Player Matchup

Anubis
Anubis
King_OvO--
Anubis
Level 24
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Atlas
Atlas
SHIELD19
Atlas
Level 123
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
SebbyFox
Xbalanque
Level 80
God Stats
0W - 1L
1,653 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 76
1,438 SR
1,477 Elo+

VS

Team Averages
Level 96
1,517 SR
1,413 Elo+
Sol
Sol
Link17x
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Summer_Snow_Cat
Izanami
Level 85
God Stats
6W - 7L
1,319 SR
Queue Stats
47W - 61L
1,443 Elo+
Solo
Bacchus
Bacchus
WolfWoman10151
Bacchus
Level 134
God Stats
4W - 7L
1,731 SR
Queue Stats
145W - 179L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
King_OvO--
Anubis
11
0 / 8 / 1
6,967
633
4,555
11,065
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
SHIELD19
Atlas
11
0 / 4 / 1
7,284
662
5,654
17,687
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SebbyFox
Xbalanque
13
1 / 4 / 0
7,526
684
11,802
14,767
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
8 / 0 / 7
9,980
907
19,126
12,165
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 0 / 8
9,478
862
14,547
11,312
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 6
7,848
713
4,168
7,547
6,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
16
16
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
King_OvO--
Anubis
0
8
1
0.06
W
Sol
8
0
7
11.5
L
Atlas
SHIELD19
Atlas
0
4
1
0.13
L
Xbalanque
SebbyFox
Xbalanque
1
4
0
0.25
W
7
0
8
11
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
37,841
43,519
Taken
31,024
25,359
Mitigated
15,984
9,200
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
King_OvO--
Anubis
4,555
1,060
0
1,653
11,065
5,367
0
5,729
5,336
22,595
0
W
Sol
19,126
7,083
268
8,543
12,165
4,698
1,739
3,300
8,865
50,743
0
L
Atlas
SHIELD19
Atlas
5,654
2,267
610
2,845
17,687
14,132
0
9,816
7,871
14,303
0
L
Xbalanque
SebbyFox
Xbalanque
11,802
5,073
0
4,092
14,767
5,860
0
7,373
7,394
0
38,563
W
14,547
9,678
0
5,083
11,312
4,607
1,115
4,902
6,410
0
50,219
W
4,168
100
481
3,507
7,547
6,679
223
2,035
5,512
15,653
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,777
Gold Earned
27,306
111
Minions Killed
160
0
Camps Cleared
0
515,230
Distance Traveled
587,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,967
633
41
4
0
147,399
0
W
Sol
9,980
907
65
6
0
178,796
0
L
Atlas
7,284
662
19
2
0
177,253
0
L
Xbalanque
7,526
684
51
5
0
190,578
0
W
Izanami
9,478
862
75
7
0
193,085
0
W
Bacchus
7,848
713
20
2
0
215,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role