Player Matchup

Anubis
Anubis
Bronze III
Daqzi
Anubis
Bronze III
Level 80
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 8L
1,315 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Lhuv Nova
Hun Batz
Bronze III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,315 MMR
Party 1
King Arthur
King Arthur
Bronze III
Number1FxmBoy
King Arthur
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,315 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,574 SR
1,315 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,419 SR
1,276 MMR
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
HECTIC REAPER 4
Bellona
Silver I
Level 99
God Stats
8W - 10L
1,308 SR
Queue Stats
60W - 72L
1,216 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
PlagueUnborn
Sun Wukong
Silver III
Level 95
God Stats
2W - 4L
1,448 SR
Queue Stats
43W - 49L
1,113 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daqzi
Anubis
15
5 / 6 / 4
10,948
782
10,716
15,450
7,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Lhuv Nova
Hun Batz
14
1 / 8 / 6
10,311
737
9,935
16,629
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Number1FxmBoy
King Arthur
14
3 / 7 / 6
10,473
748
14,297
19,733
14,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ne ZhaLokiAchillesThothYemoja

VS

Bans
HeraChronosGaneshaMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
9 / 2 / 8
12,006
858
18,573
9,786
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 11
10,285
735
8,041
17,453
16,405
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
PlagueUnborn
Sun Wukong
17
9 / 3 / 7
11,370
812
12,385
16,666
12,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
21
21
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
8
6.5
L
Anubis
Daqzi
Anubis
5
6
4
1.17
W
3
4
11
2.13
L
Hun Batz
Lhuv Nova
Hun Batz
1
8
6
0.5
L
King Arthur
Number1FxmBoy
King Arthur
3
7
6
0.86
W
Sun Wukong
PlagueUnborn
Sun Wukong
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
38,999
51,812
Taken
43,905
28,631
Mitigated
32,062
8,494
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,573
328
0
2,166
9,786
3,307
1,344
1,520
8,266
54,906
0
L
Anubis
Daqzi
Anubis
10,716
278
0
4,922
15,450
7,308
0
6,512
8,751
39,576
0
W
8,041
1,925
75
2,480
17,453
16,405
784
5,517
11,936
0
23,671
L
Hun Batz
Lhuv Nova
Hun Batz
9,935
2,480
0
355
16,629
6,337
111
4,673
11,802
0
45,769
L
King Arthur
Number1FxmBoy
King Arthur
14,297
1,723
0
3,217
19,733
14,986
43
7,412
11,813
0
33,225
W
Sun Wukong
PlagueUnborn
Sun Wukong
12,385
2,262
951
5,708
16,666
12,350
1,184
3,811
12,855
0
36,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
33,661
153
Minions Killed
131
0
Camps Cleared
0
659,203
Distance Traveled
726,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,006
858
63
5
0
219,789
1
L
Anubis
10,948
782
52
4
0
199,649
0
W
Bellona
10,285
735
26
2
0
247,887
0
L
Hun Batz
10,311
737
61
4
0
228,660
0
L
King Arthur
10,473
748
40
3
0
230,894
0
W
Sun Wukong
11,370
812
42
3
0
258,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role