Player Matchup

Guan Yu
Guan Yu
Cydyan
Guan Yu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,499 Elo+
Party 4
Sobek
Sobek
Dabledore
Sobek
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
282W - 238L
1,519 Elo+
Party 4
Skadi
Skadi
FailingWumbology
Skadi
Level 127
God Stats
21W - 9L
1,675 SR
Queue Stats
234W - 213L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
JollyCannibal
Cliodhna
Level 97
God Stats
4W - 1L
1,323 SR
Queue Stats
401W - 386L
1,536 Elo+
Party 4
Discordia
Discordia
lunarweed
Discordia
Level 84
God Stats
35W - 42L
1,546 SR
Queue Stats
199W - 165L
1,477 Elo+
Party 1
Team Averages
Level 122
1,509 SR
1,503 Elo+

VS

Team Averages
Level 110
1,543 SR
1,501 Elo+
Vamana
Vamana
AsliGundaMunda
Vamana
Level 83
God Stats
13W - 10L
1,781 SR
Queue Stats
133W - 128L
1,566 Elo+
Solo
Odin
Odin
Burukkusu
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
CH4D
Cthulhu
Level 105
God Stats
0W - 1L
1,108 SR
Queue Stats
17W - 16L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gabuji
Morgan Le Fay
Level 147
God Stats
3W - 5L
1,618 SR
Queue Stats
30W - 29L
1,449 Elo+
Party 3
Heimdallr
Heimdallr
killercanada
Heimdallr
Level 86
God Stats
6W - 5L
1,709 SR
Queue Stats
8W - 7L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cydyan
Guan Yu
14
6 / 1 / 3
8,793
550
13,265
15,510
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Dabledore
Sobek
12
3 / 1 / 4
8,351
522
5,912
13,987
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 3 / 1
9,689
606
15,795
12,303
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
JollyCannibal
Cliodhna
12
0 / 1 / 2
7,204
450
2,987
11,635
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Discordia
lunarweed
Discordia
13
1 / 1 / 1
8,309
519
5,449
4,625
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,960
435
3,326
13,412
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
12
2 / 3 / 1
7,464
467
7,471
14,014
11,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
CH4D
Cthulhu
10
1 / 4 / 3
7,167
448
8,013
15,573
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Gabuji
Morgan Le Fay
14
3 / 1 / 0
8,331
521
8,327
6,743
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
killercanada
Heimdallr
12
1 / 4 / 3
7,085
443
6,119
13,642
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
7
7
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Odin
2
3
1
0.83
L
Cthulhu
CH4D
Cthulhu
1
4
3
0.63
W
Guan Yu
Cydyan
Guan Yu
6
1
3
7.5
W
Sobek
Dabledore
Sobek
3
1
4
5
W
6
3
1
2.17
L
Morgan Le Fay
Gabuji
Morgan Le Fay
3
1
0
3
W
Cliodhna
JollyCannibal
Cliodhna
0
1
2
1
L
Heimdallr
killercanada
Heimdallr
1
4
3
0.63
W
Discordia
lunarweed
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,408
Damage
33,256
58,060
Taken
63,384
43,427
Mitigated
39,755
21,090
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
1,932
0
136
13,412
5,442
0
712
12,425
0
45,158
L
Odin
7,471
1,342
0
1,142
14,014
11,767
0
3,468
9,757
1,852
56,864
L
Cthulhu
CH4D
Cthulhu
8,013
781
412
3,480
15,573
13,700
0
2,939
12,316
34,666
0
W
Guan Yu
Cydyan
Guan Yu
13,265
2,461
534
7,051
15,510
17,051
6
3,751
11,665
0
52,904
W
Sobek
Dabledore
Sobek
5,912
660
0
5,049
13,987
14,648
0
5,589
8,192
24,277
0
W
15,795
5,686
0
3,410
12,303
4,883
609
2,359
9,900
0
87,459
L
Morgan Le Fay
Gabuji
Morgan Le Fay
8,327
828
0
2,399
6,743
2,771
0
2,962
3,781
60,500
893
W
Cliodhna
JollyCannibal
Cliodhna
2,987
305
0
4,315
11,635
5,099
0
3,020
8,501
0
53,148
L
Heimdallr
killercanada
Heimdallr
6,119
3,518
0
5,720
13,642
6,075
528
1,280
12,362
0
43,904
W
Discordia
lunarweed
Discordia
5,449
523
0
731
4,625
1,746
0
2,038
2,399
56,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
37,007
424
Minions Killed
397
0
Camps Cleared
0
1,661,981
Distance Traveled
1,535,949
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,960
435
65
4
0
310,039
0
L
Odin
7,464
467
89
6
0
295,340
1
L
Cthulhu
7,167
448
56
4
0
332,751
2
W
Guan Yu
8,793
550
72
5
0
314,852
1
W
Sobek
8,351
522
21
1
0
344,763
5
W
Skadi
9,689
606
138
9
0
336,607
0
L
Morgan Le Fay
8,331
521
130
8
0
316,029
7
W
Cliodhna
7,204
450
92
6
0
341,650
0
L
Heimdallr
7,085
443
57
4
0
281,790
0
W
Discordia
8,309
519
101
6
0
324,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role