Player Matchup

Bacchus
Bacchus
AuLycaon
Bacchus
Level 17
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Hercules
Hercules
DeepHyphy
Hercules
Level 83
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Raijin
Raijin
Giraffaery
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,116 Elo+
Solo
Ishtar
Ishtar
HarleyQuinn5560
Ishtar
Level 69
God Stats
2W - 3L
1,230 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Artemis
Artemis
RenHashira
Artemis
Level 68
God Stats
1W - 3L
1,426 SR
Queue Stats
5W - 12L
1,518 Elo+
Party 1
Team Averages
Level 61
1,406 SR
1,425 Elo+

VS

Team Averages
Level 64
1,487 SR
1,381 Elo+
Medusa
Medusa
DaPlanter
Medusa
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 200L
1,478 Elo+
Solo
Arachne
Arachne
Klippytec
Arachne
Level 87
God Stats
2W - 1L
1,757 SR
Queue Stats
12W - 10L
1,393 Elo+
Party 3
Poseidon
Poseidon
ShaggyUchiha1995
Poseidon
Level 68
God Stats
1W - 0L
1,216 SR
Queue Stats
15W - 17L
1,368 Elo+
Party 2
Sobek
Sobek
TwoClickQuazzy
Sobek
Level 48
God Stats
2W - 0L
1,461 SR
Queue Stats
9W - 10L
1,296 Elo+
Party 3
Surtr
Surtr
solrac_arana
Surtr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AuLycaon
Bacchus
13
1 / 3 / 2
8,290
691
4,863
12,091
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
DeepHyphy
Hercules
14
0 / 5 / 4
7,676
640
6,842
18,562
20,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Giraffaery
Raijin
14
0 / 4 / 3
7,973
664
8,879
9,847
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 3
8,928
744
10,921
13,751
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
RenHashira
Artemis
14
1 / 4 / 0
7,877
656
8,519
9,363
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaPlanter
Medusa
16
2 / 2 / 10
9,073
756
9,246
10,213
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Klippytec
Arachne
17
5 / 2 / 6
9,634
803
10,843
15,677
7,891
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 5
9,706
809
15,061
8,554
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 1 / 8
9,019
752
6,008
14,518
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 6
9,049
754
9,428
12,098
8,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
19
20
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AuLycaon
Bacchus
1
3
2
0.67
W
Medusa
DaPlanter
Medusa
2
2
10
3.5
L
Hercules
DeepHyphy
Hercules
0
5
4
0.4
L
Raijin
Giraffaery
Raijin
0
4
3
0.38
L
4
4
3
1.38
W
Arachne
Klippytec
Arachne
5
2
6
4
L
Artemis
RenHashira
Artemis
1
4
0
0.25
W
6
1
5
8.5
W
1
1
8
5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
50,586
63,614
Taken
61,060
53,080
Mitigated
41,622
12,870
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AuLycaon
Bacchus
4,863
324
0
2,106
12,091
17,098
107
5,230
6,861
9,344
0
W
Medusa
DaPlanter
Medusa
9,246
4,867
542
1,210
10,213
5,243
1,519
2,272
7,697
0
36,203
L
Hercules
DeepHyphy
Hercules
6,842
1,713
334
3,994
18,562
20,908
0
5,185
13,377
0
16,261
L
Raijin
Giraffaery
Raijin
8,879
1,721
0
187
9,847
4,456
186
2,655
7,192
34,370
577
L
10,921
5,059
341
3,868
13,751
6,505
24
4,287
9,464
0
38,386
W
Arachne
Klippytec
Arachne
10,843
8,219
0
5,647
15,677
7,891
666
3,740
11,902
0
36,677
L
Artemis
RenHashira
Artemis
8,519
2,764
423
1,617
9,363
4,113
21
3,957
5,406
0
31,910
W
15,061
1,760
0
1,740
8,554
4,194
570
2,687
5,728
44,858
0
W
6,008
742
0
4,790
14,518
16,103
457
3,440
10,890
15,001
0
W
9,428
4,761
0
3,862
12,098
8,191
513
1,567
10,361
312
23,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
46,481
223
Minions Killed
239
0
Camps Cleared
0
1,037,957
Distance Traveled
1,216,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,290
691
17
1
0
219,470
0
W
Medusa
9,073
756
62
5
0
253,399
0
L
Hercules
7,676
640
30
3
0
233,215
0
L
Raijin
7,973
664
55
5
0
197,836
0
L
Ishtar
8,928
744
65
5
0
188,152
0
W
Arachne
9,634
803
45
4
0
223,768
0
L
Artemis
7,877
656
56
5
0
199,284
0
W
Poseidon
9,706
809
75
6
0
249,665
0
W
Sobek
9,019
752
20
2
0
240,454
0
W
Surtr
9,049
754
37
3
0
249,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role