Player Matchup

Maui
Maui
Incremate
Maui
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 127L
1,444 Elo+
Party 4
Neith
Neith
IzzyDaKishin
Neith
Level 15
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
WizKidOfShiz
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 225L
1,394 Elo+
Party 4
Thanatos
Thanatos
ZaniBones
Thanatos
Level 35
God Stats
15W - 16L
1,643 SR
Queue Stats
28W - 27L
1,527 Elo+
Party 2
Surtr
Surtr
mandobkg
Surtr
Level 24
God Stats
4W - 2L
1,678 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 2
Team Averages
Level 40
1,615 SR
1,483 Elo+

VS

Team Averages
Level 44
1,519 SR
1,421 Elo+
Yemoja
Yemoja
DinosaurusRexx
Yemoja
Level 49
God Stats
3W - 1L
1,261 SR
Queue Stats
30W - 38L
1,304 Elo+
Party 1
Hercules
Hercules
HercEnjoyer
Hercules
Level 35
God Stats
83W - 72L
1,507 SR
Queue Stats
123W - 112L
1,568 Elo+
Party 3
Ishtar
Ishtar
TickleMePickle42
Ishtar
Level 67
God Stats
6W - 3L
1,492 SR
Queue Stats
225W - 214L
1,534 Elo+
Party 3
Thor
Thor
justin1771
Thor
Level 36
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 17L
1,395 Elo+
Party 1
Anubis
Anubis
murrrman
Anubis
Level 35
God Stats
1W - 1L
1,836 SR
Queue Stats
48W - 53L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 1 / 0
5,291
441
1,969
5,475
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 3 / 0
4,763
397
1,091
6,581
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,862
405
3,247
8,094
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ZaniBones
Thanatos
11
3 / 2 / 0
6,432
536
5,822
9,391
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
mandobkg
Surtr
10
0 / 4 / 1
5,544
462
2,675
8,901
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,864
572
1,045
5,526
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
HercEnjoyer
Hercules
12
2 / 0 / 3
7,864
655
6,435
6,456
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 0
7,985
665
5,540
6,603
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 0
6,790
566
2,632
8,538
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
murrrman
Anubis
11
2 / 1 / 2
6,884
574
7,758
5,211
1,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Hercules
HercEnjoyer
Hercules
2
0
3
3.5
L
Maui
0
1
0
0
L
0
3
0
0
W
5
0
0
5
L
0
4
0
0
L
Thanatos
ZaniBones
Thanatos
3
2
0
1.5
W
5
2
0
2.5
L
Surtr
mandobkg
Surtr
0
4
1
0.13
W
Anubis
murrrman
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
23,410
38,442
Taken
32,334
15,380
Mitigated
17,553
13,703
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,045
349
1,681
2,739
5,526
3,643
308
2,458
2,876
11,871
0
W
Hercules
HercEnjoyer
Hercules
6,435
2,061
0
3,366
6,456
6,213
108
65
6,391
0
54,799
L
Maui
1,969
443
0
1,089
5,475
2,990
0
599
4,876
21,656
0
L
1,091
211
0
1,078
6,581
2,076
630
3,233
3,348
0
17,077
W
5,540
3,527
0
4,446
6,603
2,758
100
1,708
4,687
0
77,135
L
3,247
411
0
1,191
8,094
2,054
0
4,350
3,744
22,527
0
L
Thanatos
ZaniBones
Thanatos
5,822
1,558
0
9,332
9,391
4,395
0
621
8,770
0
51,276
W
2,632
791
0
2,819
8,538
3,044
0
168
8,334
0
33,964
L
Surtr
mandobkg
Surtr
2,675
1,087
0
1,013
8,901
3,865
0
0
8,901
247
24,380
W
Anubis
murrrman
Anubis
7,758
647
0
2,803
5,211
1,895
866
354
4,765
50,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
36,387
244
Minions Killed
405
0
Camps Cleared
0
1,257,667
Distance Traveled
1,111,680
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,864
572
20
2
0
213,762
1
W
Hercules
7,864
655
112
9
0
241,049
2
L
Maui
5,291
441
38
3
0
234,113
4
L
Neith
4,763
397
28
2
0
212,861
0
W
Ishtar
7,985
665
126
11
0
188,695
0
L
Agni
4,862
405
55
5
0
215,224
0
L
Thanatos
6,432
536
70
6
0
316,458
0
W
Thor
6,790
566
56
5
0
267,814
0
L
Surtr
5,544
462
53
4
0
279,011
0
W
Anubis
6,884
574
91
8
0
200,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role