Player Matchup

Geb
Geb
ZataRainsMan
Geb
Level 85
God Stats
45W - 43L
1,269 SR
Queue Stats
105W - 111L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
jSauceeee
Ao Kuang
Level 42
God Stats
3W - 2L
1,692 SR
Queue Stats
48W - 56L
1,408 Elo+
Solo
Izanami
Izanami
x IANTares
Izanami
Level 62
God Stats
6W - 7L
1,494 SR
Queue Stats
25W - 16L
1,580 Elo+
Solo
Team Averages
Level 63
1,485 SR
1,496 Elo+

VS

Team Averages
Level 64
1,375 SR
1,461 Elo+
Anhur
Anhur
Cody-Jennifer
Anhur
Level 32
God Stats
2W - 0L
1,170 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 1
Surtr
Surtr
X--Antwon--X
Surtr
Level 67
God Stats
2W - 0L
1,712 SR
Queue Stats
19W - 21L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
asua1tsoldier22
Morgan Le Fay
Level 94
God Stats
3W - 3L
1,242 SR
Queue Stats
5W - 4L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,487
653
6,263
9,481
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
jSauceeee
Ao Kuang
16
7 / 2 / 0
9,532
733
16,389
29,425
23,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
x IANTares
Izanami
6
0 / 0 / 1
6,980
537
1,170
1,770
541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,167
628
5,901
10,499
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 0 / 3
9,344
719
10,187
15,020
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
asua1tsoldier22
Morgan Le Fay
12
3 / 2 / 0
9,007
693
14,720
8,878
4,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
0
0
3
1.5
L
0
1
2
1
W
Morgan Le Fay
asua1tsoldier22
Morgan Le Fay
3
2
0
1.5
L
Ao Kuang
jSauceeee
Ao Kuang
7
2
0
3.5
L
Izanami
x IANTares
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
30,808
40,676
Taken
34,397
35,009
Mitigated
24,271
12,809
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
3,190
0
1,207
10,499
4,269
1,425
8,163
2,336
0
20,735
W
10,187
3,140
0
5,773
15,020
15,957
206
9,006
6,014
1,226
23,758
L
6,263
256
0
1,834
9,481
10,842
0
3,803
5,678
34,623
0
W
Morgan Le Fay
asua1tsoldier22
Morgan Le Fay
14,720
3,474
0
1,057
8,878
4,045
662
5,573
3,305
41,009
0
L
Ao Kuang
jSauceeee
Ao Kuang
16,389
5,628
0
10,975
29,425
23,626
0
11,363
18,062
36,418
0
L
Izanami
x IANTares
Izanami
1,170
450
0
0
1,770
541
0
583
1,187
0
6,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
26,518
90
Minions Killed
119
0
Camps Cleared
0
498,464
Distance Traveled
626,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,167
628
39
3
0
190,928
0
W
Surtr
9,344
719
29
2
0
218,208
0
L
Geb
8,487
653
40
3
0
225,359
0
W
Morgan Le Fay
9,007
693
51
4
0
217,068
0
L
Ao Kuang
9,532
733
35
3
0
231,238
0
L
Izanami
6,980
537
15
1
0
41,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role