Player Matchup

Cupid
Cupid
ASC Menace
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,420 Elo+
Party 1
Geb
Geb
EpicMeals
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 1
Pele
Pele
Lord isekai
Pele
Level 48
God Stats
2W - 1L
1,755 SR
Queue Stats
21W - 13L
1,583 Elo+
Party 1
Bacchus
Bacchus
TDCOD
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
xXEL1TEXx14
Anubis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,449 Elo+
Party 1
Team Averages
Level 41
1,551 SR
1,446 Elo+

VS

Team Averages
Level 90
1,498 SR
1,518 Elo+
Olorun
Olorun
ITBGVelocity
Olorun
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Geb
Geb
ITz Mizzie Ts
Geb
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 190L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Jeezus87
Kukulkan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,725 Elo+
Solo
Apollo
Apollo
Maasteryanya
Apollo
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 158L
1,380 Elo+
Solo
Hachiman
Hachiman
hibob222
Hachiman
Level 105
God Stats
2W - 1L
1,490 SR
Queue Stats
38W - 53L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
3 / 6 / 4
8,016
802
4,043
10,011
4,269
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 8
6,878
688
3,514
12,501
8,247
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 6 / 3
8,972
897
9,438
13,675
6,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TDCOD
Bacchus
12
0 / 5 / 4
6,805
681
1,543
11,011
10,919
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
13
4 / 7 / 1
7,364
736
10,581
12,841
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
10 / 4 / 8
9,875
988
7,985
10,891
4,716
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 13
9,260
926
12,421
12,422
12,819
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Jeezus87
Kukulkan
16
7 / 3 / 14
9,598
960
19,521
7,028
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
16
1 / 1 / 14
8,990
899
5,318
8,014
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
hibob222
Hachiman
15
2 / 4 / 13
8,984
898
8,025
9,897
3,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
12
Kills
29
29
Deaths
15
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
6
4
0.83
L
0
5
8
0.8
W
Olorun
10
4
8
3.5
W
9
3
13
5.17
W
Kukulkan
Jeezus87
Kukulkan
7
3
14
4.67
L
5
6
3
1.08
W
Apollo
1
1
14
8
L
Bacchus
TDCOD
Bacchus
0
5
4
0.4
W
Hachiman
hibob222
Hachiman
2
4
13
2.13
L
Anubis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
53,270
60,039
Taken
48,252
36,973
Mitigated
27,920
11,202
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,043
2,264
1,875
1,191
10,011
4,269
0
6,755
3,256
0
8,271
L
3,514
84
258
366
12,501
8,247
0
8,932
3,569
4,725
0
W
Olorun
7,985
4,191
1,252
3,370
10,891
4,716
2,943
4,386
6,505
14,334
0
W
12,421
692
2,227
2,558
12,422
12,819
477
2,600
9,822
23,205
0
W
Kukulkan
Jeezus87
Kukulkan
19,521
2,184
1,433
386
7,028
3,257
1,332
2,651
4,377
29,493
1,506
L
9,438
960
653
3,443
13,675
6,601
518
9,274
4,401
0
26,405
W
Apollo
5,318
2,631
623
1,554
8,014
3,477
1,500
2,439
5,575
0
20,376
L
Bacchus
TDCOD
Bacchus
1,543
479
0
730
11,011
10,919
0
5,598
5,413
3,864
0
W
Hachiman
hibob222
Hachiman
8,025
5,393
1,440
1,584
9,897
3,651
904
3,562
6,335
0
18,524
L
Anubis
10,581
112
135
2,551
12,841
6,937
0
8,292
4,549
15,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
46,707
53
Minions Killed
116
0
Camps Cleared
0
728,079
Distance Traveled
875,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,016
802
9
1
0
135,499
0
L
Geb
6,878
688
3
0
0
160,715
0
W
Olorun
9,875
988
16
2
0
173,597
0
W
Geb
9,260
926
7
1
0
183,115
0
W
Kukulkan
9,598
960
39
4
0
171,108
0
L
Pele
8,972
897
27
3
0
155,702
0
W
Apollo
8,990
899
35
4
0
176,789
0
L
Bacchus
6,805
681
3
0
0
143,093
0
W
Hachiman
8,984
898
19
2
0
171,266
0
L
Anubis
7,364
736
11
1
0
133,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role