Player Matchup

He Bo
He Bo
AdamVsZues
He Bo
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 101L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
Bavalanche_
Gilgamesh
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
CamDangler
Danzaburou
Level 101
God Stats
2W - 6L
1,674 SR
Queue Stats
12W - 15L
1,537 Elo+
Party 1
Yemoja
Yemoja
Chipper_75
Yemoja
Level 145
God Stats
5W - 8L
1,502 SR
Queue Stats
42W - 42L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
SouSANuKes
Baba Yaga
Level 93
God Stats
2W - 4L
1,285 SR
Queue Stats
8W - 13L
1,572 Elo+
Party 1
Team Averages
Level 126
1,492 SR
1,561 Elo+

VS

Team Averages
Level 137
1,488 SR
1,538 Elo+
Chronos
Chronos
ASAPMobERA
Chronos
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,689 Elo+
Party 2
Bacchus
Bacchus
StarWarrior28
Bacchus
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 152L
1,473 Elo+
Solo
Thanatos
Thanatos
igallegos62
Thanatos
Level 107
God Stats
1W - 1L
1,309 SR
Queue Stats
21W - 25L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
lildruidess
Baron Samedi
Level 123
God Stats
433W - 322L
1,447 SR
Queue Stats
826W - 690L
1,501 Elo+
Solo
Bakasura
Bakasura
mew-5
Bakasura
Level 164
God Stats
40W - 20L
1,682 SR
Queue Stats
576W - 627L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 4 / 1
8,467
498
7,558
14,456
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Bavalanche_
Gilgamesh
13
0 / 5 / 1
8,153
480
10,054
21,612
15,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CamDangler
Danzaburou
14
1 / 4 / 1
9,053
533
5,464
11,213
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Chipper_75
Yemoja
12
0 / 1 / 2
8,089
476
4,959
13,266
11,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
SouSANuKes
Baba Yaga
13
2 / 5 / 1
8,389
493
10,994
14,937
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ASAPMobERA
Chronos
18
5 / 0 / 5
10,767
633
15,918
11,705
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
3 / 1 / 6
9,655
568
10,146
15,325
15,837
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
igallegos62
Thanatos
13
4 / 4 / 4
8,963
527
6,862
14,214
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
lildruidess
Baron Samedi
14
1 / 0 / 10
9,299
547
8,836
11,931
14,162
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
mew-5
Bakasura
20
6 / 1 / 4
12,080
711
14,061
15,976
10,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
19
19
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
ASAPMobERA
Chronos
5
0
5
7.5
L
He Bo
3
4
1
0.88
L
Gilgamesh
Bavalanche_
Gilgamesh
0
5
1
0.1
L
Danzaburou
CamDangler
Danzaburou
1
4
1
0.38
L
Yemoja
Chipper_75
Yemoja
0
1
2
1
L
Baba Yaga
SouSANuKes
Baba Yaga
2
5
1
0.5
W
Bacchus
3
1
6
6
W
Thanatos
igallegos62
Thanatos
4
4
4
1.5
W
Baron Samedi
lildruidess
Baron Samedi
1
0
10
6
W
Bakasura
mew-5
Bakasura
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
55,823
75,484
Taken
69,151
40,645
Mitigated
53,335
20,557
Healing
39,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ASAPMobERA
Chronos
15,918
1,990
0
3,016
11,705
5,397
1,134
6,376
5,329
114,088
2,365
L
He Bo
7,558
219
96
4,341
14,456
4,212
0
6,714
7,588
55,973
0
L
Gilgamesh
Bavalanche_
Gilgamesh
10,054
3,042
0
5,250
21,612
15,431
336
10,251
10,825
0
61,251
L
Danzaburou
CamDangler
Danzaburou
5,464
2,534
0
3,257
11,213
3,755
1,047
1,056
8,577
0
62,529
L
Yemoja
Chipper_75
Yemoja
4,959
1,397
3,968
2,556
13,266
11,760
0
6,141
6,838
25,235
0
L
Baba Yaga
SouSANuKes
Baba Yaga
10,994
406
0
1,089
14,937
5,487
840
10,016
4,915
63,128
0
W
Bacchus
10,146
2,298
0
6,444
15,325
15,837
245
2,451
12,874
58,957
0
W
Thanatos
igallegos62
Thanatos
6,862
1,145
0
9,786
14,214
7,071
417
6,987
7,227
0
45,258
W
Baron Samedi
lildruidess
Baron Samedi
8,836
728
2,674
5,588
11,931
14,162
162
5,064
6,867
29,912
0
W
Bakasura
mew-5
Bakasura
14,061
9,567
0
11,963
15,976
10,868
3,112
3,103
12,873
0
119,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
50,764
424
Minions Killed
581
0
Camps Cleared
0
1,636,958
Distance Traveled
1,828,784
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,767
633
174
10
0
376,751
4
L
He Bo
8,467
498
90
5
0
370,609
4
L
Gilgamesh
8,153
480
93
5
0
299,345
0
L
Danzaburou
9,053
533
107
6
0
340,978
0
L
Yemoja
8,089
476
36
2
0
326,334
0
L
Baba Yaga
8,389
493
98
6
0
299,692
0
W
Bacchus
9,655
568
102
6
0
320,482
0
W
Thanatos
8,963
527
55
3
0
387,027
2
W
Baron Samedi
9,299
547
29
2
0
352,189
4
W
Bakasura
12,080
711
221
13
0
392,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role