking152
Baron Samedi
Level 30
God Stats
3W - 2L
1,348 SR
Queue Stats
33W - 27L
1,123 Elo+
Party 2
Team Averages
Level 33
1,358 SR
1,123 Elo+

VS

Team Averages
Level 79
1,500 SR
1,345 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DaChicagoBowls
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,210 Elo+
Party 1
Gilgamesh
Gilgamesh
Lordfarquad67
Gilgamesh
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 138L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BNC9
Hun Batz
16
4 / 2 / 11
9,997
769
9,584
16,977
11,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Sam_2025
Izanami
15
6 / 1 / 12
10,723
825
16,012
13,437
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
gameking152
Baron Samedi
18
9 / 1 / 9
11,382
876
22,167
10,519
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 0
10,296
792
16,781
17,175
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
9,048
696
5,643
18,877
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Lordfarquad67
Gilgamesh
12
0 / 10 / 3
8,236
634
7,045
21,067
13,415
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
4
4
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
0
1.33
W
Hun Batz
BNC9
Hun Batz
4
2
11
4.75
L
0
6
2
0.17
L
Gilgamesh
Lordfarquad67
Gilgamesh
0
10
3
0.15
W
Izanami
Sam_2025
Izanami
6
1
12
12
W
Baron Samedi
gameking152
Baron Samedi
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,763
Damage
29,469
40,933
Taken
57,119
23,599
Mitigated
44,317
19,255
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,781
1,119
0
3,078
17,175
7,333
0
6,044
11,131
56,363
0
W
Hun Batz
BNC9
Hun Batz
9,584
5,365
0
4,351
16,977
11,419
867
9,177
7,463
0
24,434
L
5,643
3,069
0
1,014
18,877
23,569
0
8,247
10,630
17,805
0
L
Gilgamesh
Lordfarquad67
Gilgamesh
7,045
2,314
0
199
21,067
13,415
0
7,262
13,805
0
21,818
W
Izanami
Sam_2025
Izanami
16,012
11,513
0
6,035
13,437
6,468
1,928
6,493
6,699
0
56,035
W
Baron Samedi
gameking152
Baron Samedi
22,167
771
2,540
6,329
10,519
5,712
545
5,943
4,331
58,149
1,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
27,580
171
Minions Killed
124
0
Camps Cleared
0
749,534
Distance Traveled
670,593
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,296
792
88
7
0
242,497
1
W
Hun Batz
9,997
769
28
2
0
253,593
0
L
Atlas
9,048
696
15
1
0
218,546
0
L
Gilgamesh
8,236
634
21
2
0
209,550
0
W
Izanami
10,723
825
79
6
0
238,812
0
W
Baron Samedi
11,382
876
64
5
0
257,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role