Player Matchup

Apollo
Apollo
AuditorMajor
Apollo
Level 146
God Stats
60W - 46L
1,889 SR
Queue Stats
311W - 308L
1,584 Elo+
Party 1
Ratatoskr
Ratatoskr
GriffinSlayer32
Ratatoskr
Level 153
God Stats
0W - 1L
1,395 SR
Queue Stats
12W - 4L
2,070 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nymphade
Cu Chulainn
Level 154
God Stats
7W - 10L
1,455 SR
Queue Stats
563W - 547L
1,536 Elo+
Party 1
Yemoja
Yemoja
PonPonChiki
Yemoja
Level 156
God Stats
16W - 11L
1,626 SR
Queue Stats
75W - 41L
1,638 Elo+
Solo
Hades
Hades
hookemhorns158
Hades
Level 159
God Stats
4W - 2L
1,969 SR
Queue Stats
12W - 4L
2,070 Elo+
Party 3
Team Averages
Level 154
1,667 SR
1,780 Elo+

VS

Team Averages
Level 165
1,507 SR
1,385 Elo+
Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Keegurth
Achilles
Level 156
God Stats
5W - 2L
1,535 SR
Queue Stats
301W - 280L
1,500 Elo+
Solo
Ares
Ares
LeReaperTM27
Ares
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,214 Elo+
Party 4
Danzaburou
Danzaburou
WeberCarrito
Danzaburou
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 114L
1,212 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 2 / 0
8,130
542
4,928
9,648
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
GriffinSlayer32
Ratatoskr
14
1 / 4 / 0
8,256
550
4,377
12,371
4,403
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Nymphade
Cu Chulainn
12
0 / 4 / 0
7,003
467
3,419
11,592
11,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
12
1 / 0 / 0
7,440
496
3,077
6,049
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 5 / 2
7,766
518
7,560
13,610
7,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 5
9,211
614
8,226
7,427
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
 
Fenrir
15
10 / 1 / 0
9,087
606
11,977
14,751
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Keegurth
Achilles
15
4 / 0 / 2
8,999
600
10,072
11,244
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 1
7,189
479
2,322
6,766
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WeberCarrito
Danzaburou
8
0 / 1 / 0
5,585
372
476
2,542
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
15
15
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
W
Fenrir
 
Fenrir
10
1
0
10
L
Apollo
1
2
0
0.5
L
Ratatoskr
GriffinSlayer32
Ratatoskr
1
4
0
0.25
W
Achilles
Keegurth
Achilles
4
0
2
5
W
0
0
1
0.5
L
Cu Chulainn
Nymphade
Cu Chulainn
0
4
0
0
L
Yemoja
1
0
0
1
W
Danzaburou
WeberCarrito
Danzaburou
0
1
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
33,073
53,270
Taken
42,730
32,000
Mitigated
32,435
17,123
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,226
1,262
0
249
7,427
2,918
0
4,667
2,760
84,658
0
W
Fenrir
 
Fenrir
11,977
4,812
0
3,043
14,751
7,221
0
4,221
10,530
0
65,142
L
Apollo
4,928
3,753
0
5,049
9,648
4,085
136
1,849
7,799
0
76,110
L
Ratatoskr
GriffinSlayer32
Ratatoskr
4,377
1,145
0
961
12,371
4,403
0
1,252
10,990
0
70,571
W
Achilles
Keegurth
Achilles
10,072
1,825
0
4,206
11,244
15,008
0
1,481
9,763
5,381
64,435
W
2,322
92
0
2,432
6,766
6,319
0
1,082
5,684
38,558
0
L
Cu Chulainn
Nymphade
Cu Chulainn
3,419
491
0
1,410
11,592
11,355
0
1,191
9,432
2,732
49,858
L
Yemoja
3,077
504
2,483
1,773
6,049
4,438
0
1,433
4,616
32,048
0
W
Danzaburou
WeberCarrito
Danzaburou
476
222
0
1,025
2,542
969
0
0
2,542
0
19,088
L
7,560
1,021
812
4,635
13,610
7,719
0
6,524
7,002
65,510
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
40,071
495
Minions Killed
445
0
Camps Cleared
0
1,442,810
Distance Traveled
1,290,858
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,211
614
150
10
0
293,146
0
W
Fenrir
9,087
606
84
6
0
341,798
2
L
Apollo
8,130
542
127
8
0
273,760
2
L
Ratatoskr
8,256
550
112
7
0
357,163
0
W
Achilles
8,999
600
118
8
0
298,329
0
W
Ares
7,189
479
52
3
0
276,738
5
L
Cu Chulainn
7,003
467
84
6
0
239,635
0
L
Yemoja
7,440
496
42
3
0
289,043
10
W
Danzaburou
5,585
372
41
3
0
80,847
0
L
Hades
7,766
518
130
9
0
283,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role