Player Matchup

Cthulhu
Cthulhu
Razorf1st
Cthulhu
Level 72
God Stats
1W - 0L
1,280 SR
Queue Stats
38W - 32L
1,466 Elo+
Solo
Scylla
Scylla
SirPapote
Scylla
Level 63
God Stats
6W - 4L
1,424 SR
Queue Stats
117W - 65L
1,585 Elo+
Party 2
Ullr
Ullr
xSiilem
Ullr
Level 105
God Stats
10W - 7L
1,792 SR
Queue Stats
471W - 292L
1,660 Elo+
Party 2
Team Averages
Level 80
1,498 SR
1,570 Elo+

VS

Team Averages
Level 77
1,520 SR
1,288 Elo+
Amaterasu
Amaterasu
ReggieTheSlow
Amaterasu
Level 64
God Stats
2W - 1L
1,837 SR
Queue Stats
67W - 98L
1,282 Elo+
Party 1
Chiron
Chiron
RegulusTheGreat
Chiron
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Hades
Hades
imadebaser
Hades
Level 23
God Stats
55W - 69L
1,440 SR
Queue Stats
67W - 97L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Razorf1st
Cthulhu
14
1 / 1 / 10
9,309
846
7,601
10,286
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
SirPapote
Scylla
16
5 / 1 / 4
9,374
852
12,319
6,327
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
xSiilem
Ullr
14
5 / 2 / 6
9,272
843
10,755
10,238
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ReggieTheSlow
Amaterasu
12
0 / 4 / 4
7,005
637
3,868
13,319
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 1
7,533
685
10,547
13,329
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
12
1 / 4 / 3
7,422
675
4,385
9,992
4,036
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
4
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Razorf1st
Cthulhu
1
1
10
6
L
Amaterasu
ReggieTheSlow
Amaterasu
0
4
4
0.5
L
3
3
1
1.17
W
Scylla
SirPapote
Scylla
5
1
4
7
L
Hades
1
4
3
0.63
W
Ullr
xSiilem
Ullr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
18,800
26,851
Taken
36,640
16,390
Mitigated
22,191
3,762
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Razorf1st
Cthulhu
7,601
880
0
1,927
10,286
9,341
388
2,305
7,686
16,899
101
L
Amaterasu
ReggieTheSlow
Amaterasu
3,868
2,004
0
1,628
13,319
13,583
0
7,426
5,893
0
18,496
L
10,547
4,654
442
3,087
13,329
4,572
0
6,325
6,951
0
33,001
W
Scylla
SirPapote
Scylla
12,319
722
0
285
6,327
2,546
1,287
1,019
5,266
56,427
908
L
Hades
4,385
490
201
1,666
9,992
4,036
0
5,925
4,067
17,540
0
W
Ullr
xSiilem
Ullr
10,755
3,811
0
1,550
10,238
4,503
1,109
1,106
8,963
0
38,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
21,960
166
Minions Killed
99
0
Camps Cleared
0
663,310
Distance Traveled
531,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,309
846
15
1
0
221,249
0
L
Amaterasu
7,005
637
24
2
0
179,794
0
L
Chiron
7,533
685
45
4
0
178,538
0
W
Scylla
9,374
852
88
8
0
220,017
0
L
Hades
7,422
675
30
3
0
173,650
0
W
Ullr
9,272
843
63
6
0
222,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role