Player Matchup

Medusa
Medusa
AthenaBelcore98
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,117 Elo+
Party 1
Raijin
Raijin
D3monFire94
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,257 Elo+
Party 1
Thor
Thor
GGNaterTot
Thor
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 1
Agni
Agni
Scarecr0wned
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,257 Elo+
Party 1
He Bo
He Bo
SterlingReign
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,257 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,229 Elo+

VS

Team Averages
Level 116
1,512 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ares7MarsLaw
Ah Puch
Level 117
God Stats
6W - 1L
1,814 SR
Queue Stats
141W - 154L
1,420 Elo+
Solo
Hercules
Hercules
IMAINSERQ
Hercules
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 48L
1,704 Elo+
Solo
Danzaburou
Danzaburou
Theonlydk2
Danzaburou
Level 129
God Stats
7W - 7L
1,247 SR
Queue Stats
562W - 588L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
6,882
688
7,794
10,560
4,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
0 / 6 / 2
6,644
664
6,279
9,691
4,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 1
6,116
612
3,461
10,226
4,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 8 / 1
7,844
784
10,742
10,670
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 1
8,257
826
6,013
9,836
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 22
9,227
923
7,471
10,810
5,191
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
 
Maui
14
2 / 2 / 27
9,137
914
4,918
15,216
18,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
Ares7MarsLaw
Ah Puch
18
5 / 0 / 24
10,058
1,006
16,003
8,958
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
IMAINSERQ
Hercules
18
21 / 2 / 13
10,850
1,085
17,184
21,453
25,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Theonlydk2
Danzaburou
10
0 / 2 / 17
7,086
709
2,981
6,216
3,142

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
137
5
Kills
34
34
Deaths
8
10
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
22
8.5
W
Maui
 
Maui
2
2
27
7.75
W
Ah Puch
Ares7MarsLaw
Ah Puch
5
0
24
17
L
0
7
5
0.36
L
Raijin
0
6
2
0.17
L
0
7
1
0.07
W
Hercules
IMAINSERQ
Hercules
21
2
13
13.75
L
3
8
1
0.44
L
2
6
1
0.42
W
Danzaburou
Theonlydk2
Danzaburou
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
48,557
50,983
Taken
62,653
22,255
Mitigated
56,899
4,693
Healing
34,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,471
1,246
632
3,909
10,810
5,191
4,645
3,466
7,344
17,640
0
W
Maui
 
Maui
4,918
316
2,605
5,140
15,216
18,167
160
3,712
11,504
9,376
0
W
Ah Puch
Ares7MarsLaw
Ah Puch
16,003
520
1,377
4,988
8,958
4,825
405
4,917
4,041
36,918
0
L
7,794
2,611
224
574
10,560
4,646
0
5,291
5,071
0
10,165
L
Raijin
6,279
766
720
885
9,691
4,030
0
5,168
4,246
13,488
0
L
3,461
0
0
0
10,226
4,583
0
6,603
3,402
0
6,319
W
Hercules
IMAINSERQ
Hercules
17,184
2,992
1,683
11,562
21,453
25,574
182
7,689
13,764
0
21,618
L
10,742
0
387
507
10,670
4,658
0
5,035
5,352
18,994
1,112
L
6,013
151
334
1,062
9,836
4,338
0
6,295
3,278
15,426
1,609
W
Danzaburou
Theonlydk2
Danzaburou
2,981
902
592
1,936
6,216
3,142
830
2,187
4,029
0
8,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
46,358
96
Minions Killed
109
0
Camps Cleared
0
855,877
Distance Traveled
905,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,227
923
31
3
0
177,472
0
W
Maui
9,137
914
12
1
0
197,236
0
W
Ah Puch
10,058
1,006
46
5
0
217,052
0
L
Medusa
6,882
688
17
2
0
182,064
0
L
Raijin
6,644
664
11
1
0
169,481
0
L
Thor
6,116
612
5
1
0
165,972
0
W
Hercules
10,850
1,085
12
1
0
208,991
0
L
Agni
7,844
784
28
3
0
154,444
0
L
He Bo
8,257
826
35
4
0
183,916
0
W
Danzaburou
7,086
709
8
1
0
104,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role