Player Matchup

Anhur
Anhur
Julo76i
Anhur
Level 40
God Stats
1W - 2L
1,333 SR
Queue Stats
24W - 36L
1,352 Elo+
Party 1
Discordia
Discordia
Papi76400
Discordia
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 112L
1,336 Elo+
Party 1
Hercules
Hercules
ReD PoPPeR82
Hercules
Level 153
God Stats
4W - 9L
1,500 SR
Queue Stats
843W - 846L
1,565 Elo+
Party 2
Eset
Eset
gotanzo
Eset
Level 83
God Stats
2W - 2L
1,712 SR
Queue Stats
229W - 231L
1,538 Elo+
Party 2
Ra
Ra
touyou-76
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,445 Elo+
Party 1
Team Averages
Level 89
1,509 SR
1,447 Elo+

VS

Team Averages
Level 68
1,500 SR
1,400 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Droxino
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EroBlanco
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,296 Elo+
Solo
Horus
Horus
occidere
Horus
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 155L
1,536 Elo+
Solo
Bastet
Bastet
purple_aki2000
Bastet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 75L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Julo76i
Anhur
15
1 / 6 / 5
9,190
613
7,911
14,066
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Papi76400
Discordia
15
1 / 5 / 5
9,494
633
12,946
9,753
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ReD PoPPeR82
Hercules
15
3 / 5 / 6
9,406
627
9,977
29,634
27,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
gotanzo
Eset
16
3 / 7 / 3
9,776
652
16,169
15,817
7,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 4 / 8
9,986
666
15,168
13,014
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
4 / 0 / 21
10,973
732
18,553
8,426
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Droxino
Anubis
18
6 / 2 / 18
11,197
746
18,993
12,140
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
EroBlanco
Zhong Kui
20
10 / 2 / 13
11,659
777
18,070
17,981
14,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
occidere
Horus
16
3 / 5 / 19
10,996
733
6,783
22,819
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 1 / 14
10,683
712
12,676
15,516
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
10
Kills
27
27
Deaths
10
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
21
14.5
W
Anubis
Droxino
Anubis
6
2
18
7.5
W
Zhong Kui
EroBlanco
Zhong Kui
10
2
13
8.25
L
Anhur
Julo76i
Anhur
1
6
5
0.58
L
Discordia
Papi76400
Discordia
1
5
5
0.7
L
Hercules
ReD PoPPeR82
Hercules
3
5
6
1.2
L
Eset
gotanzo
Eset
3
7
3
0.64
W
Horus
occidere
Horus
3
5
19
2.5
W
4
1
14
11
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
75,075
82,284
Taken
76,882
51,581
Mitigated
56,648
28,668
Healing
37,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,553
631
2,087
1,532
8,426
4,414
1,001
5,259
3,167
38,401
0
W
Anubis
Droxino
Anubis
18,993
1,461
2,963
4,074
12,140
7,528
1,745
5,717
6,228
42,678
3,562
W
Zhong Kui
EroBlanco
Zhong Kui
18,070
2,522
777
5,129
17,981
14,362
3,515
10,574
7,119
36,515
401
L
Anhur
Julo76i
Anhur
7,911
4,528
0
967
14,066
6,319
0
9,160
4,906
0
17,089
L
Discordia
Papi76400
Discordia
12,946
406
492
132
9,753
4,147
0
6,198
3,555
23,160
3,022
L
Hercules
ReD PoPPeR82
Hercules
9,977
1,655
1,275
13,627
29,634
27,215
0
18,903
10,731
0
14,314
L
Eset
gotanzo
Eset
16,169
543
1,524
2,086
15,817
7,697
0
10,809
5,008
29,497
0
W
Horus
occidere
Horus
6,783
2,824
7,096
6,151
22,819
23,440
719
14,101
8,427
0
10,417
W
12,676
2,475
2,297
5,330
15,516
6,904
1,262
7,585
7,608
0
24,816
L
15,168
1,195
4,820
3,745
13,014
6,203
0
8,831
4,183
34,089
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
55,508
155
Minions Killed
167
0
Camps Cleared
0
1,247,074
Distance Traveled
1,374,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,973
732
33
2
0
274,713
0
W
Anubis
11,197
746
57
4
0
243,131
0
W
Zhong Kui
11,659
777
39
3
0
253,262
0
L
Anhur
9,190
613
23
2
0
248,062
0
L
Discordia
9,494
633
24
2
0
264,963
0
L
Hercules
9,406
627
15
1
0
255,170
0
L
Eset
9,776
652
35
2
0
211,970
0
W
Horus
10,996
733
3
0
0
275,866
0
W
Bastet
10,683
712
35
2
0
327,474
0
L
Ra
9,986
666
58
4
0
266,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role