Player Matchup

Tiamat
Tiamat
IamGears
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,480 Elo+
Party 1
Khepri
Khepri
Zodiackiller315
Khepri
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
50W - 21L
1,662 Elo+
Solo
Artemis
Artemis
senvital
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 1
Team Averages
Level 93
1,572 SR
1,504 Elo+

VS

Team Averages
Level 63
1,717 SR
1,496 Elo+
Set
Set
GOMEZPJ
Set
Level 28
God Stats
1W - 0L
1,678 SR
Queue Stats
59W - 44L
1,562 Elo+
Party 2
Loki
Loki
XMango13
Loki
Level 70
God Stats
6W - 5L
1,791 SR
Queue Stats
82W - 83L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xPablohonduras
Tsukuyomi
Level 90
God Stats
4W - 1L
1,682 SR
Queue Stats
111W - 108L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IamGears
Tiamat
13
3 / 7 / 2
8,542
657
9,990
12,067
12,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 4
9,392
722
6,765
12,294
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
senvital
Artemis
12
1 / 4 / 4
8,133
626
4,201
9,495
6,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
8 / 2 / 6
11,631
895
13,498
12,501
7,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
3 / 2 / 10
9,671
744
6,023
12,951
10,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xPablohonduras
Tsukuyomi
15
3 / 3 / 10
9,747
750
11,354
11,586
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
14
14
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Set
8
2
6
5.5
L
Tiamat
IamGears
Tiamat
3
7
2
0.57
W
Loki
3
2
10
4
L
3
3
4
1.67
L
Artemis
senvital
Artemis
1
4
4
0.75
W
Tsukuyomi
xPablohonduras
Tsukuyomi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
30,875
33,856
Taken
37,038
33,162
Mitigated
23,797
6,197
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
13,498
5,513
0
4,045
12,501
7,861
1,394
6,350
6,151
0
67,828
L
Tiamat
IamGears
Tiamat
9,990
478
0
1,185
12,067
12,841
0
4
12,063
38,142
0
W
Loki
6,023
2,094
0
2,447
12,951
10,708
0
5,417
7,534
0
28,049
L
6,765
1,112
898
2,591
12,294
14,024
0
0
12,294
14,356
0
L
Artemis
senvital
Artemis
4,201
2,689
0
1,523
9,495
6,297
0
0
9,495
0
16,845
W
Tsukuyomi
xPablohonduras
Tsukuyomi
11,354
3,635
0
2,991
11,586
5,228
217
5,034
6,552
0
40,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
31,049
115
Minions Killed
183
0
Camps Cleared
0
577,069
Distance Traveled
756,538
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,631
895
111
9
0
247,040
0
L
Tiamat
8,542
657
76
6
0
192,495
0
W
Loki
9,671
744
31
2
0
251,003
0
L
Khepri
9,392
722
14
1
0
226,279
2
L
Artemis
8,133
626
25
2
0
158,295
0
W
Tsukuyomi
9,747
750
41
3
0
258,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role