Player Matchup

Scylla
Scylla
MachineGunSmelly
Scylla
Level 27
God Stats
12W - 13L
1,472 SR
Queue Stats
121W - 138L
1,425 Elo+
Party 4
Thanatos
Thanatos
Monobear
Thanatos
Level 48
God Stats
1W - 3L
1,543 SR
Queue Stats
17W - 26L
1,430 Elo+
Solo
Bacchus
Bacchus
dougiethedino
Bacchus
Level 67
God Stats
6W - 9L
1,375 SR
Queue Stats
333W - 302L
1,478 Elo+
Party 4
Vamana
Vamana
icevane
Vamana
Level 37
God Stats
1W - 1L
1,323 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 3
Xbalanque
Xbalanque
shiestyclown
Xbalanque
Level 23
God Stats
0W - 2L
1,190 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 3
Team Averages
Level 40
1,381 SR
1,404 Elo+

VS

Team Averages
Level 52
1,458 SR
1,383 Elo+
Zeus
Zeus
AJC2002
Zeus
Level 42
God Stats
1W - 8L
1,093 SR
Queue Stats
219W - 222L
1,313 Elo+
Solo
Danzaburou
Danzaburou
Buffington95
Danzaburou
Level 74
God Stats
2W - 1L
1,672 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 1
Yemoja
Yemoja
BuffyHypeSquad
Yemoja
Level 22
God Stats
1W - 1L
1,391 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Thor
Thor
THCpLuNgEr
Thor
Level 62
God Stats
24W - 21L
1,520 SR
Queue Stats
198W - 199L
1,430 Elo+
Party 2
Surtr
Surtr
ThaHighGuy
Surtr
Level 60
God Stats
59W - 50L
1,613 SR
Queue Stats
151W - 168L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,838
523
3,488
6,009
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Monobear
Thanatos
12
3 / 5 / 0
7,928
529
5,090
13,313
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
10
0 / 1 / 5
6,786
452
6,935
11,477
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
icevane
Vamana
11
0 / 5 / 0
6,638
443
6,725
12,714
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xbalanque
shiestyclown
Xbalanque
12
1 / 2 / 4
7,241
483
7,258
9,538
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AJC2002
Zeus
12
1 / 1 / 2
7,140
476
4,124
4,643
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Buffington95
Danzaburou
11
1 / 2 / 3
6,639
443
6,647
11,156
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
6,618
441
2,672
7,122
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
9 / 2 / 2
8,418
561
10,315
10,782
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
15
4 / 0 / 3
8,956
597
9,018
14,085
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
15
15
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
AJC2002
Zeus
1
1
2
2
W
Danzaburou
Buffington95
Danzaburou
1
2
3
1.25
W
0
1
2
1
L
2
2
2
1.5
L
Thanatos
Monobear
Thanatos
3
5
0
0.6
W
9
2
2
5
W
Surtr
4
0
3
5.5
L
Bacchus
0
1
5
2.5
L
Vamana
icevane
Vamana
0
5
0
0
L
Xbalanque
shiestyclown
Xbalanque
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
32,776
53,051
Taken
47,788
29,619
Mitigated
25,695
17,074
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AJC2002
Zeus
4,124
704
0
690
4,643
1,719
0
2,146
2,497
43,393
0
W
Danzaburou
Buffington95
Danzaburou
6,647
2,558
0
4,121
11,156
4,303
905
3,553
7,603
0
48,738
W
2,672
749
4,010
1,862
7,122
4,363
317
2,247
4,875
16,116
0
L
3,488
204
0
1,348
6,009
2,088
367
1,135
4,874
57,174
0
L
Thanatos
Monobear
Thanatos
5,090
1,495
0
8,915
13,313
6,293
149
1,349
11,964
0
47,509
W
10,315
2,550
0
1,612
10,782
5,088
0
2,438
8,344
0
48,122
W
Surtr
9,018
3,102
0
6,207
14,085
10,222
99
0
14,085
4,574
70,593
L
Bacchus
6,935
1,386
0
2,365
11,477
12,447
0
3,457
8,020
23,029
322
L
Vamana
icevane
Vamana
6,725
2,364
0
1,672
12,714
5,291
0
574
12,140
0
52,476
L
Xbalanque
shiestyclown
Xbalanque
7,258
2,903
0
2,774
9,538
3,500
174
1,107
8,431
0
54,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
37,771
393
Minions Killed
364
0
Camps Cleared
0
1,332,787
Distance Traveled
1,398,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,140
476
74
5
0
238,280
0
W
Danzaburou
6,639
443
77
5
0
272,987
0
W
Yemoja
6,618
441
21
1
0
261,670
0
L
Scylla
7,838
523
104
7
0
217,197
0
L
Thanatos
7,928
529
77
5
0
280,742
0
W
Thor
8,418
561
65
4
0
322,410
0
W
Surtr
8,956
597
127
8
0
303,037
1
L
Bacchus
6,786
452
25
2
0
283,127
0
L
Vamana
6,638
443
96
6
0
274,891
0
L
Xbalanque
7,241
483
91
6
0
276,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role