Player Matchup

Olorun
Olorun
ITBGVelocity
Olorun
Level 37
God Stats
1W - 0L
1,737 SR
Queue Stats
25W - 36L
1,185 Elo+
Party 3
Thanatos
Thanatos
MurasakiNoShi
Thanatos
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 27L
1,243 Elo+
Party 3
Achilles
Achilles
RunEmCheeksB
Achilles
Level 80
God Stats
3W - 4L
1,697 SR
Queue Stats
38W - 31L
1,493 Elo+
Party 2
Skadi
Skadi
SecondJungler
Skadi
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 164L
1,430 Elo+
Party 2
Maui
Maui
Stereum
Maui
Level 96
God Stats
3W - 2L
1,582 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 2
Team Averages
Level 58
1,603 SR
1,370 Elo+

VS

Team Averages
Level 52
1,450 SR
1,450 Elo+
Hou Yi
Hou Yi
DracukeoArg
Hou Yi
Level 128
God Stats
0W - 3L
1,248 SR
Queue Stats
34W - 43L
1,443 Elo+
Party 4
Sobek
Sobek
Francisco11Arg
Sobek
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 17L
1,415 Elo+
Party 4
Baron Samedi
Baron Samedi
JGHAWKINS
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
Vuchthebeast
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 129L
1,530 Elo+
Party 1
Chaac
Chaac
Vucinick
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 5 / 10
8,190
512
12,254
12,839
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MurasakiNoShi
Thanatos
14
8 / 3 / 2
8,776
549
6,983
12,651
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RunEmCheeksB
Achilles
16
6 / 0 / 6
8,941
559
12,327
15,201
21,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 0 / 7
9,887
618
21,154
10,209
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
Stereum
Maui
12
2 / 1 / 15
8,472
530
3,961
11,561
10,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 5 / 0
7,290
456
5,507
13,383
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 5
6,881
430
2,636
19,528
18,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
JGHAWKINS
Baron Samedi
11
1 / 7 / 6
6,869
429
8,871
13,979
6,247
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 4 / 1
8,721
545
14,024
15,429
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Vucinick
Chaac
12
0 / 6 / 1
7,138
446
6,121
16,278
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
28
Kills
9
9
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
5
0
0.4
L
0
6
5
0.42
W
Olorun
3
5
10
1.6
L
Baron Samedi
JGHAWKINS
Baron Samedi
1
7
6
0.57
W
Thanatos
MurasakiNoShi
Thanatos
8
3
2
3
W
Achilles
RunEmCheeksB
Achilles
6
0
6
9
W
9
0
7
12.5
W
Maui
Stereum
Maui
2
1
15
9.5
L
6
4
1
1.63
L
Chaac
Vucinick
Chaac
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,679
Damage
37,159
62,461
Taken
78,597
49,039
Mitigated
49,142
31,737
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,507
2,803
0
3,691
13,383
6,213
0
850
12,533
0
45,482
L
2,636
197
0
5,176
19,528
18,946
0
6,748
12,780
17,982
0
W
Olorun
12,254
6,843
579
4,634
12,839
6,583
560
5,212
7,627
50,039
4,289
L
Baron Samedi
JGHAWKINS
Baron Samedi
8,871
1,809
810
3,059
13,979
6,247
0
4,742
9,106
40,611
0
W
Thanatos
MurasakiNoShi
Thanatos
6,983
2,158
0
10,395
12,651
6,333
0
1,182
11,469
0
55,649
W
Achilles
RunEmCheeksB
Achilles
12,327
2,161
0
6,130
15,201
21,736
0
1,191
14,010
3,369
56,387
W
21,154
8,667
0
3,636
10,209
4,306
435
1,081
9,128
0
83,904
W
Maui
Stereum
Maui
3,961
743
2,706
3,657
11,561
10,081
0
2,841
8,720
19,309
0
L
14,024
2,156
0
1,089
15,429
8,091
0
2,534
12,808
0
70,680
L
Chaac
Vucinick
Chaac
6,121
1,347
0
3,482
16,278
9,645
0
1,802
13,549
0
46,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
36,899
348
Minions Killed
318
0
Camps Cleared
0
1,517,791
Distance Traveled
1,409,521
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,290
456
68
4
0
271,045
0
L
Sobek
6,881
430
20
1
0
290,221
0
W
Olorun
8,190
512
84
5
0
279,838
0
L
Baron Samedi
6,869
429
51
3
0
216,488
0
W
Thanatos
8,776
549
70
4
0
266,940
2
W
Achilles
8,941
559
65
4
0
331,698
2
W
Skadi
9,887
618
106
7
0
335,678
1
W
Maui
8,472
530
23
1
0
303,637
4
L
Da Ji
8,721
545
96
6
0
325,317
7
L
Chaac
7,138
446
83
5
0
306,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role