Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BlazingWizard
Hou Yi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 68L
1,452 Elo+
Solo
Ymir
Ymir
Kiya23
Ymir
Level 107
God Stats
8W - 9L
1,771 SR
Queue Stats
594W - 568L
1,461 Elo+
Party 2
Ravana
Ravana
Nieldilocks
Ravana
Level 128
God Stats
45W - 30L
1,302 SR
Queue Stats
417W - 416L
1,544 Elo+
Party 2
Ra
Ra
Wattson6954
Ra
Level 123
God Stats
7W - 3L
1,690 SR
Queue Stats
149W - 132L
1,557 Elo+
Solo
Team Averages
Level 111
1,553 SR
1,503 Elo+

VS

Team Averages
Level 101
1,471 SR
1,406 Elo+
Nemesis
Nemesis
Annyan
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
GuruKutter
Gilgamesh
Level 89
God Stats
0W - 2L
1,300 SR
Queue Stats
97W - 83L
1,429 Elo+
Solo
Khepri
Khepri
Mistborn701
Khepri
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 69L
1,524 Elo+
Party 1
Charybdis
Charybdis
moonprincess248
Charybdis
Level 88
God Stats
6W - 4L
1,794 SR
Queue Stats
13W - 10L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thebadones2004
Morgan Le Fay
Level 126
God Stats
12W - 13L
1,260 SR
Queue Stats
203W - 209L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 2 / 1
6,540
595
3,001
10,584
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
6,027
548
4,455
7,502
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Kiya23
Ymir
12
2 / 2 / 1
7,061
642
4,483
6,692
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
11
4 / 1 / 3
6,870
625
9,337
6,037
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 2
7,275
661
5,592
7,411
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Annyan
Nemesis
8
0 / 4 / 0
4,811
437
1,684
9,298
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GuruKutter
Gilgamesh
10
2 / 3 / 0
5,566
506
5,306
10,089
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
9
3 / 0 / 1
5,861
533
4,560
8,615
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
moonprincess248
Charybdis
12
2 / 1 / 3
6,589
599
5,277
6,998
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
thebadones2004
Morgan Le Fay
10
3 / 1 / 1
5,845
531
5,314
7,894
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
10
10
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
1
1.25
L
Nemesis
Annyan
Nemesis
0
4
0
0
W
0
3
1
0.17
L
Gilgamesh
GuruKutter
Gilgamesh
2
3
0
0.67
W
Ymir
Kiya23
Ymir
2
2
1
1.25
L
Khepri
3
0
1
3.5
W
Ravana
4
1
3
5.5
W
1
2
2
1
L
Charybdis
moonprincess248
Charybdis
2
1
3
3.5
L
Morgan Le Fay
thebadones2004
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
22,141
38,226
Taken
42,894
17,925
Mitigated
24,697
10,475
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,001
344
234
3,847
10,584
6,719
380
3,658
6,926
21,115
0
L
Nemesis
Annyan
Nemesis
1,684
504
0
31
9,298
2,764
0
2,133
7,133
0
32,659
W
4,455
1,361
0
582
7,502
2,631
0
1,918
5,584
0
39,423
L
Gilgamesh
GuruKutter
Gilgamesh
5,306
1,019
0
1,460
10,089
8,323
0
3,565
6,230
0
27,810
W
Ymir
Kiya23
Ymir
4,483
1,162
0
997
6,692
3,453
225
0
5,849
43,706
0
L
Khepri
4,560
1,296
0
3,239
8,615
7,808
0
2,856
5,759
21,657
0
W
Ravana
9,337
3,450
0
1,484
6,037
2,359
891
1,127
4,531
0
39,173
W
5,592
569
645
2,686
7,411
2,763
1,411
3,171
4,240
62,433
750
L
Charybdis
moonprincess248
Charybdis
5,277
2,623
0
4,784
6,998
2,547
0
877
6,121
0
52,786
L
Morgan Le Fay
thebadones2004
Morgan Le Fay
5,314
368
0
2,088
7,894
3,255
0
3,319
4,575
38,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
28,672
345
Minions Killed
287
0
Camps Cleared
0
1,126,230
Distance Traveled
1,118,816
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,540
595
30
3
0
230,377
0
L
Nemesis
4,811
437
47
4
0
250,998
3
W
Hou Yi
6,027
548
67
6
0
215,114
0
L
Gilgamesh
5,566
506
46
4
0
198,508
2
W
Ymir
7,061
642
83
8
0
207,021
0
L
Khepri
5,861
533
27
2
0
230,225
2
W
Ravana
6,870
625
57
5
0
239,706
0
W
Ra
7,275
661
108
10
0
234,012
0
L
Charybdis
6,589
599
102
9
0
206,865
0
L
Morgan Le Fay
5,845
531
65
6
0
232,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role