Player Matchup

Achilles
Achilles
Gold IV
COCREAPER7
Achilles
Gold IV
Level 100
God Stats
17W - 24L
1,568 SR
Queue Stats
469W - 565L
1,417 MMR
Solo
Cabrakan
Cabrakan
Silver II
CrazyOLDGREGG
Cabrakan
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,337 MMR
Party 1
Sol
Sol
Bronze III
dropkick9210
Sol
Bronze III
Level 138
God Stats
1W - 3L
1,740 SR
Queue Stats
15W - 29L
1,188 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,603 SR
1,314 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,440 SR
1,147 MMR
Hera
Hera
Silver V
DanKawq
Hera
Silver V
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,231 MMR
Party 2
Skadi
Skadi
Bronze IV
LukieDaGreat
Skadi
Bronze IV
Level 111
God Stats
12W - 15L
1,270 SR
Queue Stats
12W - 29L
1,087 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
XxDream903xX
Gilgamesh
Silver II
Level 149
God Stats
6W - 7L
1,550 SR
Queue Stats
48W - 89L
1,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
COCREAPER7
Achilles
17
7 / 4 / 3
12,176
716
11,637
21,711
28,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
CrazyOLDGREGG
Cabrakan
16
1 / 7 / 7
10,973
645
5,720
19,528
24,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 2 / 6
13,300
782
15,603
17,329
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AthenaAresNe ZhaMulanAgni

VS

Bans
Guan YuCu ChulainnBaron SamediBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DanKawq
Hera
17
4 / 4 / 7
11,972
704
14,227
8,676
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 6 / 4
12,782
752
19,001
15,973
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
XxDream903xX
Gilgamesh
16
1 / 4 / 12
11,143
655
13,981
20,798
24,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
14
Kills
13
13
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
COCREAPER7
Achilles
7
4
3
2.13
L
Cabrakan
CrazyOLDGREGG
Cabrakan
1
7
7
0.64
W
Hera
DanKawq
Hera
4
4
7
1.88
W
8
6
4
1.67
W
Gilgamesh
XxDream903xX
Gilgamesh
1
4
12
1.75
L
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
47,209
58,568
Taken
45,447
60,601
Mitigated
36,885
12,700
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
COCREAPER7
Achilles
11,637
950
0
2,740
21,711
28,922
230
4,732
16,379
6,364
28,866
L
Cabrakan
CrazyOLDGREGG
Cabrakan
5,720
1,065
0
250
19,528
24,259
107
4,981
14,042
18,647
0
W
Hera
DanKawq
Hera
14,227
2,055
0
659
8,676
4,440
214
6,192
2,484
45,597
441
W
19,001
7,202
0
1,918
15,973
7,742
2,774
9,162
6,811
0
62,357
W
Gilgamesh
XxDream903xX
Gilgamesh
13,981
2,437
168
4,208
20,798
24,703
47
8,464
12,334
0
37,308
L
15,603
5,839
0
9,710
17,329
7,420
1,477
4,418
12,562
85,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
35,897
183
Minions Killed
185
0
Camps Cleared
0
895,786
Distance Traveled
844,862
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,176
716
33
2
0
331,319
0
L
Cabrakan
10,973
645
28
2
0
285,299
3
W
Hera
11,972
704
56
3
0
277,999
0
W
Skadi
12,782
752
81
5
0
266,714
0
W
Gilgamesh
11,143
655
48
3
0
300,149
0
L
Sol
13,300
782
122
7
0
279,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role