Player Matchup

Skadi
Skadi
Silver II
WanderingSpoon
Skadi
Silver II
Level 106
God Stats
18W - 14L
1,679 SR
Queue Stats
22W - 18L
1,558 MMR
Solo
Vulcan
Vulcan
Bronze III
jorge2002rc
Vulcan
Bronze III
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,548 MMR
Solo
Khepri
Khepri
Gold III
queEmo12
Khepri
Gold III
Level 159
God Stats
36W - 38L
1,521 SR
Queue Stats
284W - 312L
1,539 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,567 SR
1,548 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,719 SR
1,533 MMR
Xing Tian
Xing Tian
Bronze III
KulkHulk
Xing Tian
Bronze III
Level 147
God Stats
1W - 3L
1,803 SR
Queue Stats
91W - 73L
1,550 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
SameAlec
Guan Yu
Bronze III
Level 153
God Stats
1W - 1L
1,855 SR
Queue Stats
139W - 120L
1,550 MMR
Party 1
Raijin
Raijin
Bronze III
temp-127192
Raijin
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 3
13,087
818
22,314
11,840
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
17
3 / 3 / 7
11,613
726
17,767
10,719
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
queEmo12
Khepri
17
1 / 1 / 9
12,330
771
5,779
14,405
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
IshtarPersephoneChaacShivaFenrir

VS

Bans
AtlasChironGaneshaCernunnosArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KulkHulk
Xing Tian
15
2 / 3 / 1
9,785
612
10,691
19,520
27,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SameAlec
Guan Yu
16
1 / 3 / 2
10,474
655
8,681
21,568
27,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
16
2 / 5 / 2
10,913
682
13,445
13,320
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
5
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
KulkHulk
Xing Tian
2
3
1
0.83
L
Guan Yu
SameAlec
Guan Yu
1
3
2
0.67
W
7
1
3
8.5
W
Vulcan
3
3
7
2.17
W
Khepri
queEmo12
Khepri
1
1
9
5.5
L
Raijin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
32,817
36,964
Taken
54,408
24,290
Mitigated
60,649
12,178
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
KulkHulk
Xing Tian
10,691
933
0
1,641
19,520
27,112
0
8,177
11,343
31,037
0
L
Guan Yu
SameAlec
Guan Yu
8,681
1,037
2,029
5,123
21,568
27,907
0
9,587
11,981
0
40,097
W
22,314
8,057
0
4,697
11,840
5,965
3,069
6,853
4,125
0
113,892
W
Vulcan
17,767
6,356
0
2,403
10,719
5,003
572
7,160
2,716
52,220
1,653
W
Khepri
queEmo12
Khepri
5,779
1,494
0
5,078
14,405
13,322
210
8,049
5,167
15,362
0
L
Raijin
13,445
455
0
336
13,320
5,630
0
5,202
8,118
55,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
31,172
236
Minions Killed
198
0
Camps Cleared
0
957,809
Distance Traveled
945,253
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,785
612
33
2
0
310,911
0
L
Guan Yu
10,474
655
71
4
0
354,591
0
W
Skadi
13,087
818
143
9
0
327,217
0
W
Vulcan
11,613
726
73
5
0
312,789
0
W
Khepri
12,330
771
20
1
0
317,803
7
L
Raijin
10,913
682
94
6
0
279,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role